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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/shadercompile/shadercompile_dll.vpc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/shadercompile/shadercompile_dll.vpc')
-rw-r--r--utils/shadercompile/shadercompile_dll.vpc60
1 files changed, 60 insertions, 0 deletions
diff --git a/utils/shadercompile/shadercompile_dll.vpc b/utils/shadercompile/shadercompile_dll.vpc
new file mode 100644
index 0000000..0fa4f93
--- /dev/null
+++ b/utils/shadercompile/shadercompile_dll.vpc
@@ -0,0 +1,60 @@
+//-----------------------------------------------------------------------------
+// SHADERCOMPILE_DLL.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,..\common;..\vmpi;$SRCDIR\dx9sdk\include"
+ $PreprocessorDefinitions "$BASE;SHADERCOMPILE_EXPORTS;MPI"
+ }
+
+ $Linker
+ {
+ $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib"
+ }
+}
+
+$Project "Shadercompile_dll"
+{
+ $Folder "Source Files"
+ {
+ $File "..\common\cmdlib.cpp"
+ $File "cmdsink.cpp"
+ $File "d3dxfxc.cpp"
+ $File "$SRCDIR\public\filesystem_helpers.cpp"
+ $File "..\common\pacifier.cpp"
+ $File "shadercompile.cpp"
+ $File "subprocess.cpp"
+ $File "cfgprocessor.cpp"
+ $File "..\common\threads.cpp"
+ $File "..\common\vmpi_tools_shared.cpp"
+ $File "..\common\tools_minidump.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "cmdsink.h"
+ $File "d3dxfxc.h"
+ $File "$SRCDIR\public\ishadercompiledll.h"
+ $File "shadercompile.h"
+ $File "utlnodehash.h"
+ $File "cfgprocessor.h"
+ $File "$SRCDIR\public\tier1\UtlStringMap.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib tier2
+ $Lib vmpi
+ $Lib $LIBCOMMON\lzma
+ }
+}