diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/UPDB_X360/dummy.txt | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/stdshaders/UPDB_X360/dummy.txt')
| -rw-r--r-- | materialsystem/stdshaders/UPDB_X360/dummy.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/UPDB_X360/dummy.txt b/materialsystem/stdshaders/UPDB_X360/dummy.txt new file mode 100644 index 0000000..6b3fb4d --- /dev/null +++ b/materialsystem/stdshaders/UPDB_X360/dummy.txt @@ -0,0 +1,3 @@ +This directory needs to pre-exist for dynamic shader compile updb generation on Xbox 360. + +I was unsuccessful at creating the directory at runtime in code across the network. So I'm letting perforce create it with this file.
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