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path: root/materialsystem/stdshaders/UPDB_X360/dummy.txt
blob: 6b3fb4da6f43e5307eefd8882766a436bb9bb284 (plain) (blame)
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This directory needs to pre-exist for dynamic shader compile updb generation on Xbox 360.

I was unsuccessful at creating the directory at runtime in code across the network. So I'm letting perforce create it with this file.