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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/UPDB_X360
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'materialsystem/stdshaders/UPDB_X360')
-rw-r--r--materialsystem/stdshaders/UPDB_X360/dummy.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/UPDB_X360/dummy.txt b/materialsystem/stdshaders/UPDB_X360/dummy.txt
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+++ b/materialsystem/stdshaders/UPDB_X360/dummy.txt
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+This directory needs to pre-exist for dynamic shader compile updb generation on Xbox 360.
+
+I was unsuccessful at creating the directory at runtime in code across the network. So I'm letting perforce create it with this file. \ No newline at end of file