summaryrefslogtreecommitdiff
path: root/game/server/tf2/mortar_round.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/mortar_round.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf2/mortar_round.h')
-rw-r--r--game/server/tf2/mortar_round.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/game/server/tf2/mortar_round.h b/game/server/tf2/mortar_round.h
new file mode 100644
index 0000000..a4ecadb
--- /dev/null
+++ b/game/server/tf2/mortar_round.h
@@ -0,0 +1,48 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef MORTAR_ROUND_H
+#define MORTAR_ROUND_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "tf_vehicle_mortar.h"
+#include "smoke_trail.h"
+
+
+class CMortarRound : public CBaseAnimating
+{
+public:
+ DECLARE_CLASS( CMortarRound, CBaseAnimating );
+
+ CMortarRound();
+
+ DECLARE_DATADESC();
+
+public:
+ virtual void Spawn( void );
+ virtual void Precache( void );
+ virtual void MissileTouch( CBaseEntity *pOther );
+ virtual void FallThink( void );
+ virtual void SetLauncher( CVehicleMortar *pLauncher );
+ virtual void SetFallTime( float flFallTime );
+ virtual void SetRoundType( int iRoundType );
+
+ // Damage type accessors
+ virtual int GetDamageType() const { return DMG_BLAST; }
+
+ static CMortarRound* CMortarRound::Create( const Vector &vecOrigin, const Vector &vecVelocity, edict_t *pentOwner );
+
+ SmokeTrail *m_pSmokeTrail;
+ CHandle<CVehicleMortar> m_pLauncher;
+ int m_iRoundType;
+};
+
+
+#endif // MORTAR_ROUND_H