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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /engine/draw.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Some little utility drawing methods
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//===========================================================================//
+#ifndef DRAW_H
+#define DRAW_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+class IMaterial;
+IMaterial *GL_LoadMaterial( const char *pName, const char *pTextureGroupName );
+void GL_UnloadMaterial( IMaterial *pMaterial );
+
+#endif // DRAW_H