This tutorial covers the steps needed to set Batch Compiler up to use a specification file and Source + Tools for Half-Life 2 (Source) engine.
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This tutorial covers the steps needed to create a standard genaric "Fast" compile preset for the + Half-Life 2 (Source) engine.
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This tutorial covers the steps needed to add your presets to the 'Presets' menu for easy access for + the Half-Life 2 (Source) engine.
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This tutorial covers the steps needed to set Batch Compiler up to use a specification file and Zoners + Tools for the Half-Life engine.
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This tutorial covers the steps needed to create a standard genaric "Full" compile preset for the + Half-Life engine.
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This tutorial covers the steps needed to add your presets to the 'Presets' menu for easy access for + the Half-Life engine.
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This tutorial details the Batch Compiler Specification File format.
+ +Batch Compiler Specification files are simple class orientated text files that are used to specify + the stages in a batch file, construct the objects on Batch Compiler's main form and specify the layout + of the batch file that Batch Compiler produces. In short, the define almost everything you see in + Batch Compiler.
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