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diff --git a/subpages/Comments/GCFScape_FAQ-page2.html b/subpages/Comments/GCFScape_FAQ-page2.html new file mode 100644 index 0000000..7da1a8d --- /dev/null +++ b/subpages/Comments/GCFScape_FAQ-page2.html @@ -0,0 +1,987 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [GCFScape - FAQ]</title> + <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to this unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../../index.html" class="menuitem">Home</a> + <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p93" + href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?c=93#p93">GCFScape + FAQ</a> - <a + href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Jun 20th, 2004 - 11:37:59 am</span> + <div class="space"></div> + </div> + <div class="content"> + <center> + <table width="100%" class="emptytable"> + + <tbody> + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"This application has + failed to start because the application configuration is incorrect. Reinstalling the + application may fix this problem."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape v1.4.0 and up is written in C++ .NET v2.0 and such as requires the .NET runtimes + to run. See the <a href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"The application failed to + initialize properly (0xc0000135). Click ok to terminate the application."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a + href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"A required .DLL file, + MSCOREE.DLL, was not found."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a + href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Are GCF files compressed archives?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>No.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>What are GCF files then?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCF (Assumed to stand for Game Cache File) files can best be compared to a virtual file + system not unlike FAT or other common file systems. The virtual file system supports meta + data, file fragments, checksums and other minor features. GCF files are the backbone of + Steam's content delivery system.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Why do I have to close Steam to open a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape uses a technique called file mapping to directly access data in a GCF file as you + would data in memory. This is a useful technique because it means GCFScape doesn't have to + read tons of data into memory to read a GCF file and it can read a GCF file without having + to seek all over the place.</p> + <p>Because Steam opens GCF files in read/write mode and is liable to change the contents of + any GCF file at any time, GCFScape requires that you close Steam. If Steam was open and it + changed the contents of a GCF file while it was mapped, GCFScape would become unstable and + likely crash.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Failed to open file."</i> + </p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape requires strict read rights to a package file to maintain stability. Make sure the + package file is not open in any other program including Steam. As a work around you can + enable <b><i>Volatile Access</i></b> from the <i>Options</i> menu. Note: this may cause + GCFScape to become unstable if Steam is updating the package you have open.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a GCF file I get the following error message:<br><i>"Invalid GCF version number + (vX)."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape does not know how to read the GCF file version you are attempting to open. This + could be because it is an old GCF file version that I haven't yet added support for (due to + the fact that I don't know what the format is) or a new GCF file version that a recent Steam + update produced. Either way let me know.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Corrupt file."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape will display this error when it maps a package file to memory only to find there + is not enough data in the file for the resulting map. This may or may not mean your file is + corrupt but almost certainly means GCFScape would crash it continued to load your package + file.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Failed to map view of + file."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape will display this error when the system call MapViewOfFile() fails. This can + happen on older operating systems with primitive virtual memory management. As a work around + you can disable <b><i>File Mapping</i></b> from the <i>Options</i> menu. Note: disabling + <b><i>File Mapping</i></b> will incur a memory and performance penalty.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I press the <i>Extract</i> button, a <i>Browse for Folder</i> dialog appears but there + is no directory tree to allow me to select a folder.</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>There is an unfortunate bug with the .NET framework that causes this dialog to operate + incorrectly. This is a pretty rare occurrence, but there is a workaround:</p> + <ol> + <li>Close GCFScape.</li> + <li>Open the <i>gcfscape.cfg</i> file, located in your GCFScape directory, in notepad.</li> + <li>Set the <i>GCFScape.ExtractDirectory</i> argument to a folder on your hard drive such as + <i>C:\</i>.</li> + <li>Open GCFScape and extract your file.</li> + </ol> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I extract a file I get the following error message:<br><i>"Error writing [filename] + (File contains no physical data to write)."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>This error occurs when you attempt to extract a file that has no physical data associated + with it. This is a file that exists in the directory tree but which Steam has not yet + downloaded. Use Steam to make sure the file is fully acquired.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How do I create a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>As of yet, not enough is known about the GCF file format to programmatically create one. + There are still plenty of unknown fields that need an understanding before a GCF file can be + created. That said there is also no guarantee that creating a GCF file is all that is needed + for Steam to recognize and make use of it. Some other registration might be required and may + not be possible without hacking Steam. For these reasons I have no plans to add the ability + to create a GCF file.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How do I modify a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>The purpose of the GCF file is to make it easy for Steam to update Valve's software. When a + new version of a program (say CS) is released, all Steam has to do is look in the CS GCF + file and compare versions (hashes) of each file to determine if each file needs to be added, + updated or removed. Because of this, if you were to modify a file, Steam would interpret + this as meaning that the file is out of date and redownload the correct version of the file. + </p> + <p>Steam does, however, provide an interface to add or overwrite a file. To add or overwrite a + file simply place it in the corresponding directory in the Steam\SteamApps\[EMail]\[GCF + File] directory on your hard drive. You might have to create the appropriate subdirectories. + </p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Will GCFScape be able to create or modify GCF files in the future?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Not likely.</p> + </td> + </tr> + + </tbody> + </table> + </center> + + <p>Ask a question...</p> + </div> + <div class="heading1"> + <div class="space"></div><span class="left">Modified: Jan 17th, 2006 - 10:33:36 pm</span><span + class="right">[ 85879 Views ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="offsets">[ + <a href="GCFScape_FAQ-page1.html#p93">1</a> + 2 + ]</div><br> + + + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">61.</span> <a name="c3403" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 13th, 2010 - 12:28:29 pm</span> + <div class="space"></div> + </div> + <div class="content">No, just the ...\Steam\steamapps\common\left 4 dead 2\left4dead2\pak01_dir.vpk file. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">62.</span> <a name="c3445" + href="index.php?a=4103">riksmofugl84</a></span><span class="right">Posted: Jul 27th, 2010 - 7:08:13 + am</span> + <div class="space"></div> + </div> + <div class="content">Hmm, i have a problem with GCFScape .. i wanted to change the files in half-life 2 + from the old sounds folder to a more fun vocal soundpack , but i found out that GCFScape only extracts + sounds, not inserting them .. what cind of program can i use or how do i go forward to do so in + GCFScape? </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">63.</span> <a name="c3447" + href="index.php?a=2111">DomIII</a></span><span class="right">Posted: Jul 27th, 2010 - 1:32:52 + pm</span> + <div class="space"></div> + </div> + <div class="content">just put them in the appropriate directory, it is not necessary to put them in the + gcf files. example:<br /> + C:\Program Files\Steam\Steamapps\<username>\half life 2\hl2\sound</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">64.</span> <a name="c3655" + href="index.php?a=4434">adomsky</a></span><span class="right">Posted: Nov 6th, 2011 - 8:55:47 + pm</span> + <div class="space"></div> + </div> + <div class="content">I have a question about editing a l4d2 file. I want to edit the clientscheme.res file + to remove the player names. However, there is no l4d2 directory in my steamapps\<username> + directory, it's in my steamapps\common directory. Should I put it in the appropriate folder in there, or + create a steamapps\<username>\left 4 dead 2\etc. folder?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">65.</span> <a name="c3677" + href="index.php?a=4470">Sephiroth582</a></span><span class="right">Posted: Jan 15th, 2012 - 11:37:11 + am</span> + <div class="space"></div> + </div> + <div class="content">I've been trying to do some weapons script editing for Half Life 2, but when I open + the source engine.gcf file to extract the scripts, ALL of the weapons scripts are grayed out. I tried + searching through other GCFs, validating my files, reinstalling HL2, and closing Steam but I still can't + get the files to extract. I keep getting the pesky "Have the files been completely acquired?" + message. Help please??</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">66.</span> <a name="c3678" + href="index.php?a=2111">DomIII</a></span><span class="right">Posted: Jan 15th, 2012 - 3:52:36 + pm</span> + <div class="space"></div> + </div> + <div class="content"><b>adomsky</b>, put it into the common\Left 4 Dead 2 + folder.<br /><b>Sephiroth582</b>, look in source 2007 binaries 2.gcf</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">67.</span> <a name="c3685" + href="index.php?a=4482">mc peepants</a></span><span class="right">Modified: Feb 12th, 2012 - 8:32:03 + pm</span> + <div class="space"></div> + </div> + <div class="content">How can I extract a custom CSS map using GCFScape? I've looked through the gcf files + and all I can find are the official Valve maps.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">68.</span> <a name="c3727" + href="index.php?a=4690">zman</a></span><span class="right">Posted: Jul 16th, 2012 - 10:11:01 + pm</span> + <div class="space"></div> + </div> + <div class="content">I am trying to find the sound files for half life 2.<br /> + <br /> + I dont know where to find them<br /> + <br /> + i looked in the platform folder and got this error<br /> + <br /> + <br /> + Error writing C:\Users\gamer\AppData\Local\Temp\PlatformMenu.vdf (Error: Unexpected end of GCF stream (0 + B of 218 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\Users\gamer\AppData\Local\Temp\PlatformMenu.vdf (Error: Unexpected end of GCF stream (0 + B of 218 B). Has the GCF file been completely acquired?)<br /> + <br /> + What do i do?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">69.</span> <a name="c3728" + href="index.php?a=2111">DomIII</a></span><span class="right">Posted: Jul 17th, 2012 - 1:12:42 + pm</span> + <div class="space"></div> + </div> + <div class="content">You need to open the right GCF file. Try opening SteamApps\source sounds.gcf</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">70.</span> <a name="c3749" + href="index.php?a=4690">zman</a></span><span class="right">Modified: Sep 30th, 2012 - 3:17:39 + pm</span> + <div class="space"></div> + </div> + <div class="content">I don't have a steamapps\sourcesounds folder<br /> + <br /> + I'm trying to get the files as an mp3.<br /> + <br /> + Is there somewhere I can just download the voiceovers?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">71.</span> <a name="c3779" + href="index.php?a=12585">Banegue</a></span><span class="right">Modified: Mar 9th, 2013 - 5:21:28 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi , i have a problem with GCFScape , i need to extract a weapon physcannon for + garry'smod but there is error<br /> + <br /> + <br /> + Error writing C:\Users\Utilisateur\AppData\Local\Temp\V_physcannon\v_physcannon_mask.vtf (Error: + Unexpected end of GCF stream (0 B of 174968 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\Users\Utilisateur\AppData\Local\Temp\V_physcannon\v_physcannon_sheet.vmt (Error: + Unexpected end of GCF stream (0 B of 268 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\Users\Utilisateur\AppData\Local\Temp\V_physcannon\v_physcannon_sheet.vtf (Error: + Unexpected end of GCF stream (0 B of 349744 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\Users\Utilisateur\AppData\Local\Temp\V_physcannon\v_superphyscannon_sheet.vmt (Error: + Unexpected end of GCF stream (0 B of 273 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\Users\Utilisateur\AppData\Local\Temp\V_physcannon\v_superphyscannon_sheet.vtf (Error: + Unexpected end of GCF stream (0 B of 349744 B). Has the GCF file been completely acquired?)<br /> + <br /> + I have use a tutorial , look , http://www.youtube.com/watch?v=gE4JXFQSiIA <br /> + <br /> + Please help me ...</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">72.</span> <a name="c3780" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Mar 9th, 2013 - 6:22:48 pm</span> + <div class="space"></div> + </div> + <div class="content">Try source 2007 shared materials.gcf.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">73.</span> <a name="c3783" + href="index.php?a=12585">Banegue</a></span><span class="right">Posted: Mar 11th, 2013 - 10:34:19 + am</span> + <div class="space"></div> + </div> + <div class="content">look this : http://img803.imageshack.us/img803/4924/img1dx.png</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">74.</span> <a name="c3784" + href="index.php?a=12585">Banegue</a></span><span class="right">Posted: Mar 11th, 2013 - 10:34:34 + am</span> + <div class="space"></div> + </div> + <div class="content"><img + src="https://web.archive.org/web/20170915144646im_/http://img803.imageshack.us/img803/4924/img1dx.png" + alt="" border="0" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">75.</span> <a name="c3785" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Mar 13th, 2013 - 4:56:41 am</span> + <div class="space"></div> + </div> + <div class="content">I don't know why you're showing me that...</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">76.</span> <a name="c3806" + href="index.php?a=12623">Hellsing4682</a></span><span class="right">Modified: Jun 7th, 2013 - + 9:08:46 am</span> + <div class="space"></div> + </div> + <div class="content">Whenever I try to extract a large file (say a materials or models folder) the + GCFScape freezes and I either have to wait for it to unfreeze (extracts nothing) or forcefully close it. + Any solutions?<br /> + <br /> + Edit: Page king.<br /> + Edit 2: Nevermind, extracting by dragging and dropping makes it freeze, but right clicking and + extracting does the trick.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">77.</span> <a name="c3853" + href="index.php?a=12705">Savant</a></span><span class="right">Posted: Dec 18th, 2013 - 12:02:26 + am</span> + <div class="space"></div> + </div> + <div class="content">HOW DO I OPENED GCFSCAPE?<img src="../../images/emotes/shrug.gif" width="32" + height="32" alt="shrug" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">78.</span> <a name="c3859" + href="index.php?a=12713">Teraku</a></span><span class="right">Modified: Jan 2nd, 2014 - 5:51:58 + pm</span> + <div class="space"></div> + </div> + <div class="content">I can't open any L4D2 VPK's. All I see is a folder called "root", which I + can't expand or extract. Steam and L4D2 are not running. Some help would be greatly appreciated.<br /> + <br /> + EDIT: Never mind, I was opening the wrong file. You need to open the dir VPK.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">79.</span> <a name="c3913" + href="index.php?a=12788">222222</a></span><span class="right">Modified: Jun 26th, 2014 - 6:05:07 + pm</span> + <div class="space"></div> + </div> + <div class="content">I want to open a .VPK file but I only see folders with weird symbols and when I click + on them there is nothing. I will also get an error that reads: Illegal character in path. How do i fix + this / is this problem known? </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">80.</span> <a name="c3916" + href="index.php?a=12797">RBunny</a></span><span class="right">Posted: Jul 6th, 2014 - 3:31:18 + am</span> + <div class="space"></div> + </div> + <div class="content"><i>To 222222</i><br /> + I was having the same issue. Install the latest version of GCFscape and .NET and it should do the trick. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">81.</span> <a name="c3987" + href="index.php?a=13096">spad0ur</a></span><span class="right">Posted: May 18th, 2016 - 9:14:36 + pm</span> + <div class="space"></div> + </div> + <div class="content">I have the same problem as dark_2004<br /> + <br /> + When i try open valve pack file (dota2) then i receive error : <br /> + <br /> + An unhandled exception has occurred in your application. If you click Continue, the application will + ignore this error and attempt to continue. If you click Quit, the application will be shut down + immediatly.<br /> + <br /> + Any solution?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">82.</span> <a name="c4013" + href="index.php?a=13178">Last comrade</a></span><span class="right">Posted: Dec 5th, 2016 - 12:26:47 + pm</span> + <div class="space"></div> + </div> + <div class="content">When I extract a .vtf file from vpk I get the following error message:Error writing + [filename] (Error: Invalid open mode (0x04858270).)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">83.</span> <a name="c4029" + href="index.php?a=13266">dekker</a></span><span class="right">Posted: Jul 1st, 2017 - 2:52:28 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi there,<br /> + <br /> + I have searched the FAQ, the entire forum for a solution for this. And it seems everyone else with this + problem, to this day is yet to get a solution.<br /> + <br /> + I have downloaded the latest .NET framework<br /> + I am on windows 7x64<br /> + <br /> + I can open the program fine, but when I try to open a .vpk file, it comes up-><br /> + <br /> + "Unhandled exception has occurred in your application"<br /> + "Illegal characters in path"<br /> + <br /> + Please if anyone has a solution to this yet, help me out.<br /> + <br /> + Would really appreciate it.<br /> + <br /> + Cheers<br /> + <br /> + <br /> + <br /> + <br /> + <br /> + See the end of this message for details on invoking <br /> + just-in-time (JIT) debugging instead of this dialog box.<br /> + <br /> + ************** Exception Text **************<br /> + System.ArgumentException: Illegal characters in path.<br /> + at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)<br /> + at System.IO.Path.Combine(String path1, String path2)<br /> + at GCFScape.CDirectoryItemInfoManager.GetItemTypeInfo(CDirectoryItem* pDirectoryItem)<br /> + at GCFScape.CPackageTreeNode..ctor(CPackage* pPackage, CDirectoryItem* pDirectoryItem, + CDirectoryItemInfoManager pDirectoryItemInfoManager, CPackageInfo pPackageInfo, Boolean bBuild)<br /> + at GCFScape.CPackageTreeNode.BuildNode()<br /> + at GCFScape.CGCFScape.trePackage_AfterExpand(Object sender, TreeViewEventArgs e)<br /> + at System.Windows.Forms.TreeView.OnAfterExpand(TreeViewEventArgs e)<br /> + at System.Windows.Forms.TreeView.TvnExpanded(NMTREEVIEW* nmtv)<br /> + at System.Windows.Forms.TreeView.WmNotify(Message& m)<br /> + at System.Windows.Forms.TreeView.WndProc(Message& m)<br /> + at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr + lparam)<br /> + <br /> + <br /> + ************** Loaded Assemblies **************<br /> + mscorlib<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll<br /> + ----------------------------------------<br /> + GCFScape<br /> + Assembly Version: 1.8.6.0<br /> + Win32 Version: 1.8.6<br /> + CodeBase: file:///C:/Program%20Files/Nem's%20Tools/GCFScape/GCFScape.exe<br /> + ----------------------------------------<br /> + System.Windows.Forms<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll<br /> + ----------------------------------------<br /> + System<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll<br /> + ----------------------------------------<br /> + System.Drawing<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll<br /> + ----------------------------------------<br /> + System.Configuration<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll<br /> + ----------------------------------------<br /> + System.Xml<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll<br /> + ----------------------------------------<br /> + Accessibility<br /> + Assembly Version: 4.0.0.0<br /> + Win32 Version: 4.7.2053.0 built by: NET47REL1<br /> + CodeBase: + file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll<br /> + ----------------------------------------<br /> + <br /> + ************** JIT Debugging **************<br /> + To enable just-in-time (JIT) debugging, the .config file for this<br /> + application or computer (machine.config) must have the<br /> + jitDebugging value set in the system.windows.forms section.<br /> + The application must also be compiled with debugging<br /> + enabled.<br /> + <br /> + For example:<br /> + <br /> + <configuration><br /> + <system.windows.forms jitDebugging="true" /><br /> + </configuration><br /> + <br /> + When JIT debugging is enabled, any unhandled exception<br /> + will be sent to the JIT debugger registered on the computer<br /> + rather than be handled by this dialog box.<br /> + <br /> + <br /> + </div> + </div><br /> + + <div class="offsets">[ + <a href="GCFScape_FAQ-page1.html#p93">1</a> + 2 + ]</div><br> + + </div> + <div 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