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+<!DOCTYPE html>
+
+<head>
+ <title>Nem's Tools [GCFScape - About - About GCFScape]</title>
+ <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
+ <link rel="stylesheet" type="text/css" href="../../css/default.css">
+ <meta http-equiv="pragma" content="no-cache">
+ <meta http-equiv="cache-control" content="no-cache">
+ <meta name="author" content="Ryan Gregg">
+ <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
+</head>
+
+<body>
+ <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
+ <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
+ Tools website</a>, restored from <a
+ href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
+ Download section now provides links to both Web Archive and to this unofficial Github mirror.
+ </div>
+ <div class="main">
+ <div class="group">
+ <div class="separator"></div>
+ <div class="heading2 menu">
+ <a href="../../index.html" class="menuitem">Home</a>
+ <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a>
+ <a href="../../pages/Crafty.html" class="menuitem">Crafty</a>
+ <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a>
+ <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a>
+ <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a>
+ <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a>
+ <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a>
+ <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a>
+ <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a>
+ </div>
+ <div class="separator"></div>
+ <div class="content">
+ <div class="main_area">
+ <div class="space"></div>
+ <div class="main_content">
+ <div class="group">
+ <div class="heading1">
+ <div class="space"></div><span class="left"><a name="p75"
+ href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?c=75#p75">About
+ GCFScape</a> - <a
+ href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Jan 2nd, 2004 - 4:16:14 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><b>About:</b>
+ <p>GCFScape is an explorer like utility that enables users to browse Half-Life packages and extract
+ their contents. GCFScape supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages and runs
+ independently of Steam.</p>
+
+ <b>Screenshots:</b>
+ <div style="text-align: center">
+ <br>
+ <img src="../../images/pages/gcfscape1.png" width="531" height="461" alt="GCFScape" title="GCFScape">
+ <br><br>
+ </div>
+
+ <b>Features:</b>
+ <ul>
+ <li>Supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages.</li>
+ <li>Explorer like interface for viewing package contents.</li>
+ <li>Extract any file or folder within a package.</li>
+ <li>Shell execute (preview) any file within a package.</li>
+ <li>Validate any file or folder within a package.</li>
+ <li>Defragment .gcf files.</li>
+ <li>Search for files within a package.</li>
+ <li>Configurable columns.</li>
+ <li>Recent package menu.</li>
+ <li>100% Free.</li>
+ </ul>
+
+ <b><a href="GCFScape-Download.html">Download</a></b>
+ <br><br>
+ </div>
+ <div class="heading1">
+ <div class="space"></div><span class="left">Modified: Nov 23rd, 2008 - 7:44:56 pm</span><span
+ class="right">[ 238102 Views ]</span>
+ <div class="space"></div>
+ </div>
+ </div><br>
+ <div class="offsets">[
+ <a href="GCFScape-page1.html#p75">1</a>
+ 2
+ <a href="GCFScape-page3.html#p75">3</a>
+ <a href="GCFScape-page4.html#p75">4</a>
+ ]</div><br>
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">61.</span> <a name="c2233"
+ href="index.php?a=2423">Oskyldig</a></span><span class="right">Posted: Nov 1st, 2006 - 12:47:25
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Super, will do Nem &lt;3</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">62.</span> <a name="c2236"
+ href="index.php?a=2429">parato</a></span><span class="right">Modified: Nov 2nd, 2006 - 9:44:16
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Howdy there guys, I have a huge problem and I had this for a long period but cant
+ find any answers. Here is the deal, Im playing counter-strike but get this &quot;Your map differs from
+ the server&quot;. I can play the map but not after a steam restart. And everytime is diferent map that
+ gets screwed, sometimes its dust2 and another time its inferno and nuke. Here is the list of what I have
+ tryed to do about the problem:<br />
+ <br />
+ - Reinstaling steam<br />
+ - Reinstaling the whole PC<br />
+ - Removed and redownloaded the GCF<br />
+ - Defraged the GCF cach<br />
+ - Got a new harddrive<br />
+ <br />
+ And non of this have helped me. I have tryed to search for an answer around the internet but I only cant
+ find one stuppid answer &quot;Remove the map and download&quot; But how the hell can I remove a file
+ thats inside the GCF! So at the moment Im screwed and there is no one that know the right think to do. I
+ would be really happy if any of you guys could help me. thanks alot</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">63.</span> <a name="c2238"
+ href="index.php?a=2431">daniyalnawaz</a></span><span class="right">Posted: Nov 3rd, 2006 - 4:02:14
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">im also getting this error (&quot;the file map is too small for it's data
+ block&quot;)... i downloaded Steam with CS from the following address...<br />
+ <br />
+ ftp://ftp1.hg-computer.de/sites/counter-strike.de/counterstrike/SteamInstall_CS.exe</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">64.</span> <a name="c2241"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 3rd, 2006 - 5:43:30 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Parato:<br />Sorry man, but I can't help you (wouldn't know where to start). All I
+ can say is that you can't remove files from within a GCF file (see the FAQ for a more in depth answer).
+ You should <a
+ href="https://web.archive.org/web/20151005180829/http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/ask.php">contact</a>
+ Valve for more help.<br />
+ <br />
+ daniyalnawaz:<br />
+ The error message means that your GCF file has been truncated somewhere after the header (i.e. the end
+ of the file is missing). Try deleting the GCF file, Steam should redownload it.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">65.</span> <a name="c2245"
+ href="index.php?a=2435">The Man</a></span><span class="right">Posted: Nov 4th, 2006 - 11:24:34
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hi, starting from (i think) 1.51 gcfscape cant seem to read pak files
+ correctly.<br /><br />Instead of showing folders with files in it, it shows the file with the folder as
+ part of the filename.<br /><br />I cant extract files becuase &quot;/&quot; isnt allowed in the filename
+ for windows and it confuses windows because of that.<br /><br />I've checked it against my old half-life
+ paks and homemade paks made through pakscape and neither work.<br /><br /><br /><img
+ src="https://web.archive.org/web/20151005180829im_/http://img143.imageshack.us/img143/7288/imgpm9.jpg"
+ alt="" border="0" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">66.</span> <a name="c2246"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 5th, 2006 - 11:38:11 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Not sure where this crept in, but it's a small typo in HLLib's path construction.
+ I've fixed it and the fix will be in v1.6.0 which I will be releasing in the next few days.<br />
+ Thanks! <img src="../../images/emotes/apple.gif" width="32" height="32" alt="apple" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">67.</span> <a name="c2269"
+ href="index.php?a=2465">Ay2daLo</a></span><span class="right">Posted: Nov 23rd, 2006 - 9:06:07
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">wonderful</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">68.</span> <a name="c2318"
+ href="index.php?a=2523">blackdoze</a></span><span class="right">Posted: Dec 22nd, 2006 - 7:18:52
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I also have such a error w my counter-strike.gcf, half-life.gcf<br />
+ and as previously said it prints &quot;Invalid file: the file map is too small for its data
+ blocks&quot;<br />
+ counter-strike.gcf - 350 Mb, half-life.gcf - 420 Mb<br />
+ I've downloaded 'em from ftp://ftp.clicknetgames.ro/download/HL/Steam/SteamInstall_CS.exe</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">69.</span> <a name="c2319"
+ href="index.php?a=2523">blackdoze</a></span><span class="right">Posted: Dec 22nd, 2006 - 7:42:33
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">It's clear. I don't need an answer. Sorry!</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">70.</span> <a name="c2326"
+ href="index.php?a=2531">zdepp</a></span><span class="right">Posted: Dec 30th, 2006 - 12:27:13
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Ok I'm having the same problem that blackdoze had but unfortunately for me its not so
+ clear what to do because I'm not so computer savy. I have the same error message and I just want to know
+ how to fix it. I downloaded it from
+ http://games.softpedia.com/progDownload/Counter-Strike-Download-427.html <br />
+ any help i can get is appreciated, thanks</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">71.</span> <a name="c2331"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 30th, 2006 - 11:01:30 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I'll look into it when I get back from vacation...</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">72.</span> <a name="c2352"
+ href="index.php?a=2558">the_chill</a></span><span class="right">Posted: Jan 18th, 2007 - 1:48:48
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hello i got the problem a lot of my gcfs like half-life.gcf or condition zero.gcf are
+ incomplete. What shoud I do?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">73.</span> <a name="c2353"
+ href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Jan 18th, 2007 - 12:49:09
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Well, first of all, make sure that they are fully downloaded and updated. You can
+ check that by running Steam and looking in the 'My Games' tab. You can also go in to the game's
+ properties and in the 'Local Files' tab you can verify their integrity.<br />
+ <br />
+ There are also (last time I checked) a handful of files in some of the GCF files that don't actually
+ exist. These are normal. For example, files for the 64-bit version aren't downloaded on 32-bit systems.
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">74.</span> <a name="c2378"
+ href="index.php?a=1148">Stino</a></span><span class="right">Posted: Jan 21st, 2007 - 2:20:45
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">i'm able to extract the bmp's from a bsp file of my clanmap to change some sponsors,
+ but how am i'm able again to put them back into the bsp (cs 1.6) becouse bspzip is only for source and i
+ don't know any other program wich is able of doing this</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">75.</span> <a name="c2380"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 21st, 2007 - 1:58:45 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">You can't; at least not that I know of. <img src="../../images/emotes/shrug.gif"
+ width="32" height="32" alt="shrug" /></div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">76.</span> <a name="c2383"
+ href="index.php?a=1148">Stino</a></span><span class="right">Posted: Jan 28th, 2007 - 3:09:50
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">it whould be quite nice if we could extract the lightmaps to put high res versions in
+ place :D that whould own. <br />
+ no more recompiling for light glitches :D</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">77.</span> <a name="c2460"
+ href="index.php?a=2750">Coldsteel</a></span><span class="right">Modified: Apr 28th, 2007 - 12:01:45
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/exhausted.gif" width="32" height="32"
+ alt="exhausted" /> When Trying to Open a .WAD i made from BMPtoWAD program BAT it doesint
+ add all my bmp's i did not make any of the pics i got them from exstracting them from HL1 CS wad files
+ Becouse while making a map i get a error telling me i am using to many wads for my map so i want to add
+ all the pics together in one mass WAD. But the BAT isint putting all the pics in the WAD. So when i try
+ to open the wad it made. It gives me this error with the program GCFScape.<br />
+ <br />
+ GCFScape<br />
+ Could not Open:<br />
+ C:\Documents and Settings\D\Desktop\The Big WAD\PLDECAL.WAD<br />
+ <br />
+ Error:<br />
+ Invalid File: the file's signature does not match.<br />
+ <br />
+ <img src="../../images/emotes/halloween.gif" width="32" height="32" alt="halloween" /><br />
+ <br />
+ Please - Help</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">78.</span> <a name="c2464"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 28th, 2007 - 11:27:05 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><i>Invalid File: the file's signature does not match.</i> means that the file's
+ internal signature is not WAD3 (which is the only type of .wad file GCFScape supports).<br /><br />Look
+ for <a href="https://web.archive.org/web/20160704161640/http://www.telefragged.com/wally/">Wally</a> for
+ all your .wad editing needs.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">79.</span> <a name="c2584"
+ href="index.php?a=2866">thefonz</a></span><span class="right">Posted: Jul 26th, 2007 - 5:30:31
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">i keep getting random crashes in gcfscape, sometimes the occur when i start it, other
+ times when its just idleing, changing folders and always when i try to extract a file. ive tried
+ everything i can think of, but to no avail.<br />
+ <br />
+ oh, ther error message i recieve is the generic &quot;send error report&quot; message<br />
+ <br />
+ any clue as to whats wrong?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">80.</span> <a name="c2586"
+ href="index.php?a=2871">DanPMK</a></span><span class="right">Posted: Aug 1st, 2007 - 2:27:19
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hello.<br />
+ <br />
+ First, I'd like to thank you for creating such excelent tools; GCFScape is excelent and I've used it
+ many times.<br />
+ <br />
+ Anyways, I was wondering, do you have a list handy of all the GCF internal IDs used by Steam? I know
+ they are in each .gcf etc. file, but I do not have a way to extract them.<br />
+ <br />
+ Is there a feature in GCFScape that I am overlooking?<br />
+ <br />
+ If it is in any way possible, if anyone has it, I'd really like such a list, or maybe even the next time
+ you update the program, you add the CacheID number somewhere.<br />
+ <br />
+ Thanks much,<br />
+ <br />
+ Daniel Pabon</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">81.</span> <a name="c2589"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 1st, 2007 - 12:40:39 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <div class="vbtitle">thefonz:</div>
+ <div class="vbquote">i keep getting random crashes in gcfscape, sometimes the occur when i start it,
+ other times when its just idleing, changing folders and always when i try to extract a file. ive tried
+ everything i can think of, but to no avail.</div><br />If you're not getting .NET exceptions (there
+ should be a <i>Details</i> button on the error message if you are) then it is .NET that is crashing, not
+ my application. You may want to check your .NET installation, and your system for other possible errors
+ (such as bad memory).<br /><br />
+ <div class="vbtitle">DanPMK:</div>
+ <div class="vbquote">Anyways, I was wondering, do you have a list handy of all the GCF internal IDs used
+ by Steam? I know they are in each .gcf etc. file, but I do not have a way to extract
+ them.<br /><br />Is there a feature in GCFScape that I am overlooking?<br /></div><br />For a complete
+ list of Steam application IDs, see the <a
+ href="https://web.archive.org/web/20160704161640/http://developer.valvesoftware.com/wiki/Steam_Application_IDs">Source
+ SDK Wiki</a>.<br /><br />You can also view .gcf file IDs within GCFScape by right clicking on the
+ <i>root</i> folder and selecting <i>Properties</i>.
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">82.</span> <a name="c2639"
+ href="index.php?a=2919">4-Legged Tumor</a></span><span class="right">Posted: Sep 14th, 2007 -
+ 2:57:30 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">just pre loaded tf2, and it's accessible with GCFscape (thought it would be encrypted
+ or something). VTF EDit cant open the textures, and i couldnt get hammer to open a decompiled maps, but
+ you can still see the scripts and sounds (idk about models).<br />
+ <br />
+ :)</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">83.</span> <a name="c2640"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 14th, 2007 - 3:17:05 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Did you see <a href="index.php?c=240#p240">this</a>?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">84.</span> <a name="c2678"
+ href="index.php?a=2968">RawMeat3000</a></span><span class="right">Posted: Oct 10th, 2007 - 4:22:34
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Can we use GCFScape to embed vtf/vmts into a GCF file? As in taking out a texture,
+ Photoshoping it, then putting back in to act like the original?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">85.</span> <a name="c2679"
+ href="index.php?a=2968">RawMeat3000</a></span><span class="right">Posted: Oct 10th, 2007 - 4:26:39
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Is there another program to do that?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">86.</span> <a name="c2681"
+ href="index.php?a=2976">MisterGone</a></span><span class="right">Posted: Oct 12th, 2007 - 1:05:44
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I'm running into a problem trying to defrag my TF2 files, I keep getting
+ &quot;Package has volatile access enabled, please disable it&quot;<br />
+ I've tried turning &quot;write access&quot; and &quot;Volatile Access&quot; on and off but it doesn't
+ make a difference. Any ideas?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">87.</span> <a name="c2704"
+ href="index.php?a=3022">l00n_NooN</a></span><span class="right">Posted: Nov 9th, 2007 - 4:46:35
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I get some strange and bad error please help me!<br />
+ <br />
+ C:\Program Files\GCFScape\GCFScape.exe<br />
+ The application has failed to start beacuse the application configuration is incorrect.Reinstalling the
+ application may fix this problem.<br />
+ <br />
+ So i reinstall it and again this problem..<br />
+ I decide to reinstall C:/<br />
+ I reinstall it i put new windows and again it appear this error!<br />
+ Please help!</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">88.</span> <a name="c2739"
+ href="index.php?a=3033">Signal64</a></span><span class="right">Modified: Dec 8th, 2007 - 9:13:31
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I've downloaded HL2 EP 2 twice on two different systems from scratch and went through
+ the verification process, but still getting a couple of corruption errors when trying to extract with
+ gcfscape 1.66.<br />
+ <br />
+ episode two content.gcf:<br />
+ Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\ep2\sound\vo\outland_02\sheckley_cover12.wav (Error:
+ Unexpected end of GCF stream (0 B of 90599 B). Has the GCF file been completely acquired?)<br />
+ Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\ep2\sound\vo\outland_02\sheckley_cover24.wav (Error:
+ Unexpected end of GCF stream (0 B of 106668 B). Has the GCF file been completely acquired?)<br />
+ <br />
+ episodic 2007 shared.gcf:<br />
+ Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\episodic\makereslists.txt (Error: Unexpected end of GCF
+ stream (0 B of 899 B). Has the GCF file been completely acquired?)<br />
+ Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\episodic\maplist.txt (Error: Unexpected end of GCF stream
+ (0 B of 262 B). Has the GCF file been completely acquired?)<br />
+ <br />
+ Is this a goof-up on them distributing a corrupt gcf or is it something to look at in gcfscape?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">89.</span> <a name="c2744"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 13th, 2007 - 1:40:27 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I'm not sure why this occurs, but it seems to be pretty common place for .gcf files
+ to be missing a few files (my .gcf files are missing the above files). I can only speculate that the
+ files were originally part of the .gcf when it was first constructed, but later removed when it was
+ found that they were unnecessary. For example, maplist.txt is only needed for MODs, and
+ sheckley_cover12.wav may have never been used.<br />
+ <br />
+ GCFScape displays the above error when processing these files because it cannot tell them apart for
+ ordinary unacquired files. I believe these errors are safe to ignore.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">90.</span> <a name="c2774"
+ href="index.php?a=3110">fire64</a></span><span class="right">Modified: Jan 5th, 2008 - 3:39:28
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Please add new functions in GCFScape:<br />
+ rename files inwardly file GCF<br />
+ edit files inwardly file GCF<br />
+ change the version of file GCF<br />
+ change CacheID GCF file</div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">91.</span> <a name="c2832"
+ href="index.php?a=3224">lero</a></span><span class="right">Posted: Apr 10th, 2008 - 12:16:37
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">XDE ZAGRUZKA? ILI KAK EE MOZNO CKACHAT????</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">92.</span> <a name="c2880"
+ href="index.php?a=3293">Fook</a></span><span class="right">Posted: Jun 3rd, 2008 - 7:56:47 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hi,<br /><br />got some serious problem with this program:<br />I'm runing winXp SP2
+ and i've already installed the Dot-Net-Framework using the link provided. [so i got dotnetV2.0]<br />But
+ whenever i try to start GCFscape 1.6.7 an error is displayed that this software couldnt be started and
+ needs to be reinstalled to work... however i deinstalled and reinstalled everything 3times by now
+ (dotnet and gcfscape) but no change.<br /><br />-&gt; <a
+ href="https://web.archive.org/web/20160704163024/http://techwww.in.tu-clausthal.de/site/Personen/Fritzsche/gcf.png">http://techwww.in.tu-clausthal.de/site/Personen/Fritzsche/gcf.png</a><br />
+ <br />
+ is there any solution for this? thx.<br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">93.</span> <a name="c2883"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 5th, 2008 - 1:22:06 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">What does the error message say in English?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">94.</span> <a name="c2887"
+ href="index.php?a=2830">Kajanis</a></span><span class="right">Posted: Jun 8th, 2008 - 8:01:17
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hi!<br />
+ Recently Valve has made some changes in NCF file structure.<br />
+ Any prognoses about supporting this in future?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">95.</span> <a name="c2888"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 8th, 2008 - 11:50:23 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I wasn't aware of this Kajanis; if you have any of these newer .ncf files, please
+ email them to me so I can examine them.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">96.</span> <a name="c2889"
+ href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 9th, 2008 - 8:03:09
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">When I try to open sound files in Half Life 2 it says vcd files have no default
+ program associated with it. </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">97.</span> <a name="c2890"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 10th, 2008 - 1:41:46 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">.vcd files are not audio files, you are looking for .wav and .mp3 files.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">98.</span> <a name="c2893"
+ href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 13th, 2008 - 8:18:32
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">But that's all there is in the sound folders.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">99.</span> <a name="c2894"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 13th, 2008 - 8:24:07 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">What game are you looking for the sounds of?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">100.</span> <a name="c2900"
+ href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 21st, 2008 - 2:03:53
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Half Life 2.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">101.</span> <a name="c2901"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 21st, 2008 - 6:23:52 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Look in &quot;source sounds.gcf&quot;.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">102.</span> <a name="c2924"
+ href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 7th, 2008 - 4:16:08
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Hi.. I just downloaded the gcf thing.. I were surfing on the internet for the boink
+ sound in tf2 and then i found a boy at fpsbana that had a problem the same as mine.. He were told to
+ search in the steam folder in program files..<br />
+ I looked in the folder steam steamapps (My-user-name) team fortress 2 tf sounds... I were told to the vo
+ file?? There is no vo file.. And by the way.. Why aint there any tutorials to gcfscape??<img
+ src="../../images/emotes/sad.gif" width="32" height="32" alt="sad" /><img
+ src="../../images/emotes/bleeh.gif" width="32" height="32" alt="bleeh" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">103.</span> <a name="c2925"
+ href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 7th, 2008 - 4:22:24
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">BTW.. Sorry for my bad enlish.. Im from <span
+ style="background: #FFCCFF;">Denmark</span>..:)<img src="../../images/emotes/viking.gif" width="32"
+ height="32" alt="viking" /><br />
+ <br />
+ <br />
+ I have looked for that stupid dound for 2 months now... <br />
+ I just want to make an sms tune..<img src="../../images/emotes/waaa.gif" width="32" height="32"
+ alt="waaa" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">104.</span> <a name="c2930"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 9th, 2008 - 9:47:19 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">There is a bit of a tutorial <a
+ href="https://web.archive.org/web/20160704163024/http://developer.valvesoftware.com/wiki/GCFScape">here</a>,
+ but GCFScape is pretty simple and doesn't really need a tutorial. The sounds you are looking for are in
+ <i>team fortress 2 content.gcf</i> under <i>tf\sound</i>.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">105.</span> <a name="c2941"
+ href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 11th, 2008 - 11:14:14
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I found the sound all.. Thanks alot:)<img src="../../images/emotes/apple.gif"
+ width="32" height="32" alt="apple" /></div>
+ </div><br />
+
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">106.</span> <a name="c2970"
+ href="index.php?a=3406">Dan-One</a></span><span class="right">Modified: Aug 22nd, 2008 - 4:06:13
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I found error in latest release of GCFScape (1.6.9).<br />
+ The value 'Size on Disk' in gcf file properties dialog and status bar is negative for file 'team
+ fortress 2 content.gcf'. This probably because real size of this file is more than 2GiB, and you store
+ this value in signed variable. This error affects defragmenting: defrag info doesn't appear in progress
+ dialog, but after some time defragmenting ends and file successfully defragments without corruption.
+ (It's good idea to store all big values in QWORD vars, or in pair of DWORDs =)</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">107.</span> <a name="c2971"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 23rd, 2008 - 12:05:53 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I tried to use unsigned integers in HLLib and GCFScape whenever possible, but it
+ seems there are a handful of places where I neglected to. I've fixed these places and will be releasing
+ an update tomorrow.<br />
+ <br />
+ I don't think we need to worry about anything bigger than 4 GB because the internal GCF data structure
+ uses 32 bit unsigned integers for offsets etc.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">108.</span> <a name="c3015"
+ href="index.php?a=3494">Pidgeon</a></span><span class="right">Posted: Nov 1st, 2008 - 8:59:19
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/alarmed.gif" width="32" height="32" alt="alarmed" />
+ I'm using Vista Business SP 1 and the extract function seems to screw up
+ the file system. Files and folders &quot;extracted&quot; using GCF scape or another tool from Nem's
+ Tools only appear in Open dialogue boxes. When I try to navigate to the folder using Explorer or CMD it
+ simply doesn't exist.<br />
+ <br />
+ If I delete the containing folder and use GCFScape it is asif the delete never happend - both the
+ container and all it's children are available through the Open dialogue.<br />
+ <br />
+ I do not know what is happening but I'm very concerned that there are now files and folders that seem to
+ exist and I cannot see. I've tried all the usual things of changing options so I can see hidden and
+ protected files - I've even gone as far as using sysinternals tools to try and find out what's happening
+ but I've no idea.<br />
+ <br />
+ Can you please explain what this is doing?</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">109.</span> <a name="c3020"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 8th, 2008 - 4:23:58 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I've tried GCFScape on all my Vista boxes and I can't seem to reproduce this.
+ GCFScape just uses the standard Windows API file IO functions to extract files. I have no idea how
+ GCFScape could be directly responsible for the experience you have described.<br />
+ <img src="../../images/emotes/shrug.gif" width="32" height="32" alt="shrug" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">110.</span> <a name="c3026"
+ href="index.php?a=3523">supersnail</a></span><span class="right">Posted: Nov 24th, 2008 - 4:55:51
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I was trying to get the .vmf file from a .bsp and i gave me this:<br />
+ <br />
+ could not open:<br />
+ C:/program files...(you dont need the directory)<br />
+ <br />
+ error:<br />
+ Invalid File Version<br />
+ <br />
+ The file's signature doesn't match<br />
+ <br />
+ Please Help<br />
+ Until then <img src="../../images/emotes/bored.gif" width="32" height="32" alt="bored" /><br />
+ and <img src="../../images/emotes/lazy.gif" width="32" height="32" alt="lazy" /><br />
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">111.</span> <a name="c3032"
+ href="index.php?a=3535">Bonzi77</a></span><span class="right">Modified: Nov 26th, 2008 - 2:45:24
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Error writing C:\DOCUME~1\Paul\LOCALS~1\Temp\alarm1.wav (Error: File not found.)
+ <br />
+ <br />
+ How do I make that not happen?<img src="../../images/emotes/alarmed.gif" width="32" height="32"
+ alt="alarmed" /></div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">112.</span> <a name="c3053"
+ href="index.php?a=3484">Chewy_Solo</a></span><span class="right">Modified: Dec 7th, 2008 - 2:34:23
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">whoops figured it out</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">113.</span> <a name="c3063"
+ href="index.php?a=3561">Freeman117</a></span><span class="right">Posted: Dec 13th, 2008 - 3:46:19
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Could you please add support for the silent hill:homecoming .pak files? They are not
+ the same as the regular .pak files. I think there encrypted somehow. I have been looking everywhere for
+ an extraction program that can read them but so far nothing.I want to see what model format the game
+ uses so I can convert some to use in gmod! I would extremely appreciate it if you could figure out that
+ file format.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">114.</span> <a name="c3075"
+ href="index.php?a=3406">Dan-One</a></span><span class="right">Posted: Dec 28th, 2008 - 3:09:47
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Batch validation would be good addition to GCFScape. I needed this feature two days
+ ago when some antivirus after buggy update corrupted my hard disk file system entries. chkdsk is good
+ tool, but GCF validation may be better for GCF files (or to completely calm me down =).</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">115.</span> <a name="c3083"
+ href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 31st, 2008 - 5:00:34 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">I may add this if I get some free time in the future. In the mean time you can use <a
+ href="index.php?p=35">HLLib</a> to batch validate your .gcf files using the following batch
+ file:<br /><br />
+ <div class="vbtitle">Code:</div>
+ <div class="vbcode"><br />for %%F in (*.gcf) do HLExtract.exe -m -v -s -t root -p "%%F"<br />pause<br />
+ </div>
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">116.</span> <a name="c3086"
+ href="index.php?a=3590">Ravage</a></span><span class="right">Posted: Jan 3rd, 2009 - 12:22:14
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Cn someone explain the object viewer options-&gt;exporting tab? I'm hoping theres a
+ way to export a maps textures when using the file -&gt; export -&gt; save as vmf - i.e. I want oto open
+ my hl1 map ravmap and pull it into hl2:dm, I'm wondering if the export from this fine program could dump
+ the textures in a materials/ravmap/ folder and thus the vmt file use these textures - it would be far
+ better than everything on orange!!!</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">117.</span> <a name="c3091"
+ href="index.php?a=3600">slythought</a></span><span class="right">Posted: Jan 8th, 2009 - 5:35:26
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">does cgfscape only work for valve game file? i've opened up my dawn of war cgf to
+ extract the music.sga and i get the error saying that the file isn't downloaded yet but i know it is :(
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">118.</span> <a name="c3113"
+ href="index.php?a=3640">homiJ15</a></span><span class="right">Posted: Feb 9th, 2009 - 8:06:02
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">So, i cant play any of the sounds in the GCF files using GCFScape. Whats the deal?
+ </div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">119.</span> <a name="c3171"
+ href="index.php?a=3721">Dg_INC</a></span><span class="right">Posted: Apr 24th, 2009 - 12:06:12
+ am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Kind all day! Me it interests here &quot;Error writing C:\root\testapp.exe (Error:
+ NCF files are indexes and do not contain any file data.)&quot;. That it means, and what it is necessary
+ to make?<br />
+ Sorry for my english.</div>
+ </div><br />
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">120.</span> <a name="c3175"
+ href="index.php?a=3735">TheMass</a></span><span class="right">Modified: May 1st, 2009 - 3:56:32
+ pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">
+ <div class="vbtitle">Pidgeon:</div>
+ <div class="vbquote"><img src="../../images/emotes/alarmed.gif" width="32" height="32" alt="alarmed" />
+ I'm using Vista Business SP 1 and the extract function seems to screw
+ up the file system. Files and folders &quot;extracted&quot; using GCF scape or another tool from Nem's
+ Tools only appear in Open dialogue boxes. When I try to navigate to the folder using Explorer or CMD
+ it simply doesn't exist.<br /><br />If I delete the containing folder and use GCFScape it is asif the
+ delete never happend - both the container and all it's children are available through the Open
+ dialogue.<br /><br />I do not know what is happening but I'm very concerned that there are now files
+ and folders that seem to exist and I cannot see. I've tried all the usual things of changing options
+ so I can see hidden and protected files - I've even gone as far as using sysinternals tools to try and
+ find out what's happening but I've no idea.<br /><br />Can you please explain what this is doing?
+ </div><br />
+ <br />
+ Hello, I'm having the exact same problem as the one mentioned above, except I'm using Vista Home
+ Premium. The extract doesn't seem to extract anything and Vista doesn't recognize that the folder was
+ created.<br />
+ <br />
+ However, I seem to have found out the reason why this occurs, though I'm not sure exactly why this would
+ do anything. It appears to be related to the Make New Folder command when attempting to extract files.
+ If a new folder is created using GCFScape, Vista cannot recognize it. But if the files were extracted to
+ an existing folder, then there is no problem.<br />
+ <br />
+ Unfortunately, there doesn't seem to be a way to get around this, and I'm having trouble deleting the
+ files created because Vista cannot see the files. Perhaps I will try Windows Recovery in Command Prompt.
+ </div>
+ </div><br />
+
+
+ <div class="offsets">[
+ <a href="GCFScape-page1.html#p75">1</a>
+ 2
+ <a href="GCFScape-page3.html#p75">3</a>
+ <a href="GCFScape-page4.html#p75">4</a>
+ ]</div><br>
+
+ </div>
+ <div class="main_sidebar">
+ <div class="group">
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