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| author | Maxxiii <[email protected]> | 2020-09-13 21:49:22 +0300 |
|---|---|---|
| committer | Maxxiii <[email protected]> | 2020-09-13 21:49:22 +0300 |
| commit | f8269a4341a5b980d1b7f1cd1bf73a37d619239a (patch) | |
| tree | c592149fa09399f2bc81ca6247310e2de4a5ee2a /subpages/Comments/GCFScape-page2.html | |
| parent | Fix padding for headings on Crafty About page for consistency (diff) | |
| download | nemstools.github.io-f8269a4341a5b980d1b7f1cd1bf73a37d619239a.tar.xz nemstools.github.io-f8269a4341a5b980d1b7f1cd1bf73a37d619239a.zip | |
Add comments pages for GCFScape and update links to them, ...
add remaining emotes
Diffstat (limited to 'subpages/Comments/GCFScape-page2.html')
| -rw-r--r-- | subpages/Comments/GCFScape-page2.html | 1049 |
1 files changed, 1049 insertions, 0 deletions
diff --git a/subpages/Comments/GCFScape-page2.html b/subpages/Comments/GCFScape-page2.html new file mode 100644 index 0000000..4814b42 --- /dev/null +++ b/subpages/Comments/GCFScape-page2.html @@ -0,0 +1,1049 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [GCFScape - About - About GCFScape]</title> + <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to this unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../../index.html" class="menuitem">Home</a> + <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p75" + href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?c=75#p75">About + GCFScape</a> - <a + href="https://web.archive.org/web/20170915121709/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Jan 2nd, 2004 - 4:16:14 pm</span> + <div class="space"></div> + </div> + <div class="content"><b>About:</b> + <p>GCFScape is an explorer like utility that enables users to browse Half-Life packages and extract + their contents. GCFScape supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages and runs + independently of Steam.</p> + + <b>Screenshots:</b> + <div style="text-align: center"> + <br> + <img src="../../images/pages/gcfscape1.png" width="531" height="461" alt="GCFScape" title="GCFScape"> + <br><br> + </div> + + <b>Features:</b> + <ul> + <li>Supports .bsp, .gcf, .ncf, .pak, .sga, .vpk, .wad and .xzp packages.</li> + <li>Explorer like interface for viewing package contents.</li> + <li>Extract any file or folder within a package.</li> + <li>Shell execute (preview) any file within a package.</li> + <li>Validate any file or folder within a package.</li> + <li>Defragment .gcf files.</li> + <li>Search for files within a package.</li> + <li>Configurable columns.</li> + <li>Recent package menu.</li> + <li>100% Free.</li> + </ul> + + <b><a href="GCFScape-Download.html">Download</a></b> + <br><br> + </div> + <div class="heading1"> + <div class="space"></div><span class="left">Modified: Nov 23rd, 2008 - 7:44:56 pm</span><span + class="right">[ 238102 Views ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="offsets">[ + <a href="GCFScape-page1.html#p75">1</a> + 2 + <a href="GCFScape-page3.html#p75">3</a> + <a href="GCFScape-page4.html#p75">4</a> + ]</div><br> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">61.</span> <a name="c2233" + href="index.php?a=2423">Oskyldig</a></span><span class="right">Posted: Nov 1st, 2006 - 12:47:25 + pm</span> + <div class="space"></div> + </div> + <div class="content">Super, will do Nem <3</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">62.</span> <a name="c2236" + href="index.php?a=2429">parato</a></span><span class="right">Modified: Nov 2nd, 2006 - 9:44:16 + pm</span> + <div class="space"></div> + </div> + <div class="content">Howdy there guys, I have a huge problem and I had this for a long period but cant + find any answers. Here is the deal, Im playing counter-strike but get this "Your map differs from + the server". I can play the map but not after a steam restart. And everytime is diferent map that + gets screwed, sometimes its dust2 and another time its inferno and nuke. Here is the list of what I have + tryed to do about the problem:<br /> + <br /> + - Reinstaling steam<br /> + - Reinstaling the whole PC<br /> + - Removed and redownloaded the GCF<br /> + - Defraged the GCF cach<br /> + - Got a new harddrive<br /> + <br /> + And non of this have helped me. I have tryed to search for an answer around the internet but I only cant + find one stuppid answer "Remove the map and download" But how the hell can I remove a file + thats inside the GCF! So at the moment Im screwed and there is no one that know the right think to do. I + would be really happy if any of you guys could help me. thanks alot</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">63.</span> <a name="c2238" + href="index.php?a=2431">daniyalnawaz</a></span><span class="right">Posted: Nov 3rd, 2006 - 4:02:14 + pm</span> + <div class="space"></div> + </div> + <div class="content">im also getting this error ("the file map is too small for it's data + block")... i downloaded Steam with CS from the following address...<br /> + <br /> + ftp://ftp1.hg-computer.de/sites/counter-strike.de/counterstrike/SteamInstall_CS.exe</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">64.</span> <a name="c2241" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 3rd, 2006 - 5:43:30 pm</span> + <div class="space"></div> + </div> + <div class="content">Parato:<br />Sorry man, but I can't help you (wouldn't know where to start). All I + can say is that you can't remove files from within a GCF file (see the FAQ for a more in depth answer). + You should <a + href="https://web.archive.org/web/20151005180829/http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/ask.php">contact</a> + Valve for more help.<br /> + <br /> + daniyalnawaz:<br /> + The error message means that your GCF file has been truncated somewhere after the header (i.e. the end + of the file is missing). Try deleting the GCF file, Steam should redownload it.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">65.</span> <a name="c2245" + href="index.php?a=2435">The Man</a></span><span class="right">Posted: Nov 4th, 2006 - 11:24:34 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi, starting from (i think) 1.51 gcfscape cant seem to read pak files + correctly.<br /><br />Instead of showing folders with files in it, it shows the file with the folder as + part of the filename.<br /><br />I cant extract files becuase "/" isnt allowed in the filename + for windows and it confuses windows because of that.<br /><br />I've checked it against my old half-life + paks and homemade paks made through pakscape and neither work.<br /><br /><br /><img + src="https://web.archive.org/web/20151005180829im_/http://img143.imageshack.us/img143/7288/imgpm9.jpg" + alt="" border="0" /><br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">66.</span> <a name="c2246" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 5th, 2006 - 11:38:11 am</span> + <div class="space"></div> + </div> + <div class="content">Not sure where this crept in, but it's a small typo in HLLib's path construction. + I've fixed it and the fix will be in v1.6.0 which I will be releasing in the next few days.<br /> + Thanks! <img src="../../images/emotes/apple.gif" width="32" height="32" alt="apple" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">67.</span> <a name="c2269" + href="index.php?a=2465">Ay2daLo</a></span><span class="right">Posted: Nov 23rd, 2006 - 9:06:07 + pm</span> + <div class="space"></div> + </div> + <div class="content">wonderful</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">68.</span> <a name="c2318" + href="index.php?a=2523">blackdoze</a></span><span class="right">Posted: Dec 22nd, 2006 - 7:18:52 + am</span> + <div class="space"></div> + </div> + <div class="content">I also have such a error w my counter-strike.gcf, half-life.gcf<br /> + and as previously said it prints "Invalid file: the file map is too small for its data + blocks"<br /> + counter-strike.gcf - 350 Mb, half-life.gcf - 420 Mb<br /> + I've downloaded 'em from ftp://ftp.clicknetgames.ro/download/HL/Steam/SteamInstall_CS.exe</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">69.</span> <a name="c2319" + href="index.php?a=2523">blackdoze</a></span><span class="right">Posted: Dec 22nd, 2006 - 7:42:33 + am</span> + <div class="space"></div> + </div> + <div class="content">It's clear. I don't need an answer. Sorry!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">70.</span> <a name="c2326" + href="index.php?a=2531">zdepp</a></span><span class="right">Posted: Dec 30th, 2006 - 12:27:13 + pm</span> + <div class="space"></div> + </div> + <div class="content">Ok I'm having the same problem that blackdoze had but unfortunately for me its not so + clear what to do because I'm not so computer savy. I have the same error message and I just want to know + how to fix it. I downloaded it from + http://games.softpedia.com/progDownload/Counter-Strike-Download-427.html <br /> + any help i can get is appreciated, thanks</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">71.</span> <a name="c2331" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 30th, 2006 - 11:01:30 pm</span> + <div class="space"></div> + </div> + <div class="content">I'll look into it when I get back from vacation...</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">72.</span> <a name="c2352" + href="index.php?a=2558">the_chill</a></span><span class="right">Posted: Jan 18th, 2007 - 1:48:48 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello i got the problem a lot of my gcfs like half-life.gcf or condition zero.gcf are + incomplete. What shoud I do?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">73.</span> <a name="c2353" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Jan 18th, 2007 - 12:49:09 + pm</span> + <div class="space"></div> + </div> + <div class="content">Well, first of all, make sure that they are fully downloaded and updated. You can + check that by running Steam and looking in the 'My Games' tab. You can also go in to the game's + properties and in the 'Local Files' tab you can verify their integrity.<br /> + <br /> + There are also (last time I checked) a handful of files in some of the GCF files that don't actually + exist. These are normal. For example, files for the 64-bit version aren't downloaded on 32-bit systems. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">74.</span> <a name="c2378" + href="index.php?a=1148">Stino</a></span><span class="right">Posted: Jan 21st, 2007 - 2:20:45 + am</span> + <div class="space"></div> + </div> + <div class="content">i'm able to extract the bmp's from a bsp file of my clanmap to change some sponsors, + but how am i'm able again to put them back into the bsp (cs 1.6) becouse bspzip is only for source and i + don't know any other program wich is able of doing this</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">75.</span> <a name="c2380" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jan 21st, 2007 - 1:58:45 pm</span> + <div class="space"></div> + </div> + <div class="content">You can't; at least not that I know of. <img src="../../images/emotes/shrug.gif" + width="32" height="32" alt="shrug" /></div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">76.</span> <a name="c2383" + href="index.php?a=1148">Stino</a></span><span class="right">Posted: Jan 28th, 2007 - 3:09:50 + am</span> + <div class="space"></div> + </div> + <div class="content">it whould be quite nice if we could extract the lightmaps to put high res versions in + place :D that whould own. <br /> + no more recompiling for light glitches :D</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">77.</span> <a name="c2460" + href="index.php?a=2750">Coldsteel</a></span><span class="right">Modified: Apr 28th, 2007 - 12:01:45 + am</span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/exhausted.gif" width="32" height="32" + alt="exhausted" /> When Trying to Open a .WAD i made from BMPtoWAD program BAT it doesint + add all my bmp's i did not make any of the pics i got them from exstracting them from HL1 CS wad files + Becouse while making a map i get a error telling me i am using to many wads for my map so i want to add + all the pics together in one mass WAD. But the BAT isint putting all the pics in the WAD. So when i try + to open the wad it made. It gives me this error with the program GCFScape.<br /> + <br /> + GCFScape<br /> + Could not Open:<br /> + C:\Documents and Settings\D\Desktop\The Big WAD\PLDECAL.WAD<br /> + <br /> + Error:<br /> + Invalid File: the file's signature does not match.<br /> + <br /> + <img src="../../images/emotes/halloween.gif" width="32" height="32" alt="halloween" /><br /> + <br /> + Please - Help</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">78.</span> <a name="c2464" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Apr 28th, 2007 - 11:27:05 am</span> + <div class="space"></div> + </div> + <div class="content"><i>Invalid File: the file's signature does not match.</i> means that the file's + internal signature is not WAD3 (which is the only type of .wad file GCFScape supports).<br /><br />Look + for <a href="https://web.archive.org/web/20160704161640/http://www.telefragged.com/wally/">Wally</a> for + all your .wad editing needs.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">79.</span> <a name="c2584" + href="index.php?a=2866">thefonz</a></span><span class="right">Posted: Jul 26th, 2007 - 5:30:31 + pm</span> + <div class="space"></div> + </div> + <div class="content">i keep getting random crashes in gcfscape, sometimes the occur when i start it, other + times when its just idleing, changing folders and always when i try to extract a file. ive tried + everything i can think of, but to no avail.<br /> + <br /> + oh, ther error message i recieve is the generic "send error report" message<br /> + <br /> + any clue as to whats wrong?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">80.</span> <a name="c2586" + href="index.php?a=2871">DanPMK</a></span><span class="right">Posted: Aug 1st, 2007 - 2:27:19 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello.<br /> + <br /> + First, I'd like to thank you for creating such excelent tools; GCFScape is excelent and I've used it + many times.<br /> + <br /> + Anyways, I was wondering, do you have a list handy of all the GCF internal IDs used by Steam? I know + they are in each .gcf etc. file, but I do not have a way to extract them.<br /> + <br /> + Is there a feature in GCFScape that I am overlooking?<br /> + <br /> + If it is in any way possible, if anyone has it, I'd really like such a list, or maybe even the next time + you update the program, you add the CacheID number somewhere.<br /> + <br /> + Thanks much,<br /> + <br /> + Daniel Pabon</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">81.</span> <a name="c2589" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 1st, 2007 - 12:40:39 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">thefonz:</div> + <div class="vbquote">i keep getting random crashes in gcfscape, sometimes the occur when i start it, + other times when its just idleing, changing folders and always when i try to extract a file. ive tried + everything i can think of, but to no avail.</div><br />If you're not getting .NET exceptions (there + should be a <i>Details</i> button on the error message if you are) then it is .NET that is crashing, not + my application. You may want to check your .NET installation, and your system for other possible errors + (such as bad memory).<br /><br /> + <div class="vbtitle">DanPMK:</div> + <div class="vbquote">Anyways, I was wondering, do you have a list handy of all the GCF internal IDs used + by Steam? I know they are in each .gcf etc. file, but I do not have a way to extract + them.<br /><br />Is there a feature in GCFScape that I am overlooking?<br /></div><br />For a complete + list of Steam application IDs, see the <a + href="https://web.archive.org/web/20160704161640/http://developer.valvesoftware.com/wiki/Steam_Application_IDs">Source + SDK Wiki</a>.<br /><br />You can also view .gcf file IDs within GCFScape by right clicking on the + <i>root</i> folder and selecting <i>Properties</i>. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">82.</span> <a name="c2639" + href="index.php?a=2919">4-Legged Tumor</a></span><span class="right">Posted: Sep 14th, 2007 - + 2:57:30 pm</span> + <div class="space"></div> + </div> + <div class="content">just pre loaded tf2, and it's accessible with GCFscape (thought it would be encrypted + or something). VTF EDit cant open the textures, and i couldnt get hammer to open a decompiled maps, but + you can still see the scripts and sounds (idk about models).<br /> + <br /> + :)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">83.</span> <a name="c2640" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 14th, 2007 - 3:17:05 pm</span> + <div class="space"></div> + </div> + <div class="content">Did you see <a href="index.php?c=240#p240">this</a>?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">84.</span> <a name="c2678" + href="index.php?a=2968">RawMeat3000</a></span><span class="right">Posted: Oct 10th, 2007 - 4:22:34 + am</span> + <div class="space"></div> + </div> + <div class="content">Can we use GCFScape to embed vtf/vmts into a GCF file? As in taking out a texture, + Photoshoping it, then putting back in to act like the original?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">85.</span> <a name="c2679" + href="index.php?a=2968">RawMeat3000</a></span><span class="right">Posted: Oct 10th, 2007 - 4:26:39 + am</span> + <div class="space"></div> + </div> + <div class="content">Is there another program to do that?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">86.</span> <a name="c2681" + href="index.php?a=2976">MisterGone</a></span><span class="right">Posted: Oct 12th, 2007 - 1:05:44 + pm</span> + <div class="space"></div> + </div> + <div class="content">I'm running into a problem trying to defrag my TF2 files, I keep getting + "Package has volatile access enabled, please disable it"<br /> + I've tried turning "write access" and "Volatile Access" on and off but it doesn't + make a difference. Any ideas?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">87.</span> <a name="c2704" + href="index.php?a=3022">l00n_NooN</a></span><span class="right">Posted: Nov 9th, 2007 - 4:46:35 + am</span> + <div class="space"></div> + </div> + <div class="content">I get some strange and bad error please help me!<br /> + <br /> + C:\Program Files\GCFScape\GCFScape.exe<br /> + The application has failed to start beacuse the application configuration is incorrect.Reinstalling the + application may fix this problem.<br /> + <br /> + So i reinstall it and again this problem..<br /> + I decide to reinstall C:/<br /> + I reinstall it i put new windows and again it appear this error!<br /> + Please help!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">88.</span> <a name="c2739" + href="index.php?a=3033">Signal64</a></span><span class="right">Modified: Dec 8th, 2007 - 9:13:31 + pm</span> + <div class="space"></div> + </div> + <div class="content">I've downloaded HL2 EP 2 twice on two different systems from scratch and went through + the verification process, but still getting a couple of corruption errors when trying to extract with + gcfscape 1.66.<br /> + <br /> + episode two content.gcf:<br /> + Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\ep2\sound\vo\outland_02\sheckley_cover12.wav (Error: + Unexpected end of GCF stream (0 B of 90599 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\ep2\sound\vo\outland_02\sheckley_cover24.wav (Error: + Unexpected end of GCF stream (0 B of 106668 B). Has the GCF file been completely acquired?)<br /> + <br /> + episodic 2007 shared.gcf:<br /> + Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\episodic\makereslists.txt (Error: Unexpected end of GCF + stream (0 B of 899 B). Has the GCF file been completely acquired?)<br /> + Error writing C:\DOCUME~1\xxxx\LOCALS~1\Temp\episodic\maplist.txt (Error: Unexpected end of GCF stream + (0 B of 262 B). Has the GCF file been completely acquired?)<br /> + <br /> + Is this a goof-up on them distributing a corrupt gcf or is it something to look at in gcfscape?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">89.</span> <a name="c2744" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 13th, 2007 - 1:40:27 pm</span> + <div class="space"></div> + </div> + <div class="content">I'm not sure why this occurs, but it seems to be pretty common place for .gcf files + to be missing a few files (my .gcf files are missing the above files). I can only speculate that the + files were originally part of the .gcf when it was first constructed, but later removed when it was + found that they were unnecessary. For example, maplist.txt is only needed for MODs, and + sheckley_cover12.wav may have never been used.<br /> + <br /> + GCFScape displays the above error when processing these files because it cannot tell them apart for + ordinary unacquired files. I believe these errors are safe to ignore.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">90.</span> <a name="c2774" + href="index.php?a=3110">fire64</a></span><span class="right">Modified: Jan 5th, 2008 - 3:39:28 + am</span> + <div class="space"></div> + </div> + <div class="content">Please add new functions in GCFScape:<br /> + rename files inwardly file GCF<br /> + edit files inwardly file GCF<br /> + change the version of file GCF<br /> + change CacheID GCF file</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">91.</span> <a name="c2832" + href="index.php?a=3224">lero</a></span><span class="right">Posted: Apr 10th, 2008 - 12:16:37 + am</span> + <div class="space"></div> + </div> + <div class="content">XDE ZAGRUZKA? ILI KAK EE MOZNO CKACHAT????</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">92.</span> <a name="c2880" + href="index.php?a=3293">Fook</a></span><span class="right">Posted: Jun 3rd, 2008 - 7:56:47 am</span> + <div class="space"></div> + </div> + <div class="content">Hi,<br /><br />got some serious problem with this program:<br />I'm runing winXp SP2 + and i've already installed the Dot-Net-Framework using the link provided. [so i got dotnetV2.0]<br />But + whenever i try to start GCFscape 1.6.7 an error is displayed that this software couldnt be started and + needs to be reinstalled to work... however i deinstalled and reinstalled everything 3times by now + (dotnet and gcfscape) but no change.<br /><br />-> <a + href="https://web.archive.org/web/20160704163024/http://techwww.in.tu-clausthal.de/site/Personen/Fritzsche/gcf.png">http://techwww.in.tu-clausthal.de/site/Personen/Fritzsche/gcf.png</a><br /> + <br /> + is there any solution for this? thx.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">93.</span> <a name="c2883" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 5th, 2008 - 1:22:06 pm</span> + <div class="space"></div> + </div> + <div class="content">What does the error message say in English?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">94.</span> <a name="c2887" + href="index.php?a=2830">Kajanis</a></span><span class="right">Posted: Jun 8th, 2008 - 8:01:17 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi!<br /> + Recently Valve has made some changes in NCF file structure.<br /> + Any prognoses about supporting this in future?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">95.</span> <a name="c2888" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 8th, 2008 - 11:50:23 pm</span> + <div class="space"></div> + </div> + <div class="content">I wasn't aware of this Kajanis; if you have any of these newer .ncf files, please + email them to me so I can examine them.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">96.</span> <a name="c2889" + href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 9th, 2008 - 8:03:09 + pm</span> + <div class="space"></div> + </div> + <div class="content">When I try to open sound files in Half Life 2 it says vcd files have no default + program associated with it. </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">97.</span> <a name="c2890" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 10th, 2008 - 1:41:46 am</span> + <div class="space"></div> + </div> + <div class="content">.vcd files are not audio files, you are looking for .wav and .mp3 files.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">98.</span> <a name="c2893" + href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 13th, 2008 - 8:18:32 + pm</span> + <div class="space"></div> + </div> + <div class="content">But that's all there is in the sound folders.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">99.</span> <a name="c2894" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 13th, 2008 - 8:24:07 pm</span> + <div class="space"></div> + </div> + <div class="content">What game are you looking for the sounds of?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">100.</span> <a name="c2900" + href="index.php?a=3304">Pat4ever</a></span><span class="right">Posted: Jun 21st, 2008 - 2:03:53 + am</span> + <div class="space"></div> + </div> + <div class="content">Half Life 2.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">101.</span> <a name="c2901" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 21st, 2008 - 6:23:52 am</span> + <div class="space"></div> + </div> + <div class="content">Look in "source sounds.gcf".</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">102.</span> <a name="c2924" + href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 7th, 2008 - 4:16:08 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi.. I just downloaded the gcf thing.. I were surfing on the internet for the boink + sound in tf2 and then i found a boy at fpsbana that had a problem the same as mine.. He were told to + search in the steam folder in program files..<br /> + I looked in the folder steam steamapps (My-user-name) team fortress 2 tf sounds... I were told to the vo + file?? There is no vo file.. And by the way.. Why aint there any tutorials to gcfscape??<img + src="../../images/emotes/sad.gif" width="32" height="32" alt="sad" /><img + src="../../images/emotes/bleeh.gif" width="32" height="32" alt="bleeh" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">103.</span> <a name="c2925" + href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 7th, 2008 - 4:22:24 + pm</span> + <div class="space"></div> + </div> + <div class="content">BTW.. Sorry for my bad enlish.. Im from <span + style="background: #FFCCFF;">Denmark</span>..:)<img src="../../images/emotes/viking.gif" width="32" + height="32" alt="viking" /><br /> + <br /> + <br /> + I have looked for that stupid dound for 2 months now... <br /> + I just want to make an sms tune..<img src="../../images/emotes/waaa.gif" width="32" height="32" + alt="waaa" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">104.</span> <a name="c2930" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 9th, 2008 - 9:47:19 pm</span> + <div class="space"></div> + </div> + <div class="content">There is a bit of a tutorial <a + href="https://web.archive.org/web/20160704163024/http://developer.valvesoftware.com/wiki/GCFScape">here</a>, + but GCFScape is pretty simple and doesn't really need a tutorial. The sounds you are looking for are in + <i>team fortress 2 content.gcf</i> under <i>tf\sound</i>.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">105.</span> <a name="c2941" + href="index.php?a=3344">xander</a></span><span class="right">Posted: Jul 11th, 2008 - 11:14:14 + am</span> + <div class="space"></div> + </div> + <div class="content">I found the sound all.. Thanks alot:)<img src="../../images/emotes/apple.gif" + width="32" height="32" alt="apple" /></div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">106.</span> <a name="c2970" + href="index.php?a=3406">Dan-One</a></span><span class="right">Modified: Aug 22nd, 2008 - 4:06:13 + am</span> + <div class="space"></div> + </div> + <div class="content">I found error in latest release of GCFScape (1.6.9).<br /> + The value 'Size on Disk' in gcf file properties dialog and status bar is negative for file 'team + fortress 2 content.gcf'. This probably because real size of this file is more than 2GiB, and you store + this value in signed variable. This error affects defragmenting: defrag info doesn't appear in progress + dialog, but after some time defragmenting ends and file successfully defragments without corruption. + (It's good idea to store all big values in QWORD vars, or in pair of DWORDs =)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">107.</span> <a name="c2971" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 23rd, 2008 - 12:05:53 am</span> + <div class="space"></div> + </div> + <div class="content">I tried to use unsigned integers in HLLib and GCFScape whenever possible, but it + seems there are a handful of places where I neglected to. I've fixed these places and will be releasing + an update tomorrow.<br /> + <br /> + I don't think we need to worry about anything bigger than 4 GB because the internal GCF data structure + uses 32 bit unsigned integers for offsets etc.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">108.</span> <a name="c3015" + href="index.php?a=3494">Pidgeon</a></span><span class="right">Posted: Nov 1st, 2008 - 8:59:19 + pm</span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/alarmed.gif" width="32" height="32" alt="alarmed" /> + I'm using Vista Business SP 1 and the extract function seems to screw up + the file system. Files and folders "extracted" using GCF scape or another tool from Nem's + Tools only appear in Open dialogue boxes. When I try to navigate to the folder using Explorer or CMD it + simply doesn't exist.<br /> + <br /> + If I delete the containing folder and use GCFScape it is asif the delete never happend - both the + container and all it's children are available through the Open dialogue.<br /> + <br /> + I do not know what is happening but I'm very concerned that there are now files and folders that seem to + exist and I cannot see. I've tried all the usual things of changing options so I can see hidden and + protected files - I've even gone as far as using sysinternals tools to try and find out what's happening + but I've no idea.<br /> + <br /> + Can you please explain what this is doing?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">109.</span> <a name="c3020" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 8th, 2008 - 4:23:58 pm</span> + <div class="space"></div> + </div> + <div class="content">I've tried GCFScape on all my Vista boxes and I can't seem to reproduce this. + GCFScape just uses the standard Windows API file IO functions to extract files. I have no idea how + GCFScape could be directly responsible for the experience you have described.<br /> + <img src="../../images/emotes/shrug.gif" width="32" height="32" alt="shrug" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">110.</span> <a name="c3026" + href="index.php?a=3523">supersnail</a></span><span class="right">Posted: Nov 24th, 2008 - 4:55:51 + pm</span> + <div class="space"></div> + </div> + <div class="content">I was trying to get the .vmf file from a .bsp and i gave me this:<br /> + <br /> + could not open:<br /> + C:/program files...(you dont need the directory)<br /> + <br /> + error:<br /> + Invalid File Version<br /> + <br /> + The file's signature doesn't match<br /> + <br /> + Please Help<br /> + Until then <img src="../../images/emotes/bored.gif" width="32" height="32" alt="bored" /><br /> + and <img src="../../images/emotes/lazy.gif" width="32" height="32" alt="lazy" /><br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">111.</span> <a name="c3032" + href="index.php?a=3535">Bonzi77</a></span><span class="right">Modified: Nov 26th, 2008 - 2:45:24 + pm</span> + <div class="space"></div> + </div> + <div class="content">Error writing C:\DOCUME~1\Paul\LOCALS~1\Temp\alarm1.wav (Error: File not found.) + <br /> + <br /> + How do I make that not happen?<img src="../../images/emotes/alarmed.gif" width="32" height="32" + alt="alarmed" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">112.</span> <a name="c3053" + href="index.php?a=3484">Chewy_Solo</a></span><span class="right">Modified: Dec 7th, 2008 - 2:34:23 + pm</span> + <div class="space"></div> + </div> + <div class="content">whoops figured it out</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">113.</span> <a name="c3063" + href="index.php?a=3561">Freeman117</a></span><span class="right">Posted: Dec 13th, 2008 - 3:46:19 + pm</span> + <div class="space"></div> + </div> + <div class="content">Could you please add support for the silent hill:homecoming .pak files? They are not + the same as the regular .pak files. I think there encrypted somehow. I have been looking everywhere for + an extraction program that can read them but so far nothing.I want to see what model format the game + uses so I can convert some to use in gmod! I would extremely appreciate it if you could figure out that + file format.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">114.</span> <a name="c3075" + href="index.php?a=3406">Dan-One</a></span><span class="right">Posted: Dec 28th, 2008 - 3:09:47 + pm</span> + <div class="space"></div> + </div> + <div class="content">Batch validation would be good addition to GCFScape. I needed this feature two days + ago when some antivirus after buggy update corrupted my hard disk file system entries. chkdsk is good + tool, but GCF validation may be better for GCF files (or to completely calm me down =).</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">115.</span> <a name="c3083" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 31st, 2008 - 5:00:34 pm</span> + <div class="space"></div> + </div> + <div class="content">I may add this if I get some free time in the future. In the mean time you can use <a + href="index.php?p=35">HLLib</a> to batch validate your .gcf files using the following batch + file:<br /><br /> + <div class="vbtitle">Code:</div> + <div class="vbcode"><br />for %%F in (*.gcf) do HLExtract.exe -m -v -s -t root -p "%%F"<br />pause<br /> + </div> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">116.</span> <a name="c3086" + href="index.php?a=3590">Ravage</a></span><span class="right">Posted: Jan 3rd, 2009 - 12:22:14 + pm</span> + <div class="space"></div> + </div> + <div class="content">Cn someone explain the object viewer options->exporting tab? I'm hoping theres a + way to export a maps textures when using the file -> export -> save as vmf - i.e. I want oto open + my hl1 map ravmap and pull it into hl2:dm, I'm wondering if the export from this fine program could dump + the textures in a materials/ravmap/ folder and thus the vmt file use these textures - it would be far + better than everything on orange!!!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">117.</span> <a name="c3091" + href="index.php?a=3600">slythought</a></span><span class="right">Posted: Jan 8th, 2009 - 5:35:26 + pm</span> + <div class="space"></div> + </div> + <div class="content">does cgfscape only work for valve game file? i've opened up my dawn of war cgf to + extract the music.sga and i get the error saying that the file isn't downloaded yet but i know it is :( + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">118.</span> <a name="c3113" + href="index.php?a=3640">homiJ15</a></span><span class="right">Posted: Feb 9th, 2009 - 8:06:02 + pm</span> + <div class="space"></div> + </div> + <div class="content">So, i cant play any of the sounds in the GCF files using GCFScape. Whats the deal? + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">119.</span> <a name="c3171" + href="index.php?a=3721">Dg_INC</a></span><span class="right">Posted: Apr 24th, 2009 - 12:06:12 + am</span> + <div class="space"></div> + </div> + <div class="content">Kind all day! Me it interests here "Error writing C:\root\testapp.exe (Error: + NCF files are indexes and do not contain any file data.)". That it means, and what it is necessary + to make?<br /> + Sorry for my english.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">120.</span> <a name="c3175" + href="index.php?a=3735">TheMass</a></span><span class="right">Modified: May 1st, 2009 - 3:56:32 + pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Pidgeon:</div> + <div class="vbquote"><img src="../../images/emotes/alarmed.gif" width="32" height="32" alt="alarmed" /> + I'm using Vista Business SP 1 and the extract function seems to screw + up the file system. Files and folders "extracted" using GCF scape or another tool from Nem's + Tools only appear in Open dialogue boxes. When I try to navigate to the folder using Explorer or CMD + it simply doesn't exist.<br /><br />If I delete the containing folder and use GCFScape it is asif the + delete never happend - both the container and all it's children are available through the Open + dialogue.<br /><br />I do not know what is happening but I'm very concerned that there are now files + and folders that seem to exist and I cannot see. I've tried all the usual things of changing options + so I can see hidden and protected files - I've even gone as far as using sysinternals tools to try and + find out what's happening but I've no idea.<br /><br />Can you please explain what this is doing? + </div><br /> + <br /> + Hello, I'm having the exact same problem as the one mentioned above, except I'm using Vista Home + Premium. The extract doesn't seem to extract anything and Vista doesn't recognize that the folder was + created.<br /> + <br /> + However, I seem to have found out the reason why this occurs, though I'm not sure exactly why this would + do anything. It appears to be related to the Make New Folder command when attempting to extract files. + If a new folder is created using GCFScape, Vista cannot recognize it. But if the files were extracted to + an existing folder, then there is no problem.<br /> + <br /> + Unfortunately, there doesn't seem to be a way to get around this, and I'm having trouble deleting the + files created because Vista cannot see the files. 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