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diff --git a/subpages/Comments/Batch_Compiler.html b/subpages/Comments/Batch_Compiler.html index d26a64e..282d676 100644 --- a/subpages/Comments/Batch_Compiler.html +++ b/subpages/Comments/Batch_Compiler.html @@ -96,13 +96,7 @@ <div class="space"></div> </div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=15#p1">2</a> - <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=30#p1">3</a> - <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=45#p1">4</a> - ]</div><br> + <div class="group"> <div class="heading2"> <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c98" @@ -318,13 +312,621 @@ href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?p=7">BAtch Compiler FAQ</a></div> </div><br> - <div class="offsets">[ 1 <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=15#p1">2</a> - <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=30#p1">3</a> - <a - href="https://web.archive.org/web/20170915125007/http://nemesis.thewavelength.net/index.php?c=1&o=45#p1">4</a> - ]</div><br> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1624" + href="index.php?a=1697">ACube</a></span><span class="right">Posted: Aug 9th, 2005 - 4:01:31 + pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + Ok, thank you.<br /> + <br /> + <br /> + - Will Batch Compiler be executable without Microsft.Net Framework in the future?<br /> + <br /> + - Is Batch Compiler faster than a bat?<br /> + <br /> + <br /> + thx again.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c1625" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Aug 9th, 2005 - 7:24:18 + pm</span> + <div class="space"></div> + </div> + <div class="content">1. Most likely not. Older versions used to run independantly, but it was converted to + C# .NET because the code was easier to write and manage (or so I assume).<br /> + <br /> + 2. Yes and No. Nem's Batch Compiler atcually just generates a .BAT file and then runs it like a normal + batch script. However, unlike writing the scripts by hand (and needing to know all the command switches + and how they work), Nem's Batch Compiler provides an easy to use user interface allowing the user to + easilychoose the settings they want.<br /> + <br /> + So basically, in the end you get the same result (a .bat script gets run), but Nem's batch compiler + makes setting up the script a lot easier.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c1629" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 10th, 2005 - 10:45:20 am</span> + <div class="space"></div> + </div> + <div class="content">Thanks Bluefang. <img + src="../../images/emotes/happy.gif" width="32" + height="32" alt="happy" /><br /> + <br /> + And to confirm, BC will not be rewritten in another language, there is no point.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c1758" + href="index.php?a=663">richei</a></span><span class="right">Posted: Nov 24th, 2005 - 2:10:16 + pm</span> + <div class="space"></div> + </div> + <div class="content">Is there a work around for yesterday's update on the sdk? Its not compiling hl2 maps + correctly. Keeps telling me that it can't find the sky. When i compile from within hammer, that same + line is using an * to do the different views (sky_day02_10*.vmt is an example).<br /> + <br /> + In bc, its trying to do sky_day02_10rt.vmt, which causes it to fail.<br /> + <br /> + Any solutions?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c1761" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Nov 27th, 2005 - 5:00:31 + pm</span> + <div class="space"></div> + </div> + <div class="content">can you post that portion of the compile log? I'm not sure what you are talking about + because the sky setting is a map setting, not a compile setting. It should have nothing to do with the + batch compiler.<br /> + <br /> + What compile tools are you using? (the ones that come with the SDK or amckern's CST tools)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2408" + href="index.php?a=2653">rowleybob</a></span><span class="right">Posted: Mar 9th, 2007 - 6:18:38 + am</span> + <div class="space"></div> + </div> + <div class="content">I've been having some buggy problems with the the hammer compiler--inexplicably, + hammer won't compile certain filenames for me, even if they're identical maps. Example:<br /> + <br /> + I start a map called "vanillasky.rmf" and try to compile it. I get a compile error saying + "no such file or directory".<br /> + <br /> + Then all I do is "save as" the map as "vs.rmf", and it compiles without a + hitch.<br /> + <br /> + This type of thing is happening increasinly more often, despite reinstalling hammer and trying other + things.<br /> + <br /> + SO, that's why I started using Batch Compiler. It works great! Thanks for a great/easy utility! <img + src="../../images/emotes/happy.gif" width="32" + height="32" alt="happy" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2409" + href="index.php?a=2658">Hammah</a></span><span class="right">Posted: Mar 12th, 2007 - 5:55:51 + am</span> + <div class="space"></div> + </div> + <div class="content">hi,<br /> + <br /> + i am getting the following error when compiling:<br /> + <br /> + SteamStartup() failed: SteamStartup(0xf,0x0012E938) failed with error 1: The registry is in use by + another process, timeout expired<br /> + <br /> + any help please ?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2411" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Mar 14th, 2007 - 1:57:12 pm</span> + <div class="space"></div> + </div> + <div class="content">Sorry Hammah, I've never seen that error before and I don't think it's the fault of + Batch Compiler, but Steam.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2450" + href="index.php?a=2719">Superpiccolo</a></span><span class="right">Posted: Apr 11th, 2007 - 2:20:18 + am</span> + <div class="space"></div> + </div> + <div class="content">I also have this problem, but it is specifically when I try to use the "Custom + Source Tools". I can compile with them fine through hammer just not using Batch Compiler.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2532" + href="index.php?a=2825">medi</a></span><span class="right">Modified: Jun 26th, 2007 - 6:31:06 + am</span> + <div class="space"></div> + </div> + <div class="content">Small bug with the recent version of batch compiler using Zoner's Tools (HL1):<br /> + <br /> + For the RAD parameter -maxlight you seem to have forced that the user must specify a value in the range + 1-255 . However by experimenting with this parameter it seems to actually require a value between 0 and + 1.<br /> + <br /> + I did several compiles of a map with maxlight '196' '128' '64' and finally '1' and found these values + did NOTHING to cap the level brightness. Then on trying the value 0.5 I get the effect I want, implying + the values should be between 0 and 1.<br /> + <br /> + I know you'll probably never get anyone else complaining about this problem, but thought I'd point it + out anyway! <br /> + <br /> + Cheers for a great tool!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2533" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 27th, 2007 - 2:06:59 pm</span> + <div class="space"></div> + </div> + <div class="content">Thanks for the info. If you do a <i>Check For Updates</i> from the <i>Help</i> menu, + you should get a fixed specification.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c2577" + href="index.php?a=1360">Varsity</a></span><span class="right">Posted: Jul 25th, 2007 - 8:50:48 + am</span> + <div class="space"></div> + </div> + <div class="content">Source tools bugs: -nolinuxdata no longer works, and there is no RAD option for -both + (which calculates both HDR and LDR lightmaps).</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c2614" + href="index.php?a=2896">yamtari</a></span><span class="right">Posted: Aug 15th, 2007 - 5:01:20 + am</span> + <div class="space"></div> + </div> + <div class="content">how do i set an output i just see addittional parameters and options but in neither + of the categorys there are output path only output and thats not the deal it seems <img + src="../../images/emotes/sad.gif" width="32" + height="32" alt="sad" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">29.</span> <a name="c2615" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Aug 15th, 2007 - 11:59:03 am</span> + <div class="space"></div> + </div> + <div class="content">Select <i>Setup</i> from the <i>Options</i> menu, it's the <i>Output</i> variable + under the <i>Variables</i> tab.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">30.</span> <a name="c2656" + href="index.php?a=2908">Krazytaco</a></span><span class="right">Posted: Sep 26th, 2007 - 4:33:18 + pm</span> + <div class="space"></div> + </div> + <div class="content">Is there a tutorial or information somewhere that will explain to me how to use the + Incremental option? I checked it off because I just wanted to change the lighting, but it gave me this + after buildfacelights:<br /><br /><br />BuildFacelights:<br /> (3298.45 seconds)<br />Warning: Failed to + open transfers file [C:\Program Files\Valve Hammer Editor\maps\Meckwinter_rsg_v2a8.inc]<br /> + <br /> + BuildVisLeafs:<br /> + <br /> + <br /> + <br /> + It stayed like that until I closed the window.</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">31.</span> <a name="c2657" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 27th, 2007 - 2:37:46 am</span> + <div class="space"></div> + </div> + <div class="content">Have you looked <a + href="https://web.archive.org/web/20170918131848/http://zhlt.info/command-reference.html">here</a>? + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">32.</span> <a name="c2660" + href="index.php?a=2908">Krazytaco</a></span><span class="right">Posted: Sep 27th, 2007 - 6:39:35 + pm</span> + <div class="space"></div> + </div> + <div class="content">Thanks!<br /> + <br /> + <br /> + Btw, your programs are awesome.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">33.</span> <a name="c2662" + href="index.php?a=2940">razscs</a></span><span class="right">Posted: Sep 28th, 2007 - 2:02:40 + pm</span> + <div class="space"></div> + </div> + <div class="content">Apologies if this is not where people are supposed to post bugs.<br /> + <br /> + In the batch compile when i check a check box for WAD File under the csg tab. I select two different + wads. One is on my 2nd hard drive, another is on my hard drive with the OS and where the program is + installed. When I compile i get warnings like the following: Warning: Wad file '\documents and + settings\raz\desktop\ka_b2\ka_b2.wad' not found, also tried 'D:\\ka_b2\ka_b2.wad'<br /> + <br /> + My wads folder is D:\wads and the 2nd wad file im using is on my desktop. I don't know if this is a bug + or just me screwing something up. Any help would be appreciated.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">34.</span> <a name="c2705" + href="index.php?a=1360">Varsity</a></span><span class="right">Posted: Nov 10th, 2007 - 6:26:32 + am</span> + <div class="space"></div> + </div> + <div class="content">Could you add an option to delete .LMP files from mapsrc please. (In fact, why not + give us the option to add our own operations?)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">35.</span> <a name="c2706" + href="index.php?a=1360">Varsity</a></span><span class="right">Posted: Nov 10th, 2007 - 6:29:15 + am</span> + <div class="space"></div> + </div> + <div class="content">*copy and delete</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">36.</span> <a name="c2707" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Nov 10th, 2007 - 11:58:05 am</span> + <div class="space"></div> + </div> + <div class="content">I'll add .lmp to the next update, and you <a href="index.php?c=35#p35">can</a> add it + yourself. <img src="../../images/emotes/apple.gif" + width="32" height="32" alt="apple" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">37.</span> <a name="c2775" + href="index.php?a=3112">Jophish</a></span><span class="right">Posted: Jan 5th, 2008 - 6:37:51 + am</span> + <div class="space"></div> + </div> + <div class="content">hi, Is there going to be support for the episode two compile tools, I have not been + able to get these to work. I get an error about entry points in a dll file.<br /> + also, I am unable to get cst to work.<br /> + <br /> + Are there any 64 bit compilers out there also?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">38.</span> <a name="c2792" + href="index.php?a=3138">Whakharroo</a></span><span class="right">Posted: Jan 23rd, 2008 - 3:56:16 + am</span> + <div class="space"></div> + </div> + <div class="content">Simply amazing job, thanks Nem!<br /> + <br /> + <img src="../../images/emotes/chillin.gif" + width="32" height="32" alt="chillin" /><img + src="../../images/emotes/guitar.gif" width="32" + height="32" alt="guitar" /><img + src="../../images/emotes/free.gif" width="32" + height="32" alt="free" /><img + src="../../images/emotes/handwalking.gif" + width="32" height="32" alt="handwalking" /><img + src="../../images/emotes/yeahbaby.gif" width="32" + height="32" alt="yeahbaby" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">39.</span> <a name="c2816" + href="index.php?a=663">richei</a></span><span class="right">Posted: Mar 9th, 2008 - 10:30:15 + am</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Jophish:</div> + <div class="vbquote">hi, Is there going to be support for the episode two compile tools, I have not been + able to get these to work. I get an error about entry points in a dll file.<br />also, I am unable to + get cst to work.<br /><br />Are there any 64 bit compilers out there also?</div><br /> + <br /> + Need an anwser for this, as i keep getting MaterialSystem.dll errors when i try to compile outside of + hammer. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">40.</span> <a name="c2819" + href="index.php?a=3198">captain terror</a></span><span class="right">Modified: Mar 21st, 2008 - + 4:08:20 am</span> + <div class="space"></div> + </div> + <div class="content">I just bought a new computer and installed the latest batch compiler and latest + tools. I used the BC on my old machine and never had a trouble... until now.<br /> + <br /> + If I try to compile the .rmf file, It gives me errors saying it can't find the wads.<br /> + <br /> + If, however, I either compile the .map file or if there is a preexisting .map file in the directory, it + compiles flawlessly.<br /> + <br /> + It's a small annoyance, but it took me damn hours to figure that out. I was just about to give up and go + to the Hammer compiler, but i really would rather die. afaik on my old machine, the Batch Compiler + compiled .rmf files just fine, but I can't test it because it doesn't work anymore, lawl. = ><br /> + <br /> + Does anyone know what's the matter?<br /> + <br /> + edit: I can't get HLFix to work either, says it can't open the input file (might be a hint?)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">41.</span> <a name="c2820" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Mar 22nd, 2008 - 4:05:38 + am</span> + <div class="space"></div> + </div> + <div class="content">Most likely you need a wad.txt file for HLFix. This can be generated by the + "makewad.exe" tool that comes with HLFix. This will use the WAD files in your VHE + configuration to generate the WAD list. Then you just need to update the WAD file setting in the HLFix + tab in the Batch Compiler.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">42.</span> <a name="c2928" + href="index.php?a=3346">Zebra</a></span><span class="right">Posted: Jul 8th, 2008 - 7:42:47 + am</span> + <div class="space"></div> + </div> + <div class="content">Whenever I try to compile using this utility for Source, I receive an error reading, + "Loading c:\sierra\steam\steamapps\zebrajch\garrysmod\garrysmod\maps\testmap.bsp<br /> + Cannot load the static props... encountered a stale map version. Re-vbsp the map."<br /> + <br /> + When I compile with the usual Hammer compiler, it compiles all the way through. I have been using this + Batch Compiler ever since it was released for HL1, I would love to be able to use it for Source as well. + I hope someone knows how to resolve this problem.<br /> + <br /> + Watch it be some simple thing. <img + src="../../images/emotes/lazy.gif" width="32" + height="32" alt="lazy" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">43.</span> <a name="c2968" + href="index.php?a=3404">MG-Zero</a></span><span class="right">Posted: Aug 20th, 2008 - 6:17:31 + pm</span> + <div class="space"></div> + </div> + <div class="content">I've got a bit of a problem. After I set up everything, and select the .vmf file and + hit run..it hangs for a second and gives me this error:<br /> + <br /> + "Error executing batch file."<br /> + <br /> + Anyone know of a fix?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">44.</span> <a name="c2969" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Aug 20th, 2008 - 6:46:23 + pm</span> + <div class="space"></div> + </div> + <div class="content">That's most likely caused by a compile error. Check the console output (when you're + running the compile) or in the compile log (should be in the same folder as your map file that you're + compiling). Then head over to the official SDK forums at <a + href="https://web.archive.org/web/20170918131848/http://forums.steampowered.com/forums/forumdisplay.php?f=191">steampowered.com</a> + (for HL2) or the forums at <a + href="https://web.archive.org/web/20170918131848/http://www.chatbear.com/board.plm?b=390">VERC-Collective</a> + (for HL1)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">45.</span> <a name="c2977" + href="index.php?a=3404">MG-Zero</a></span><span class="right">Posted: Aug 28th, 2008 - 1:58:02 + pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Bluefang:</div> + <div class="vbquote">That's most likely caused by a compile error. Check the console output (when you're + running the compile) or in the compile log (should be in the same folder as your map file that you're + compiling). Then head over to the official SDK forums at <a + href="https://web.archive.org/web/20170918131848/http://forums.steampowered.com/forums/forumdisplay.php?f=191">steampowered.com</a> + (for HL2) or the forums at <a + href="https://web.archive.org/web/20170918131848/http://www.chatbear.com/board.plm?b=390">VERC-Collective</a> + (for HL1)</div><br /> + <br /> + There's no console window opening though, it doesn't even get that far. + </div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">46.</span> <a name="c2988" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 16th, 2008 - 10:48:33 pm</span> + <div class="space"></div> + </div> + <div class="content">I assume you're running Vista? Crafty isn't exactly Vista friendly (it makes a few + assumptions). Try giving Crafty administrative privileges by <a + href="https://web.archive.org/web/20160622183445/http://www.computerperformance.co.uk/vista/vista_administrative_privileges.htm">editing + it's shortcut</a>.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">47.</span> <a name="c3051" + href="index.php?a=3198">captain terror</a></span><span class="right">Modified: Dec 6th, 2008 - + 2:19:22 am</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Quote:</div> + <div class="vbquote">..."Error executing batch file."...</div><br />Yup Nem was right, i had + the same problem as MG-Zero, except i'm using Vista x64 with Goldsource... <br /><br />Checking the + <b>"Run this program as administrator"</b> checkbox in the BC shortcut options makes it work + fine...<br /> + <br /> + Thanks again Nem!<br /> + <br /> + = ) + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">48.</span> <a name="c3100" + href="index.php?a=3590">Ravage</a></span><span class="right">Posted: Jan 24th, 2009 - 1:23:38 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi Nem<br /> + <br /> + Is there any chance that the next version of batch compiler adds the Options -> Setup -> stage + paths and variables tabs settings to the presets?<br /> + <br /> + My problem is that Im compiling betwen various source platforms - hl2dm, ep1 and now orangebox. I was + hoping the presets did this already :(<br /> + <br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">49.</span> <a name="c3115" + href="index.php?a=3644">slam!</a></span><span class="right">Posted: Feb 11th, 2009 - 12:16:15 + pm</span> + <div class="space"></div> + </div> + <div class="content">i have a huge problem:<br /> + when i compile with batch compiler it gives me "brush out of world error"<br /> + but when i use zhlt by pressing f9 in hammer it compiles fine.<br /> + I cannot make final compile in hammer, because it takes too much of my ram to have hammer open at same + time as compile, and then it either stops on rad part or vis part.<br /> + ive tried everything, i even tried to make batch compiler use same version as hammer, but it still + doesnt work<br /> + plz answer fast, my map should have been released like 1 week ago, but this problem holds me back alot + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">50.</span> <a name="c3148" + href="index.php?a=3682">Waffleguy388</a></span><span class="right">Posted: Mar 15th, 2009 - 1:09:45 + pm</span> + <div class="space"></div> + </div> + <div class="content">it broke on me<br /> + <br /> + 1)says a world brush is leaked<br /> + 2)cant find good brush to use as portal??? i dont want my map divided >:(<br /> + <img src="../../images/emotes/gunfight.gif" + width="32" height="32" alt="gunfight" /><--me|the program--><img + src="../../images/emotes/where.gif" width="32" + height="32" alt="where" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">51.</span> <a name="c3149" + href="index.php?a=3684">damnedge</a></span><span class="right">Posted: Mar 16th, 2009 - 11:16:03 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello Nem, ok i have set the batch to compiler to the correct settings(as far as i + know) , but when i compile, it makes a long list of materials not found and many error loading studio + model's , when i load the map almost everything is there, stranger thou some of the props that are + missing are normal tf2 props, is there something i may have missed? could the fact that some of the + materials could be from hl2 , could that be a problem, i mean it should be in the sdk dir. plez i have + had such problems with hammer and i want this map compiled already! damnedge</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">52.</span> <a name="c3248" + href="index.php?a=3867">tada-s</a></span><span class="right">Posted: Aug 30th, 2009 - 2:54:55 + pm</span> + <div class="space"></div> + </div> + <div class="content">How I can run cstrike (parameter) in Direct 3D using the shorcut???</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">53.</span> <a name="c3417" + href="index.php?a=4045">Fourty-Seven</a></span><span class="right">Modified: Jun 29th, 2010 - + 12:58:59 am</span> + <div class="space"></div> + </div> + <div class="content">Hey Nem.,<br /> + <br /> + Any chance you'll be doing an update on the batch compiler for the 2009 Source Engine? I don't know if + it makes much of a difference.<br /> + <br /> + Counter-Strike Source just released their "2010 update" which changed the engine... so as far + as I know, using Batch Compiler you are limited to the old engine's compiling capability?.. :(<br /> + <br /> + I'd love to use 2048x2048 custom tex's :P. I'd love you man! definately donate like 40-50 bux + worthy.<br /> + <br /> + Holy crap. I just opened the compiler in editor, and... theres no csg stage?! lol weird.<br /> + <br /> + ***edit***<br /> + <br /> + Almost forgot, there IS no CSG stage in Source Engine hahaha duhhhh... so used to hl1, bah I'm still + used to quake 2 for half the things with bsp mapping ;).<br /> + <br /> + Also, I realized that Batch Compiler is using the vXXX.exe's (like vbsp etc) from steam directly so it + shouldn't be an issue, again, used to HL1 and ZHLT's vXXX's lol.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">54.</span> <a name="c3420" + href="index.php?a=4085">eg_jonny</a></span><span class="right">Posted: Jun 30th, 2010 - 11:55:18 + am</span> + <div class="space"></div> + </div> + <div class="content">Hi, i can't use this program :( it says i need to open a bcp. WTF is a BCP?????!!!!!! + i have never seen a damn bcp on my entire life... Can you fix this? if not i won't use your programs... + if they are the same shit bug.. <img + src="../../images/emotes/exploding.gif" width="32" + height="32" alt="exploding" /> </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">55.</span> <a name="c3439" + href="index.php?a=113">twitch</a></span><span class="right">Posted: Jul 25th, 2010 - 11:56:56 + am</span> + <div class="space"></div> + </div> + <div class="content">I have the latest super zhlt 3.8 from the natural selection site but the zhlt.wad + seems virtually identical to old stuff. Anyhow, when I compile using batch compiler, my sky in the bsp + is all messed up and shows the zhlt.wad NNULL texture instead. I tried compiling with a different tool + and the sky rendered correctly. I am sure I did something wrong somewhere along the line.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">56.</span> <a name="c3464" + href="index.php?a=4125">morgoth(ta-dev)</a></span><span class="right">Posted: Aug 24th, 2010 - + 7:27:55 pm</span> + <div class="space"></div> + </div> + <div class="content">i have a question is it posible to force tjunc to fix all tjuncs with this + programm?<br /> + i dont care if it takes 100% of my computer resources aslong as it fixes it </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">57.</span> <a name="c3564" + href="index.php?a=4281">watwatwat</a></span><span class="right">Posted: Apr 19th, 2011 - 3:29:56 + pm</span> + <div class="space"></div> + </div> + <div class="content">i think you're missing -textureshadows (rad) in source tools, unless it active + automatically when you choose a "lights file" ?</div> + </div><br /> </div> <div class="main_sidebar"> |