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+<!DOCTYPE html>
+
+<head>
+ <title>Nem's Tools [BSP Viewer - About - About BSP Viewer]</title>
+ <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
+ <link rel="stylesheet" type="text/css" href="../../css/default.css">
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+ <meta http-equiv="cache-control" content="no-cache">
+ <meta name="author" content="Ryan Gregg">
+ <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
+</head>
+
+<body>
+ <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
+ <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
+ Tools website</a>, restored from <a
+ href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
+ Download section now provides links to both Web Archive and to this unofficial Github mirror.
+ </div>
+ <div class="main">
+ <div class="group">
+ <div class="separator"></div>
+ <div class="heading2 menu">
+ <a href="../../index.html" class="menuitem">Home</a>
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+ </div>
+ <div class="separator"></div>
+ <div class="content">
+ <div class="main_area">
+ <div class="space"></div>
+ <div class="main_content">
+ <div class="group">
+ <div class="heading1">
+ <div class="space"></div><span class="left"><a name="p83" href="#p83">About
+ BSP Viewer</a> - <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Apr 17th, 2004 - 5:03:52 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><b>About:</b>
+ <p>BSP Viewer is a utility designed for mappers for previewing Half-Life 1 .bsp files and technical
+ information about how they are being rendered. This is meant to help mappers find problem areas in
+ their BSP files that need to be optimized.</p>
+
+ <p>BSP Viewer has been superseded by Crafty, my new Half-Life 1 and Half-Life 2 .bsp, .gl, .map, .mdl,
+ .rmf and .vmf viewer. Crafty can be found <a href="Crafty.html">here</a>.
+ </p>
+
+ <b>Screenshots:</b>
+ <div style="text-align: center">
+ <br>
+ <img src="../../images/pages/bv1.jpg" width="590" height="475" alt="BSP Viewer"
+ title="BSP Viewer - Quality rendering.">
+ <br><br>
+ <img src="../../images/pages/bv2.jpg" width="590" height="475" alt="BSP Viewer"
+ title="BSP Viewer - Load from Steam packages.">
+ <br><br>
+ <img src="../../images/pages/bv3.jpg" width="590" height="475" alt="BSP Viewer"
+ title="BSP Viewer - Inspect entities and lightmaps.">
+ <br><br>
+ <img src="../../images/pages/bv4.jpg" width="590" height="475" alt="BSP Viewer"
+ title="BSP Viewer - See what the engine sees.">
+ <br><br>
+ </div>
+
+ <b>Features:</b>
+ <ul>
+ <li>Optional rendering of textures, lighting, entities, special textures, transparent textures and
+ sorting.</li>
+ <li>Edge viewing and clipping.</li>
+ <li>Optional use of VIS, frustum and backface culling.</li>
+ <li>Scene freezing.</li>
+ <li>Optional rendering of entities in special render modes.</li>
+ <li>Real time entity editing.</li>
+ <li>Entity picking.</li>
+ <li>GCF loading.</li>
+ <li>PTS loading.</li>
+ <li>Exports .3ds, .map, .xsi, .ent and .bmp files.</li>
+ <li>Scene information viewing.</li>
+ <li>Supports .bsp files without VIS or RAD information</li>
+ <li>Recent .bsp file menu.</li>
+ <li>Quick and easy setup.</li>
+ <li>100% Free.</li>
+ </ul>
+
+ <b><a href="../../pages/BSP_Viewer-Download.html">Download</a></b>
+ <br><br>
+ </div>
+ <div class="heading1">
+ <div class="space"></div><span class="left">Modified: Aug 8th, 2006 - 3:49:03 pm</span><span
+ class="right">[ 158594 Views ]</span>
+ <div class="space"></div>
+ </div>
+ </div><br>
+ <div class="offsets">[ 1 <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=15#p83">2</a>
+ <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=30#p83">3</a>
+ <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=45#p83">4</a>
+ ]</div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c646"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=652">QwertyAccess</a></span><span
+ class="right">Posted: Jun 5th, 2004 - 11:15:57 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ Woah this is cool :o<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c1499"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1544">iizrael</a></span><span
+ class="right">Posted: Apr 21st, 2005 - 6:21:57 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy"><img
+ src="../../images/emotes/free.gif" width="32" height="32" alt="free"></div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c1508"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1550">NonStopableForce</a></span><span
+ class="right">Posted: Apr 26th, 2005 - 9:36:56 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Any news when one will be out for Hl2?</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c1544"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1580">XTian109</a></span><span
+ class="right">Posted: May 18th, 2005 - 5:18:36 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Can't wait 4 HL2 version. Promise 2 send donation when i get some work.<br>
+ U lot R godsends. Thanx</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c1547"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: May 19th, 2005 - 1:42:15 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">As I've said before, I have so many other projects right now that a HL2 .bsp viewer
+ isn't going to happen for a while.<br>
+ <br>
+ TG v4 is my current priority, it's framework (engine, file system and material system) should prove
+ useful for a HL2 .bsp viewer.</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c1549"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1588">Dark</a></span><span
+ class="right">Posted: May 19th, 2005 - 4:12:26 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"> I've found your BspViewer very useful.<br>
+ May be some donation can change your priorities to make HL2 bspviewer earlier.<br>
+ <br>
+ If there is such sum and you are intersted in my suggestion then e-mail me. <br>
+ <br>
+ Thanks.</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c1552"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1350">Silencer</a></span><span
+ class="right">Modified: May 25th, 2005 - 9:39:55 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">hope the transition of the old engine to the new goes well for your bsp viewer nem
+ the whole valve community is waking up to your programs!<br>i'm glad valve built upon the code they had
+ for hl1 and not starting over :)<br>=[SA]=Silencer</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c1553"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Modified: May 27th, 2005 - 12:45:41 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Fine! I'll write one already. Enough people have asked me...<br><br>First days
+ work:<br><img src="./Nem&#39;s Tools [BSP Viewer - About - About BSP Viewer]_files2/ov1.png" alt=""
+ border="0"><br>
+ <br>
+ My plan is to allow it to view multiple file formats (.bsp, .mdl, .vmf etc.).</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c1556"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1601">donkey_puncher</a></span><span
+ class="right">Modified: May 29th, 2005 - 11:19:37 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">looking forward to bsp edit 2005. maybe you could write a app to convert .mdl's and
+ vmf's into .smds(3ds max 7). ive exported to .dxf and tried it that way but i cant figure out the
+ texture alignments. anyway keep up the good work. <br>
+ <br>
+ cheers <img src="../../images/emotes/slurp.gif" width="32" height="32" alt="slurp"></div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c1559"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: May 30th, 2005 - 12:39:00 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">There is already a HL2 .mdl decompiler available <a
+ href="https://web.archive.org/web/20180219212641/http://www.chaosincarnate.net/cannonfodder/cftools.htm">here</a>.
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c1574"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1350">Silencer</a></span><span
+ class="right">Posted: Jun 19th, 2005 - 12:54:40 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">looks good so far keep up the good work nem :) <img
+ src="../../images/emotes/checkingthenews.gif" width="32" height="32" alt="checkingthenews"></div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c1601"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1550">NonStopableForce</a></span><span
+ class="right">Posted: Jul 11th, 2005 - 11:16:13 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">Any thing new on the hl2/css version?<br>
+ <br>
+ -NSF</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c1603"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1676">HalfBrain</a></span><span
+ class="right">Posted: Jul 18th, 2005 - 12:27:46 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">My god, I really hope you will do bsp, mdl, vmf, anything viewer. This will be great
+ jump for some of my machinima work and - of course - whole hl2 community. And TG4, man, I will mary you.
+ No, wait, I will be you friend till the end of our digital lives.</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c1605"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Jul 18th, 2005 - 10:07:55 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">There is a screen shot on <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=158#p158">this
+ page</a>. To be honest I haven't done anything since then, just been to bloody busy (it's summer!).
+ Anyways, will try to finish it off soon.</div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c1727"
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?a=1838">_KaszpiR_</a></span><span
+ class="right">Posted: Nov 4th, 2005 - 9:47:52 am</span>
+ <div class="space"></div>
+ </div>
+ <div class="content">The screenshots how to configure it under Steam, sorry it is in my native langauge,
+ but i guess the images are understandable enought for anyone else<br>
+ http://hlds.pl/page.php?id=28&amp;pg=3</div>
+ </div><br>
+ <div class="offsets">[ 1 <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=15#p83">2</a>
+ <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=30#p83">3</a>
+ <a
+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=83&amp;o=45#p83">4</a>
+ ]</div><br>
+
+ </div>
+ <div class="main_sidebar">
+ <div class="group">
+ <div class="heading1"><span class="title">BSP Viewer</span></div>
+ <div class="content"><span class="title">» <a href="../../pages/BSP_Viewer.html">About</a></span><br>
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+ href="https://web.archive.org/web/20180219212641/http://nemesis.thewavelength.net/index.php?c=76#p76">GCFScape
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+ Plug-In for Photoshop</a></span><br><span class="title">» <a
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+ <div class="heading1"><span class="title">Elite Spammers</span></div>
+ <div class="content"><span class="title">» <a
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+ <div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
+ href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
+ time: 0.07963s; Queries: 14.<br>
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