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authorMaxxiii <[email protected]>2020-09-14 20:42:31 +0300
committerMaxxiii <[email protected]>2020-09-14 20:42:31 +0300
commitd8d623ea20a8d20dae3a2f73d4a109f08bdf729f (patch)
tree0264b170053a670746847698d4d5b77905b6aef2 /subpages/Comments/wad2bmp.html
parentAdd Comments pages for Crafty and update links to it, other small fixes (diff)
downloadnemstools.github.io-d8d623ea20a8d20dae3a2f73d4a109f08bdf729f.tar.xz
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Add remaining Comments pages and links to them (only 1st page for now)
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+<!DOCTYPE html>
+
+<head>
+ <title>Nem's Tools [Miscellaneous - wad2bmp - wad2bmp]</title>
+ <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon">
+ <link rel="stylesheet" type="text/css" href="../../css/default.css">
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+ <meta name="description" content="Nem&#39;s Half-Life and Half-Life 2 editing tools.">
+</head>
+
+<body>
+ <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div>
+ <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's
+ Tools website</a>, restored from <a
+ href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br>
+ Download section now provides links to both Web Archive and to this unofficial Github mirror.
+ </div>
+ <div class="main">
+ <div class="group">
+ <div class="separator"></div>
+ <div class="heading2 menu">
+ <a href="../../index.html" class="menuitem">Home</a>
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+ </div>
+ <div class="separator"></div>
+ <div class="content">
+ <div class="main_area">
+ <div class="space"></div>
+ <div class="main_content">
+ <div class="group">
+ <div class="heading1">
+ <div class="space"></div><span class="left"><a name="p47" href="#p47">wad2bmp</a>
+ - <a
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: May 28th, 2003 - 12:59:36 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><b>About:</b>
+ <p>This simple command line program takes a Half-Life WAD or BSP file and extracts the highest
+ resolution mipmap of each texture as a bitmap.</p>
+
+ <b>Arguments:</b>
+
+ <p>wad2bmp.exe -p &lt;package&gt; [-d &lt;directory&gt;]</p>
+
+ <b>Examples:</b>
+
+ <p>Extract all the textures in c:\mywad.wad to the working directory:</p>
+ <p>
+ <font color="#007700">wad2bmp.exe -p c:\mywad.wad</font>
+ </p>
+
+ <p>Extract all the textures in c:\mywad.wad to c:\textures:</p>
+ <p>
+ <font color="#007700">wad2bmp.exe -p c:\mywad.wad -d c:\textures</font>
+ </p>
+
+ <b>Download from Web Archive:</b>
+ <ul>
+ <li><a
+ href="https://web.archive.org/web/20171204014125/http://nemesis.thewavelength.net/files/files/wad2bmp201.zip">Archive
+ (69 KB)</a></li>
+ </ul>
+
+ <b>Download from unofficial Github mirror:</b>
+ <ul>
+ <li><a href="http://nemstools.github.io/files/wad2bmp201.zip">Archive
+ (69 KB)</a></li>
+ </ul>
+
+ <b>Revision History:</b>
+
+ <br><br>
+
+ v2.0.1
+
+ <ul>
+ <li>Upgraded to HLLib v1.1.3.</li>
+ </ul>
+
+ v2.0.0
+
+ <ul>
+ <li>wad2bmp rewrite using HLLib.</li>
+ </ul>
+
+ v1.0.0
+
+ <ul>
+ <li>Original release.</li>
+ </ul>
+ </div>
+ <div class="heading1">
+ <div class="space"></div><span class="left">Modified: Mar 26th, 2006 - 5:37:14 pm</span><span
+ class="right">[ 16736 Views ]</span>
+ <div class="space"></div>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c478"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=489">epu</a></span><span
+ class="right">Posted: Feb 28th, 2004 - 3:11:28 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ I tried using this cmd line tool in winxp with some old anarchy design wads, and windows/photoshop
+ refused to open the output bmp files. Am I doing something wrong? Are my wads not a new enough version
+ for this to work?<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c479"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Feb 29th, 2004 - 9:44:56 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ I'll take a look into it...<br>
+ <br>
+ <img src="../../images/emotes/yelling.gif" width="32" height="32" alt="yelling"><br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c574"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=573">Remi_Woler</a></span><span
+ class="right">Posted: Apr 23rd, 2004 - 4:01:38 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ Used the tool on Win2K, and doesn't work either. Can't view the bmp file with any program (even not
+ ACDSee). Trying to find a working external texture browser :)<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c879"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=375">steven_m64</a></span><span
+ class="right">Posted: Aug 24th, 2004 - 6:26:46 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ it also doesnt work for me. (i use winxp pro)<br>
+ <br>
+ can i ask if you could make a app like this but outputs to 32bit tga?<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c897"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=375">steven_m64</a></span><span
+ class="right">Posted: Aug 29th, 2004 - 5:16:03 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ <img src="../../images/emotes/bored.gif" width="32" height="32" alt="bored"><br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c898"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
+ class="right">Posted: Aug 29th, 2004 - 5:32:04 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ why the heck would you want a 32bit TGA when the files are 256-color bitmaps in the first place?<br>
+ <br>
+ The files are also unreadable for me. But then again, I can just use Wally to do the same thing.<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c903"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=375">steven_m64</a></span><span
+ class="right">Posted: Aug 30th, 2004 - 1:11:02 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ wally is slower and it only exports 24bit tga's i dislike having to open each and convert them to
+ 32bit<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c906"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=376">Bluefang</a></span><span
+ class="right">Posted: Aug 30th, 2004 - 3:02:47 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ I can understand wanting them as TGS, but like I said, why to you want/need 32bit? the images are only
+ 256-color.<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c911"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Posted: Aug 30th, 2004 - 10:02:47 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>
+ I think wad2bmp has been broken for a while. I've meant to take a look at it but other applications
+ always seem to get priority.<br>
+ </div>
+ </div><br>
+ <div class="group">
+ <div class="heading2">
+ <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c940"
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span
+ class="right">Modified: Sep 2nd, 2004 - 6:44:44 pm</span>
+ <div class="space"></div>
+ </div>
+ <div class="content"><br>If you need a command line program to extract .wad files, for the time being you
+ can use HLExtract (the example application that comes with <a
+ href="https://web.archive.org/web/20170915135558/http://nemesis.thewavelength.net/index.php?p=35">HLLib</a>).
+ It works more less the same way as wad2bmp. Example usage:<br>
+ <br>
+ HLExtract.exe -p "C:\MyWad.wad" -e "root"<br>
+ </div>
+ </div><br>
+
+ </div>
+ <div class="main_sidebar">
+ <div class="group">
+ <div class="heading1"><span class="title">Miscellaneous</span></div>
+ <div class="content"><span class="title">» <a
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+ VTF Plug-In</a></span><br>
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+ <span class="title">» <a href="../../pages/Miscellaneous-Open_Now.html">Open
+ Now!</a></span><br>
+ <span class="title">» <a href="../../pages/Miscellaneous-wad2bmp.html">wad2bmp</a></span><br>
+ <span class="title">» <a href="../../pages/Miscellaneous-Auto_Seamer.html">Auto
+ Seamer</a></span><br>
+ <span class="title">» <a href="../../pages/Miscellaneous-BSP_View.html">BSP
+ View</a></span><br></div>
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+ <div class="heading1"><span class="title">Login</span></div>
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+ <div class="heading2 center"><span class="note">Nem's Tools v2.0 © 2006 <a
+ href="mailto:[email protected]">Ryan Gregg</a>.<br>Execution
+ time: 0.07963s; Queries: 14.<br>
+ </span></div>
+ </div>
+ </div>
+</body>
+
+</html> \ No newline at end of file