From d8d623ea20a8d20dae3a2f73d4a109f08bdf729f Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Mon, 14 Sep 2020 20:42:31 +0300 Subject: Add remaining Comments pages and links to them (only 1st page for now) --- subpages/Comments/wad2bmp.html | 391 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 391 insertions(+) create mode 100644 subpages/Comments/wad2bmp.html (limited to 'subpages/Comments/wad2bmp.html') diff --git a/subpages/Comments/wad2bmp.html b/subpages/Comments/wad2bmp.html new file mode 100644 index 0000000..31c1c5f --- /dev/null +++ b/subpages/Comments/wad2bmp.html @@ -0,0 +1,391 @@ + + + + Nem's Tools [Miscellaneous - wad2bmp - wad2bmp] + + + + + + + + + + +
This is archived copy of currently unavailable Nem's + Tools website, restored from Web Archive.
+ Download section now provides links to both Web Archive and to this unofficial Github mirror. +
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wad2bmp + - NemPosted: May 28th, 2003 - 12:59:36 pm +
+
+
About: +

This simple command line program takes a Half-Life WAD or BSP file and extracts the highest + resolution mipmap of each texture as a bitmap.

+ + Arguments: + +

wad2bmp.exe -p <package> [-d <directory>]

+ + Examples: + +

Extract all the textures in c:\mywad.wad to the working directory:

+

+ wad2bmp.exe -p c:\mywad.wad +

+ +

Extract all the textures in c:\mywad.wad to c:\textures:

+

+ wad2bmp.exe -p c:\mywad.wad -d c:\textures +

+ + Download from Web Archive: + + + Download from unofficial Github mirror: + + + Revision History: + +

+ + v2.0.1 + +
    +
  • Upgraded to HLLib v1.1.3.
  • +
+ + v2.0.0 + +
    +
  • wad2bmp rewrite using HLLib.
  • +
+ + v1.0.0 + +
    +
  • Original release.
  • +
+
+
+
Modified: Mar 26th, 2006 - 5:37:14 pm[ 16736 Views ] +
+
+

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+
1. epuPosted: Feb 28th, 2004 - 3:11:28 pm +
+
+

+ I tried using this cmd line tool in winxp with some old anarchy design wads, and windows/photoshop + refused to open the output bmp files. Am I doing something wrong? Are my wads not a new enough version + for this to work?
+
+

+
+
+
2. NemPosted: Feb 29th, 2004 - 9:44:56 pm +
+
+

+ I'll take a look into it...
+
+ yelling
+
+

+
+
+
3. Remi_WolerPosted: Apr 23rd, 2004 - 4:01:38 pm +
+
+

+ Used the tool on Win2K, and doesn't work either. Can't view the bmp file with any program (even not + ACDSee). Trying to find a working external texture browser :)
+
+

+
+
+
4. steven_m64Posted: Aug 24th, 2004 - 6:26:46 pm +
+
+

+ it also doesnt work for me. (i use winxp pro)
+
+ can i ask if you could make a app like this but outputs to 32bit tga?
+
+

+
+
+
5. steven_m64Posted: Aug 29th, 2004 - 5:16:03 pm +
+
+

+ bored
+
+

+
+
+
6. BluefangPosted: Aug 29th, 2004 - 5:32:04 pm +
+
+

+ why the heck would you want a 32bit TGA when the files are 256-color bitmaps in the first place?
+
+ The files are also unreadable for me. But then again, I can just use Wally to do the same thing.
+
+

+
+
+
7. steven_m64Posted: Aug 30th, 2004 - 1:11:02 pm +
+
+

+ wally is slower and it only exports 24bit tga's i dislike having to open each and convert them to + 32bit
+
+

+
+
+
8. BluefangPosted: Aug 30th, 2004 - 3:02:47 pm +
+
+

+ I can understand wanting them as TGS, but like I said, why to you want/need 32bit? the images are only + 256-color.
+
+

+
+
+
9. NemPosted: Aug 30th, 2004 - 10:02:47 pm +
+
+

+ I think wad2bmp has been broken for a while. I've meant to take a look at it but other applications + always seem to get priority.
+
+

+
+
+
10. NemModified: Sep 2nd, 2004 - 6:44:44 pm +
+
+

If you need a command line program to extract .wad files, for the time being you + can use HLExtract (the example application that comes with HLLib). + It works more less the same way as wad2bmp. Example usage:
+
+ HLExtract.exe -p "C:\MyWad.wad" -e "root"
+
+

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Nem's Tools v2.0 © 2006 Ryan Gregg.
Execution + time: 0.07963s; Queries: 14.
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+ + + \ No newline at end of file -- cgit v1.2.3