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| author | Maxxiii <[email protected]> | 2020-09-20 15:41:37 +0300 |
|---|---|---|
| committer | Maxxiii <[email protected]> | 2020-09-20 15:41:37 +0300 |
| commit | b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8 (patch) | |
| tree | cae700e581feb862d511f8360477542a45b3da32 /subpages/Comments/GCFScape_FAQ-page1.html | |
| parent | Fix some external links from comments (diff) | |
| download | nemstools.github.io-b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8.tar.xz nemstools.github.io-b430c2dfd6247f4e16b97bcbed2abc2f1fc8c0a8.zip | |
add remaining comments for tutorials for Batch Compiler and Terrain Generator
Diffstat (limited to 'subpages/Comments/GCFScape_FAQ-page1.html')
| -rw-r--r-- | subpages/Comments/GCFScape_FAQ-page1.html | 1217 |
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diff --git a/subpages/Comments/GCFScape_FAQ-page1.html b/subpages/Comments/GCFScape_FAQ-page1.html new file mode 100644 index 0000000..cd61aa6 --- /dev/null +++ b/subpages/Comments/GCFScape_FAQ-page1.html @@ -0,0 +1,1217 @@ +<!DOCTYPE html> + +<head> + <title>Nem's Tools [GCFScape - FAQ]</title> + <link rel="shortcut icon" href="../../favicon.ico" type="image/x-icon"> + <link rel="stylesheet" type="text/css" href="../../css/default.css"> + <meta http-equiv="pragma" content="no-cache"> + <meta http-equiv="cache-control" content="no-cache"> + <meta name="author" content="Ryan Gregg"> + <meta name="description" content="Nem's Half-Life and Half-Life 2 editing tools."> +</head> + +<body> + <div class="banner" onclick="location.href='https://nemstools.github.io/'"> </div> + <div class="archived">This is archived copy of currently unavailable <a href="http://nemesis.thewavelength.net">Nem's + Tools website</a>, restored from <a + href="https://web.archive.org/web/20191202151405/http://www.nemesis.thewavelength.net/">Web Archive</a>. <br> + Download section now provides links to both Web Archive and to this unofficial Github mirror. + </div> + <div class="main"> + <div class="group"> + <div class="separator"></div> + <div class="heading2 menu"> + <a href="../../index.html" class="menuitem">Home</a> + <a href="../../pages/GCFScape.html" class="menuitem">GCFScape</a> + <a href="../../pages/Crafty.html" class="menuitem">Crafty</a> + <a href="../../pages/VTFLib.html" class="menuitem">VTFLib</a> + <a href="../../pages/Batch_Compiler.html" class="menuitem">Batch Compiler</a> + <a href="../../pages/Terrain_Generator.html" class="menuitem">Terrain Generator</a> + <a href="../../pages/BSP_Viewer.html" class="menuitem">BSP Viewer</a> + <a href="../../pages/MAP_Viewer.html" class="menuitem">MAP Viewer</a> + <a href="../../pages/virtuAMP.html" class="menuitem">virtuAMP</a> + <a href="../../pages/Miscellaneous.html" class="menuitem">Miscellaneous</a> + </div> + <div class="separator"></div> + <div class="content"> + <div class="main_area"> + <div class="space"></div> + <div class="main_content"> + <div class="group"> + <div class="heading1"> + <div class="space"></div><span class="left"><a name="p93" + href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?c=93#p93">GCFScape + FAQ</a> - <a + href="https://web.archive.org/web/20190508181922/http://nemesis.thewavelength.net/index.php?a=1">Nem</a></span><span + class="right">Posted: Jun 20th, 2004 - 11:37:59 am</span> + <div class="space"></div> + </div> + <div class="content"> + <center> + <table width="100%" class="emptytable"> + + <tbody> + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"This application has + failed to start because the application configuration is incorrect. Reinstalling the + application may fix this problem."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape v1.4.0 and up is written in C++ .NET v2.0 and such as requires the .NET runtimes + to run. See the <a href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"The application failed to + initialize properly (0xc0000135). Click ok to terminate the application."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a + href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I launch GCFScape I get the following error message:<br><i>"A required .DLL file, + MSCOREE.DLL, was not found."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape is written in C++ .NET and such as requires the .NET runtimes to run. See the <a + href="../../pages/GCFScape-Download.html">downloads</a> + page for more information.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Are GCF files compressed archives?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>No.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>What are GCF files then?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCF (Assumed to stand for Game Cache File) files can best be compared to a virtual file + system not unlike FAT or other common file systems. The virtual file system supports meta + data, file fragments, checksums and other minor features. GCF files are the backbone of + Steam's content delivery system.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Why do I have to close Steam to open a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape uses a technique called file mapping to directly access data in a GCF file as you + would data in memory. This is a useful technique because it means GCFScape doesn't have to + read tons of data into memory to read a GCF file and it can read a GCF file without having + to seek all over the place.</p> + <p>Because Steam opens GCF files in read/write mode and is liable to change the contents of + any GCF file at any time, GCFScape requires that you close Steam. If Steam was open and it + changed the contents of a GCF file while it was mapped, GCFScape would become unstable and + likely crash.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Failed to open file."</i> + </p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape requires strict read rights to a package file to maintain stability. Make sure the + package file is not open in any other program including Steam. As a work around you can + enable <b><i>Volatile Access</i></b> from the <i>Options</i> menu. Note: this may cause + GCFScape to become unstable if Steam is updating the package you have open.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a GCF file I get the following error message:<br><i>"Invalid GCF version number + (vX)."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape does not know how to read the GCF file version you are attempting to open. This + could be because it is an old GCF file version that I haven't yet added support for (due to + the fact that I don't know what the format is) or a new GCF file version that a recent Steam + update produced. Either way let me know.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Corrupt file."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape will display this error when it maps a package file to memory only to find there + is not enough data in the file for the resulting map. This may or may not mean your file is + corrupt but almost certainly means GCFScape would crash it continued to load your package + file.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I open a package I get the following error message:<br><i>"Failed to map view of + file."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>GCFScape will display this error when the system call MapViewOfFile() fails. This can + happen on older operating systems with primitive virtual memory management. As a work around + you can disable <b><i>File Mapping</i></b> from the <i>Options</i> menu. Note: disabling + <b><i>File Mapping</i></b> will incur a memory and performance penalty.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I press the <i>Extract</i> button, a <i>Browse for Folder</i> dialog appears but there + is no directory tree to allow me to select a folder.</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>There is an unfortunate bug with the .NET framework that causes this dialog to operate + incorrectly. This is a pretty rare occurrence, but there is a workaround:</p> + <ol> + <li>Close GCFScape.</li> + <li>Open the <i>gcfscape.cfg</i> file, located in your GCFScape directory, in notepad.</li> + <li>Set the <i>GCFScape.ExtractDirectory</i> argument to a folder on your hard drive such as + <i>C:\</i>.</li> + <li>Open GCFScape and extract your file.</li> + </ol> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>When I extract a file I get the following error message:<br><i>"Error writing [filename] + (File contains no physical data to write)."</i></p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>This error occurs when you attempt to extract a file that has no physical data associated + with it. This is a file that exists in the directory tree but which Steam has not yet + downloaded. Use Steam to make sure the file is fully acquired.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How do I create a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>As of yet, not enough is known about the GCF file format to programmatically create one. + There are still plenty of unknown fields that need an understanding before a GCF file can be + created. That said there is also no guarantee that creating a GCF file is all that is needed + for Steam to recognize and make use of it. Some other registration might be required and may + not be possible without hacking Steam. For these reasons I have no plans to add the ability + to create a GCF file.</p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>How do I modify a GCF file?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>The purpose of the GCF file is to make it easy for Steam to update Valve's software. When a + new version of a program (say CS) is released, all Steam has to do is look in the CS GCF + file and compare versions (hashes) of each file to determine if each file needs to be added, + updated or removed. Because of this, if you were to modify a file, Steam would interpret + this as meaning that the file is out of date and redownload the correct version of the file. + </p> + <p>Steam does, however, provide an interface to add or overwrite a file. To add or overwrite a + file simply place it in the corresponding directory in the Steam\SteamApps\[EMail]\[GCF + File] directory on your hard drive. You might have to create the appropriate subdirectories. + </p> + </td> + </tr> + + <tr> + <td colspan="2"> </td> + </tr> + + <tr> + <td width="24" valign="top"> + <center><b>Q.</b></center> + </td> + <td valign="top"> + <p>Will GCFScape be able to create or modify GCF files in the future?</p> + </td> + </tr> + <tr> + <td width="24" valign="top"> + <center><b>A.</b></center> + </td> + <td valign="top"> + <p>Not likely.</p> + </td> + </tr> + + </tbody> + </table> + </center> + + <p>Ask a question...</p> + </div> + <div class="heading1"> + <div class="space"></div><span class="left">Modified: Jan 17th, 2006 - 10:33:36 pm</span><span + class="right">[ <a href="Comments/GCFScape_FAQ-page1.html#p93">83 + Comments</a> ]</span> + <div class="space"></div> + </div> + </div><br> + <div class="offsets">[ 1 + <a href="GCFScape_FAQ-page2.html#p93">2</a> + ]</div><br> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">1.</span> <a name="c721" + href="index.php?a=1">Nem</a></span><span class="right">Modified: Jul 19th, 2004 - 10:46:02 am</span> + <div class="space"></div> + </div> + <div class="content"><br />There are really two issues:<br /><br /><i>When will I be able to modify the + contents of a GCF file?</i><br />The purpose of the GCF file is to make it easy for Steam to update + Valve's software. When a new version of a program (say CS) is released, all Steam has to do is look in + the CS GCF file and compare versions of each file to determine if any file needs to be updated or added. + Because of this, if you were to modify a file, Steam would interpret this as meaning that the file is + out of date and redownload the correct version of the file.<br /><br /><i>When will I be able to create + a GCF file?</i><br />As of yet, not enough is known about the GCF file format to programmatically + create one. There are still plenty of unknown fields that need an understanding before a GCF file can be + created. That said there is also no guarantee that creating a GCF file is all that is needed for Steam + to recognize and make use of it. Some other registration might be required and may not be possible + without hacking Steam.<br /><br />Because of the above reasons I have no plans to add the ability to + create or modify GCF files. When all is said and done there is no real advantage, no guarantee it will + work, and no requirement for it for custom mods or mod + customization.<br /><br />Nem<br /><br />[Edit]<br /> + <br /> + Moved to FAQ.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">2.</span> <a name="c1045" + href="index.php?a=1020">dark_2oo4</a></span><span class="right">Posted: Sep 16th, 2004 - 7:21:48 + am</span> + <div class="space"></div> + </div> + <div class="content"><br /> + i've got a big problem over here, i just finished pre-loading Half-Life 2 and i want to extract the + sounds and listen to them :), but i get an error like: (this is when i press the extract button):<br /> + <br /> + An unhandled exception has occurred in your application. If you click Continue, the application will + ignore this error and attempt to continue. If you click Quit, the application will be shut down + immediatly.<br /> + The current thread must set to single thread apartment (STA) mode before OLE calls can be made. Ensure + that your Main function has STAThreadAttribute marked on it.<br /> + <br /> + (that was the error) - if i click continue nothing happens, so, what's the deal then?? (i must say that + i just installed WindowsXP SP2 included few weeks ago, i don't think that's the problem)<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">3.</span> <a name="c1046" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Sep 16th, 2004 - 12:37:35 + pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + I beleive that the HL2 cache files are encrypted and will only be unlcked when you buy the game. ot + somthing like that.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">4.</span> <a name="c1048" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Sep 16th, 2004 - 4:47:06 pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + It's another fun bug with the FolderBrowserDialog (a bug that currently has no fix). In v1.1 of the .NET + framework, if the thread apartment is not in STA mode, the FolderBrowserDialog will display only without + a directory tree to select a folder from. This confused a lot of developers so in v1.1 SP 1 and v2.0 + Beta an exception is thrown instead (which makes it nice and difficult for us developers to manage + because it is not consistent).<br /> + <br /> + This all stems from the fact that you can't set the apartment state in a C++ .NET application (for + complex reasons).<br /> + <br /> + The next version of GCFScape will contain a workaround: if GCFScape detects that you are in STA mode the + FolderBrowserDialog will be displayed, otherwise a dialog that lets you type in the folder will be + displayed. The next version is actually complete, just awaiting the next HLLib for release.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">5.</span> <a name="c1085" + href="index.php?a=1067">Finesse</a></span><span class="right">Modified: Sep 28th, 2004 - 11:03:15 + pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + Hay dudes,<br /> + I'm kinda new to this game. <img src="../../images/emotes/exploding.gif" width="32" height="32" + alt="exploding" /><br /> + When i try to extract the Counter-Strike.gcf my computer locks up, this only happens when I try to + extract a folder that is 'large' . Any help would be greatly appreciated.<br /> + <br /> + Regards,<br /> + Finesse<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">6.</span> <a name="c1086" + href="index.php?a=708">NoBody</a></span><span class="right">Posted: Sep 29th, 2004 - 3:29:24 + am</span> + <div class="space"></div> + </div> + <div class="content"><br /> + it will be working hard for a few minuts, the program might display as not responding while this i going + on.<br /> + if it is in fact lockup try posting the log<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">7.</span> <a name="c1164" + href="index.php?a=1131">Soul</a></span><span class="right">Posted: Oct 21st, 2004 - 12:56:24 + pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + i get the error "CLR error: 8007000b",i never used to get this error but then i formatted and + reinstalled windows like a week ago and i hasnt worked since<img src="../../images/emotes/sad.gif" + width="32" height="32" alt="sad" /><br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">8.</span> <a name="c1165" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Oct 21st, 2004 - 6:54:16 pm</span> + <div class="space"></div> + </div> + <div class="content"><br />I <i>suspect</i> it is a problem with your .NET installation, but I will have + to research the error first.<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">9.</span> <a name="c1166" + href="index.php?a=1131">Soul</a></span><span class="right">Posted: Oct 23rd, 2004 - 12:54:04 + am</span> + <div class="space"></div> + </div> + <div class="content"><br /> + i redownloaded the dotnetfx.exe and installed it again,the same problem occured<img + src="../../images/emotes/sad.gif" width="32" height="32" alt="sad" /><br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">10.</span> <a name="c1167" + href="index.php?a=1131">Soul</a></span><span class="right">Posted: Oct 23rd, 2004 - 11:39:06 + am</span> + <div class="space"></div> + </div> + <div class="content"><br /> + dont worry its working now,it was that damn parite virus<br /> + <br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">11.</span> <a name="c1169" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Oct 24th, 2004 - 1:28:56 pm</span> + <div class="space"></div> + </div> + <div class="content"><br /> + Thanks for the info, glad you were able to figure it out.<br /> + <br /> + <img src="../../images/emotes/happy.gif" width="32" height="32" alt="happy" /><br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">12.</span> <a name="c1333" + href="index.php?a=1342">z3r0</a></span><span class="right">Posted: Feb 18th, 2005 - 9:43:10 + pm</span> + <div class="space"></div> + </div> + <div class="content">ok I am done making a skin and when i go to the copied version of css it wont open it + says<br /> + Error: unexpected exception in populate tree() anyone know what i can do to fix it? <img + src="../../images/emotes/sad.gif" width="32" height="32" alt="sad" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">13.</span> <a name="c1334" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Feb 18th, 2005 - 10:22:25 pm</span> + <div class="space"></div> + </div> + <div class="content">First off, if Volatile Access is enabled, disable it. It is potentially unstable by + its nature if Steam is manipulating a GCF file (and several patches were recently released). If the + problem persists, please post the stack trace (the exception error message should give you a details + view, that is the stack trace).</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">14.</span> <a name="c1379" + href="index.php?a=1389">EyeRise</a></span><span class="right">Posted: Feb 27th, 2005 - 9:32:34 + pm</span> + <div class="space"></div> + </div> + <div class="content">ok, how do i fix the fact that it keeps saying "Invalid file" blah blah + blah. Steam is closed, but it won't work when i try to open a .bsp file. plz help</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">15.</span> <a name="c1380" + href="index.php?a=1">Nem</a></span><span class="right">Modified: Feb 27th, 2005 - 10:15:33 pm</span> + <div class="space"></div> + </div> + <div class="content">GCFScape only supports Half-Life .bsp files (not, for example, Source .bsp files). + You can use the bspzip.exe program that comes with the Source SDK to extract the contents of Source .bsp + files.</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">16.</span> <a name="c1386" + href="index.php?a=1399">devilmay</a></span><span class="right">Posted: Mar 2nd, 2005 - 9:35:41 + pm</span> + <div class="space"></div> + </div> + <div class="content"><img src="../../images/emotes/folder.gif" width="32" height="32" alt="folder" />ah + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">17.</span> <a name="c1883" + href="index.php?a=2017">SandMansMom</a></span><span class="right">Posted: Feb 21st, 2006 - 8:21:03 + am</span> + <div class="space"></div> + </div> + <div class="content">Your GFCScape is a very great tool!<br /> + <br /> + Is there a way to edit the .ent files directly in GFCScape?<br /> + <br /> + The way I tried does not work...<br /> + <br /> + I wanted to modify the entitie-files so I could set the number of <br /> + players which are needed to capture a flag to one.<br /> + <br /> + I opened the files with wordpad and changed the "numcap" to one<br /> + but it does not save the changes :-(<br /> + <br /> + <br /> + help please<br /> + <br /> + ps where is my comment?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">18.</span> <a name="c1885" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Feb 21st, 2006 - 4:21:02 pm</span> + <div class="space"></div> + </div> + <div class="content">There is no way to edit .ent files in GCFScape. If you are talking about Half-Life + .bsp files, then you can import .ent files with ripent.exe. If you are talking about Half-Life 2 .bsp + files then I'm sure there is a tool that will let you edit entity information, I just don't know what it + is called.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">19.</span> <a name="c1892" + href="index.php?a=2017">SandMansMom</a></span><span class="right">Posted: Feb 23rd, 2006 - 10:07:18 + am</span> + <div class="space"></div> + </div> + <div class="content">Thanx for replying Nem...<br /> + <br /> + actually there IS a tool <img src="../../images/emotes/cool.gif" width="32" height="32" + alt="cool" /><br /> + <br /> + maybe someone needs it too...<br /> + <br /> + it s called "entspy"<br /> + <br /> + can be found here<br /> + <br /> + http://www.geocities.com/cofrdrbob/entspy.html<br /> + <br /> + <br /> + cya<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">20.</span> <a name="c2517" + href="index.php?a=2812">Greathoof</a></span><span class="right">Posted: Jun 16th, 2007 - 10:46:52 + am</span> + <div class="space"></div> + </div> + <div class="content">Hey,Nem!<br /> + <br /> + I want to switch 2 folders(skin folders) in a game's .gcf file. I have GCFscape,but dont know how to use + it... and how can switch 'em.:(<br /> + Pls help me!<br /> + Thanks!<br /> + <br /> + Bye<br /> + <br /> + (oh,and your name in Hungarian(nem) means "no" :) )<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">21.</span> <a name="c2518" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 16th, 2007 - 5:34:04 pm</span> + <div class="space"></div> + </div> + <div class="content">You can't modify any .gcf files with GCFScape (or any other tool I know of). The + second last question in the FAQ should provide you with the information you need (extract the skins from + the .gcf file and place them in the correct system folder).<br /> + <br /> + I've noticed the word "nem" in other dialects, always wondered what it meant.<br /> + <br /> + <img src="../../images/emotes/miam.gif" width="32" height="32" alt="miam" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">22.</span> <a name="c2525" + href="index.php?a=2817">chester</a></span><span class="right">Posted: Jun 19th, 2007 - 12:11:50 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi,<br /> + <br /> + I installed GCFscape and also installed the .NET crap from dotnetfx.exe, which I DLed from microsoft's + website. however, everytime i start GCFscape, I get an error message as follows:<br /> + <br /> + "This application failed to start because the application configuration is incorrect. Reinstalling + the application might fix this problem"<br /> + <br /> + Well I headed over to your GCFscape FAQ and it told me to install >NET framework, which I already + had. So I reinstalled it just to make sure and got the same error message. What am i doing wrong?<br /> + <br /> + Thanks, Sam</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">23.</span> <a name="c2526" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jun 19th, 2007 - 4:29:05 pm</span> + <div class="space"></div> + </div> + <div class="content">I released an updated version of GCFScape earlier today that fixed some problems with + the dependancies of the original 1.6.4 release. Can you redownload GCFScape and give it another try? + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">24.</span> <a name="c2535" + href="index.php?a=2830">Kajanis</a></span><span class="right">Posted: Jun 30th, 2007 - 8:34:42 + pm</span> + <div class="space"></div> + </div> + <div class="content">Hi,Nem!<br /> + <br /> + Where can I find more detailed information about .NCF file structure?<img + src="../../images/emotes/where.gif" width="32" height="32" alt="where" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">25.</span> <a name="c2536" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 1st, 2007 - 4:23:03 am</span> + <div class="space"></div> + </div> + <div class="content">It's basically the .gcf file format, but with the sections pertaining to internal + data storage removed. You can find the source code GCFScape uses for reading .ncf files as part of <a + href="index.php?p=35">HLLib</a>. Most fields are known, but there are still a few that are not (namely + those shared with the .gcf format).<br /> + <br /> + <img src="../../images/emotes/free.gif" width="32" height="32" alt="free" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">26.</span> <a name="c2571" + href="index.php?a=2862">TheGingerNinja</a></span><span class="right">Posted: Jul 21st, 2007 - + 5:31:21 pm</span> + <div class="space"></div> + </div> + <div class="content">Hi Nem. Dont really get GCFScape and im not entirley sure if it can be used for the + use I want it to. Basically, I need a program of some sort (I got told by someone that GCFScape does the + job) that can decompile .BSP map files into .VMF Files, which can be seen and edited in hammer. If + GCFScape can be used to do this, can you please tell me how, and if not, could any body please tell me a + program which does do the things I need. Thank you very much in advance<br /> + <br /> + Joshua <img src="../../images/emotes/exhausted.gif" width="32" height="32" alt="exhausted" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">27.</span> <a name="c2572" + href="index.php?a=2862">TheGingerNinja</a></span><span class="right">Posted: Jul 21st, 2007 - + 5:50:46 pm</span> + <div class="space"></div> + </div> + <div class="content">Nevermind. I now have a program that succesfully does what I want. Thankies anyway + though :) <img src="../../images/emotes/yeahbaby.gif" width="32" height="32" alt="yeahbaby" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">28.</span> <a name="c2648" + href="index.php?a=2930">Unarmed</a></span><span class="right">Posted: Sep 23rd, 2007 - 6:16:46 + am</span> + <div class="space"></div> + </div> + <div class="content">Hello...<br /> + <br /> + This application has failed to start because the application configuration is incorrect. Reinstalling + the application may fix this problem."<br /> + <br /> + I get this error with the 2.0 framework installed. I've tried it on a WinXP 64bit verison and one + without. I just fetched the .net 3.0 framework for the x64 and that did didnt change anything... Anyone + know whats up?</div> + </div><br /> + + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">31.</span> <a name="c2711" + href="index.php?a=3018">SPARTAN117</a></span><span class="right">Posted: Nov 12th, 2007 - 2:48:08 + pm</span> + <div class="space"></div> + </div> + <div class="content">well, nem, im just confused, because how ca you mod a skin if it dosnt exist? </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">32.</span> <a name="c2714" + href="index.php?a=376">Bluefang</a></span><span class="right">Posted: Nov 14th, 2007 - 10:48:22 + am</span> + <div class="space"></div> + </div> + <div class="content">Well, either the game didn't cache those files on the local file system when the game + was run OR on the other computer you extracted the contents of the GCF files. So if you have not done so + yes, extract the needed resources from your GCF files and mod away.<br /> + <br /> + The stuff you looking for is probably going to be in the 'source materials.gcf' or 'source models.gcf'. + Though I admit that the file names and contents may have changed since I last poked around in the + SteamApps folder.</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">33.</span> <a name="c2715" + href="index.php?a=3018">SPARTAN117</a></span><span class="right">Posted: Nov 14th, 2007 - 2:58:34 + pm</span> + <div class="space"></div> + </div> + <div class="content">ok, thanks<br /> + ill also try re-installing HL2 if the problem persists</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">34.</span> <a name="c2716" + href="index.php?a=3018">SPARTAN117</a></span><span class="right">Posted: Nov 14th, 2007 - 3:07:36 + pm</span> + <div class="space"></div> + </div> + <div class="content">ok it worked, thanks alot!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">35.</span> <a name="c2727" + href="index.php?a=3040">Marsson</a></span><span class="right">Modified: Nov 19th, 2007 - 4:06:50 + am</span> + <div class="space"></div> + </div> + <div class="content">Hiya nem!<br /> + I want to change the music in Half Life 2 with my own music, is that possible, like FAKEFACTORY did with + his cinematic mod.<br /> + If it is, do i have to swap some maps in one of the games gfc?, I've read in some other forums that + you'll have to rename and create new maps and put the music in the new maps, but honestly, I didn't + understand a shit about what they were talking about >.< So you're my last hope, sort of. . + .<br /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">36.</span> <a name="c2821" + href="index.php?a=3201">timtim</a></span><span class="right">Posted: Mar 25th, 2008 - 7:52:56 + pm</span> + <div class="space"></div> + </div> + <div class="content">First of all i have to say GCFScape is a great tool!<br /> + <br /> + However i have a problem i can't find a solution for.<br /> + I'd like to get the companion cube from portal and add it to a dystopia map (as an easter egg)(dystopia + is a source mod).<br /> + <br /> + i extracted the model files from: <br /> + root/portal/models/props<br /> + and added them to:<br /> + \Steam\steamapps\SourceMods\dystopia_v1\models\props<br /> + <br /> + I did the same with the textures from:<br /> + root/portal/materials/models/props<br /> + to:<br /> + \Steam\steamapps\SourceMods\dystopia_v1\materials\models\props <br /> + <br /> + as soon as i restarted source SDK and hammer i could select the box but none of the textures.<br /> + <br /> + did i do something wrong? Or does the model file look for the texture in a path set in the file itself? + if yes is there a way to find out or to change the dir?<br /> + <br /> + plz help me!<img src="../../images/emotes/watermelon.gif" width="32" height="32" alt="watermelon" /> + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">37.</span> <a name="c2840" + href="index.php?a=3247">Default</a></span><span class="right">Posted: Apr 30th, 2008 - 7:07:29 + pm</span> + <div class="space"></div> + </div> + <div class="content">I just keep getting the same problems: Either it says that there was an "Error + loading file" and that there was a "system Error (0x00000002):<br /> + The System cannot find the file specified"<br /> + <br /> + or it says that "MDL version 48 not supported"<br /> + or it's the same error as above but with "version 46 not supported".<br /> + <br /> + Any help appreciated - great piece of software :)</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">38.</span> <a name="c2844" + href="index.php?a=1">Nem</a></span><span class="right">Posted: May 8th, 2008 - 12:36:10 pm</span> + <div class="space"></div> + </div> + <div class="content">GCFScape doesn't load .mdl files...</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">39.</span> <a name="c2919" + href="index.php?a=3255">Null-Entity</a></span><span class="right">Posted: Jun 29th, 2008 - 4:52:30 + am</span> + <div class="space"></div> + </div> + <div class="content">Hey I am getting the <br /> + <br /> + When I launch GCFScape I get the following error message:<br /> + "This application has failed to start because the application configuration is incorrect. + Reinstalling the application may fix this problem."<br /> + <br /> + Error the only problem it i DO have MS .Net 2.0 installed, yet I still get the error.<br /> + <br /> + It worked just fine on windows 2000 but I recently installed Server 2003, would this create a problem ? + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">40.</span> <a name="c2932" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Jul 9th, 2008 - 9:53:06 pm</span> + <div class="space"></div> + </div> + <div class="content">Try also installing <a + href="https://web.archive.org/web/20170918132647/http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en">this</a>. + </div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">41.</span> <a name="c2944" + href="index.php?a=3255">Null-Entity</a></span><span class="right">Posted: Jul 11th, 2008 - 8:47:54 + pm</span> + <div class="space"></div> + </div> + <div class="content">Works a treat, Much appreciated dude :D</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">42.</span> <a name="c3058" + href="index.php?a=3559">Hiero3Q8</a></span><span class="right">Posted: Dec 11th, 2008 - 4:01:10 + am</span> + <div class="space"></div> + </div> + <div class="content">Hi.. I need help here with this GCFScape.. now i could open the "winui.gcf" + and there are lists of folders inside : friends (87 items), install (0 items), reslists (1 items), + servers (42 items), steam (4 items), support (5 items) and a message below says C:\Program + Files\Steam\steamapps\winui.gcf loaded. then what should i do now?? pls answer thanks <img + src="../../images/emotes/waaa.gif" width="32" height="32" alt="waaa" /></div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">43.</span> <a name="c3060" + href="index.php?a=3559">Hiero3Q8</a></span><span class="right">Posted: Dec 11th, 2008 - 4:09:37 + am</span> + <div class="space"></div> + </div> + <div class="content">ah nevermind, now i got new problem.. it says i could not connected due to problem + with internet connection or Steam network... visit www.steampowered.com.. what should i do?</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">44.</span> <a name="c3062" + href="index.php?a=3560">Nunx</a></span><span class="right">Posted: Dec 13th, 2008 - 7:13:22 + am</span> + <div class="space"></div> + </div> + <div class="content">I got the new version of gcfscape and every time i get a sound file from left 4 dead + gcfs. It says NCF files are indexes and do not contain any file data<br /> + <br /> + HELP NEM!</div> + </div><br /> + <div class="group"> + <div class="heading2"> + <div class="space"></div><span class="left"><span class="title">45.</span> <a name="c3064" + href="index.php?a=1">Nem</a></span><span class="right">Posted: Dec 13th, 2008 - 3:46:34 pm</span> + <div class="space"></div> + </div> + <div class="content"> + <div class="vbtitle">Hiero3Q8:</div> + <div class="vbquote">ah nevermind, now i got new problem.. it says i could not connected due to problem + with internet connection or Steam network... visit www.steampowered.com.. what should i do?</div> + <br />Visit <a href="http://www.steampowered.com/">http://www.steampowered.com</a> + and ask them...<br /><br /> + <div class="vbtitle">Nunx:</div> + <div class="vbquote"><br />I got the new version of gcfscape and every time i get a sound file from left + 4 dead gcfs. It says NCF files are indexes and do not contain any file data<br /><br />HELP NEM!</div> + <br />You don't need GCFScape to open the sound files, they are on your hard drive. (Look in + <i>...\Steam\steamapps\common\left 4 dead\left4dead\sound</i>.)<br /><br />What you do need GCFScape for + is to open <i>...\Steam\steamapps\common\left 4 dead\left4dead\pak01_dir.vpk</i> which contains + materials and models. + </div> + </div><br /> + + + + <div class="offsets">[ 1 + <a href="GCFScape_FAQ-page2.html#p93">2</a> + ]</div><br> + + </div> + <div class="main_sidebar"> + <div class="group"> + <div class="heading1"><span class="title">GCFScape</span></div> + <div class="content"><span class="title">» <a href="../../pages/GCFScape.html">About</a></span><br> + <span class="title">» <a href="../../pages/GCFScape-Download.html">Download</a></span><br> + <span class="title">» <a href="../GCFScape-Revision_History.html">Revision + History</a></span><br> + <span class="title">» <a href="../GCFScape-FAQ.html">FAQ</a></span><br> + <span class="title">» <a href="../GCFScape-GCF_File_Format.html">GCF + File Format</a></span><br></div> + </div><br> + <div class="group"> + 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