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authorNCPlayz <[email protected]>2019-03-21 19:59:58 +0000
committerRapptz <[email protected]>2019-04-06 19:12:50 -0400
commitbe227ebcf0c8bad6b56798339b5414b8da414dc0 (patch)
treec7ea93ffc51e9a490b42d36e5c734b6b19ec3909 /discord/state.py
parentPropagate Cloudflare 429 HTML text. (diff)
downloaddiscord.py-be227ebcf0c8bad6b56798339b5414b8da414dc0.tar.xz
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Redesign asset retrieval in the library.
Most assets now return a new class named `Asset`. This allows for the assets to be consistently saved via a `save` method instead of special casing for `Attachment`. `AppInfo` is no longer a namedtuple it is a fully documented dataclass, as well as having the state attached to it. Fixes #1997
Diffstat (limited to 'discord/state.py')
-rw-r--r--discord/state.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/discord/state.py b/discord/state.py
index 5614375a..ebde9ec0 100644
--- a/discord/state.py
+++ b/discord/state.py
@@ -402,7 +402,7 @@ class ConnectionState:
def parse_message_reaction_add(self, data):
emoji_data = data['emoji']
emoji_id = utils._get_as_snowflake(emoji_data, 'id')
- emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
+ emoji = PartialEmoji.with_state(self, animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
raw = RawReactionActionEvent(data, emoji)
self.dispatch('raw_reaction_add', raw)
@@ -428,7 +428,7 @@ class ConnectionState:
def parse_message_reaction_remove(self, data):
emoji_data = data['emoji']
emoji_id = utils._get_as_snowflake(emoji_data, 'id')
- emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
+ emoji = PartialEmoji.with_state(self, animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name'])
raw = RawReactionActionEvent(data, emoji)
self.dispatch('raw_reaction_remove', raw)