From be227ebcf0c8bad6b56798339b5414b8da414dc0 Mon Sep 17 00:00:00 2001 From: NCPlayz Date: Thu, 21 Mar 2019 19:59:58 +0000 Subject: Redesign asset retrieval in the library. Most assets now return a new class named `Asset`. This allows for the assets to be consistently saved via a `save` method instead of special casing for `Attachment`. `AppInfo` is no longer a namedtuple it is a fully documented dataclass, as well as having the state attached to it. Fixes #1997 --- discord/state.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'discord/state.py') diff --git a/discord/state.py b/discord/state.py index 5614375a..ebde9ec0 100644 --- a/discord/state.py +++ b/discord/state.py @@ -402,7 +402,7 @@ class ConnectionState: def parse_message_reaction_add(self, data): emoji_data = data['emoji'] emoji_id = utils._get_as_snowflake(emoji_data, 'id') - emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name']) + emoji = PartialEmoji.with_state(self, animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name']) raw = RawReactionActionEvent(data, emoji) self.dispatch('raw_reaction_add', raw) @@ -428,7 +428,7 @@ class ConnectionState: def parse_message_reaction_remove(self, data): emoji_data = data['emoji'] emoji_id = utils._get_as_snowflake(emoji_data, 'id') - emoji = PartialEmoji(animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name']) + emoji = PartialEmoji.with_state(self, animated=emoji_data['animated'], id=emoji_id, name=emoji_data['name']) raw = RawReactionActionEvent(data, emoji) self.dispatch('raw_reaction_remove', raw) -- cgit v1.2.3