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authorZeyla Hellyer <[email protected]>2017-10-22 18:01:42 -0700
committerZeyla Hellyer <[email protected]>2017-10-22 18:01:42 -0700
commitb328b3e09b0095abb54530dc4d50db6b4e3e1779 (patch)
tree9af675bd9a608205dd2c29975038822327601a22 /src/client/event_handler.rs
parentRemove setting of the afk field in shards (diff)
downloadserenity-b328b3e09b0095abb54530dc4d50db6b4e3e1779.tar.xz
serenity-b328b3e09b0095abb54530dc4d50db6b4e3e1779.zip
Remove `on_` prefix to EventHandler tymethods
It was voted that the `on_` prefix is unnecessary, so these have been dropped.
Diffstat (limited to 'src/client/event_handler.rs')
-rw-r--r--src/client/event_handler.rs102
1 files changed, 51 insertions, 51 deletions
diff --git a/src/client/event_handler.rs b/src/client/event_handler.rs
index 0c618c2..5c2f131 100644
--- a/src/client/event_handler.rs
+++ b/src/client/event_handler.rs
@@ -8,73 +8,73 @@ use model::*;
pub trait EventHandler {
#[cfg(feature = "cache")]
- fn on_cached(&self, _: Context, _: Vec<GuildId>) {}
- fn on_channel_create(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
- fn on_category_create(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
- fn on_category_delete(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
- fn on_private_channel_create(&self, _: Context, _: Arc<RwLock<PrivateChannel>>) {}
- fn on_channel_delete(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
- fn on_channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {}
- fn on_channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {}
- fn on_channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {}
+ fn cached(&self, _: Context, _: Vec<GuildId>) {}
+ fn channel_create(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
+ fn category_create(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
+ fn category_delete(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
+ fn private_channel_create(&self, _: Context, _: Arc<RwLock<PrivateChannel>>) {}
+ fn channel_delete(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
+ fn channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {}
+ fn channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {}
+ fn channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {}
#[cfg(feature = "cache")]
- fn on_channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {}
+ fn channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {}
#[cfg(not(feature = "cache"))]
- fn on_channel_update(&self, _: Context, _: Channel) {}
- fn on_guild_ban_addition(&self, _: Context, _: GuildId, _: User) {}
- fn on_guild_ban_removal(&self, _: Context, _: GuildId, _: User) {}
+ fn channel_update(&self, _: Context, _: Channel) {}
+ fn guild_ban_addition(&self, _: Context, _: GuildId, _: User) {}
+ fn guild_ban_removal(&self, _: Context, _: GuildId, _: User) {}
#[cfg(feature = "cache")]
- fn on_guild_create(&self, _: Context, _: Guild, _: bool) {}
+ fn guild_create(&self, _: Context, _: Guild, _: bool) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_create(&self, _: Context, _: Guild) {}
+ fn guild_create(&self, _: Context, _: Guild) {}
#[cfg(feature = "cache")]
- fn on_guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {}
+ fn guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_delete(&self, _: Context, _: PartialGuild) {}
- fn on_guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {}
- fn on_guild_integrations_update(&self, _: Context, _: GuildId) {}
- fn on_guild_member_addition(&self, _: Context, _: GuildId, _: Member) {}
+ fn guild_delete(&self, _: Context, _: PartialGuild) {}
+ fn guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {}
+ fn guild_integrations_update(&self, _: Context, _: GuildId) {}
+ fn guild_member_addition(&self, _: Context, _: GuildId, _: Member) {}
#[cfg(feature = "cache")]
- fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {}
+ fn guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User) {}
+ fn guild_member_removal(&self, _: Context, _: GuildId, _: User) {}
#[cfg(feature = "cache")]
- fn on_guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {}
+ fn guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {}
- fn on_guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {}
- fn on_guild_role_create(&self, _: Context, _: GuildId, _: Role) {}
+ fn guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {}
+ fn guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {}
+ fn guild_role_create(&self, _: Context, _: GuildId, _: Role) {}
#[cfg(feature = "cache")]
- fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {}
+ fn guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {}
+ fn guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {}
#[cfg(feature = "cache")]
- fn on_guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {}
+ fn guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_role_update(&self, _: Context, _: GuildId, _: Role) {}
- fn on_guild_unavailable(&self, _: Context, _: GuildId) {}
+ fn guild_role_update(&self, _: Context, _: GuildId, _: Role) {}
+ fn guild_unavailable(&self, _: Context, _: GuildId) {}
#[cfg(feature = "cache")]
- fn on_guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {}
+ fn guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_update(&self, _: Context, _: PartialGuild) {}
- fn on_message(&self, _: Context, _: Message) {}
- fn on_message_delete(&self, _: Context, _: ChannelId, _: MessageId) {}
- fn on_message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {}
- fn on_reaction_add(&self, _: Context, _: Reaction) {}
- fn on_reaction_remove(&self, _: Context, _: Reaction) {}
- fn on_reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {}
- fn on_message_update(&self, _: Context, _: MessageUpdateEvent) {}
- fn on_presence_replace(&self, _: Context, _: Vec<Presence>) {}
- fn on_presence_update(&self, _: Context, _: PresenceUpdateEvent) {}
- fn on_ready(&self, _: Context, _: Ready) {}
- fn on_resume(&self, _: Context, _: ResumedEvent) {}
- fn on_typing_start(&self, _: Context, _: TypingStartEvent) {}
- fn on_unknown(&self, _: Context, _: String, _: Value) {}
+ fn guild_update(&self, _: Context, _: PartialGuild) {}
+ fn message(&self, _: Context, _: Message) {}
+ fn message_delete(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {}
+ fn reaction_add(&self, _: Context, _: Reaction) {}
+ fn reaction_remove(&self, _: Context, _: Reaction) {}
+ fn reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn message_update(&self, _: Context, _: MessageUpdateEvent) {}
+ fn presence_replace(&self, _: Context, _: Vec<Presence>) {}
+ fn presence_update(&self, _: Context, _: PresenceUpdateEvent) {}
+ fn ready(&self, _: Context, _: Ready) {}
+ fn resume(&self, _: Context, _: ResumedEvent) {}
+ fn typing_start(&self, _: Context, _: TypingStartEvent) {}
+ fn unknown(&self, _: Context, _: String, _: Value) {}
#[cfg(feature = "cache")]
- fn on_user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {}
+ fn user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {}
#[cfg(not(feature = "cache"))]
- fn on_user_update(&self, _: Context, _: CurrentUser) {}
- fn on_voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {}
- fn on_voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {}
- fn on_webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {}
+ fn user_update(&self, _: Context, _: CurrentUser) {}
+ fn voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {}
+ fn voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {}
+ fn webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {}
}