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authorZeyla Hellyer <[email protected]>2017-10-22 18:01:42 -0700
committerZeyla Hellyer <[email protected]>2017-10-22 18:01:42 -0700
commitb328b3e09b0095abb54530dc4d50db6b4e3e1779 (patch)
tree9af675bd9a608205dd2c29975038822327601a22 /src/client
parentRemove setting of the afk field in shards (diff)
downloadserenity-b328b3e09b0095abb54530dc4d50db6b4e3e1779.tar.xz
serenity-b328b3e09b0095abb54530dc4d50db6b4e3e1779.zip
Remove `on_` prefix to EventHandler tymethods
It was voted that the `on_` prefix is unnecessary, so these have been dropped.
Diffstat (limited to 'src/client')
-rw-r--r--src/client/context.rs20
-rw-r--r--src/client/dispatch.rs104
-rw-r--r--src/client/event_handler.rs102
3 files changed, 113 insertions, 113 deletions
diff --git a/src/client/context.rs b/src/client/context.rs
index e27c134..261c8ff 100644
--- a/src/client/context.rs
+++ b/src/client/context.rs
@@ -71,7 +71,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_message(&self, ctx: Context, msg: Message) {
+ /// fn message(&self, ctx: Context, msg: Message) {
/// if msg.content == "!changename" {
/// ctx.edit_profile(|e| e.username("Edward Elric"));
/// }
@@ -122,7 +122,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_message(&self, ctx: Context, msg: Message) {
+ /// fn message(&self, ctx: Context, msg: Message) {
/// if msg.content == "!online" {
/// ctx.online();
/// }
@@ -151,7 +151,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_message(&self, ctx: Context, msg: Message) {
+ /// fn message(&self, ctx: Context, msg: Message) {
/// if msg.content == "!idle" {
/// ctx.idle();
/// }
@@ -180,7 +180,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_message(&self, ctx: Context, msg: Message) {
+ /// fn message(&self, ctx: Context, msg: Message) {
/// if msg.content == "!dnd" {
/// ctx.dnd();
/// }
@@ -210,7 +210,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_ready(&self, ctx: Context, _: Ready) {
+ /// fn ready(&self, ctx: Context, _: Ready) {
/// ctx.invisible();
/// }
/// }
@@ -241,7 +241,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_resume(&self, ctx: Context, _: ResumedEvent) {
+ /// fn resume(&self, ctx: Context, _: ResumedEvent) {
/// ctx.reset_presence();
/// }
/// }
@@ -272,7 +272,7 @@ impl Context {
///
/// struct Handler;
/// impl EventHandler for Handler {
- /// fn on_message(&self, ctx: Context, msg: Message) {
+ /// fn message(&self, ctx: Context, msg: Message) {
/// let args = msg.content.splitn(2, ' ').collect::<Vec<&str>>();
///
/// if args.len() < 2 || *unsafe { args.get_unchecked(0) } != "~setgame" {
@@ -312,7 +312,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_ready(&self, ctx: Context, _: Ready) {
+ /// fn ready(&self, ctx: Context, _: Ready) {
/// ctx.set_game_name("test");
/// }
/// }
@@ -351,7 +351,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_ready(&self, ctx: Context, _: Ready) {
+ /// fn ready(&self, ctx: Context, _: Ready) {
/// use serenity::model::OnlineStatus;
///
/// ctx.set_presence(None, OnlineStatus::Idle);
@@ -370,7 +370,7 @@ impl Context {
/// struct Handler;
///
/// impl EventHandler for Handler {
- /// fn on_ready(&self, context: Context, _: Ready) {
+ /// fn ready(&self, context: Context, _: Ready) {
/// use serenity::model::{Game, OnlineStatus};
///
/// let game = Game::playing("Heroes of the Storm");
diff --git a/src/client/dispatch.rs b/src/client/dispatch.rs
index c296b70..827875e 100644
--- a/src/client/dispatch.rs
+++ b/src/client/dispatch.rs
@@ -87,7 +87,7 @@ fn dispatch_message<H>(
message.transform_content();
}
- event_handler.on_message(context, message);
+ event_handler.message(context, message);
}
#[allow(cyclomatic_complexity, unused_assignments, unused_mut)]
@@ -120,14 +120,14 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
// So in short, only exists to reduce unnecessary clutter.
match event.channel {
Channel::Private(channel) => {
- event_handler.on_private_channel_create(context, channel);
+ event_handler.private_channel_create(context, channel);
},
Channel::Group(_) => {},
Channel::Guild(channel) => {
- event_handler.on_channel_create(context, channel);
+ event_handler.channel_create(context, channel);
},
Channel::Category(channel) => {
- event_handler.on_category_create(context, channel);
+ event_handler.category_create(context, channel);
},
}
},
@@ -139,31 +139,31 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
match event.channel {
Channel::Private(_) | Channel::Group(_) => {},
Channel::Guild(channel) => {
- event_handler.on_channel_delete(context, channel);
+ event_handler.channel_delete(context, channel);
},
Channel::Category(channel) => {
- event_handler.on_category_delete(context, channel);
+ event_handler.category_delete(context, channel);
},
}
},
Event::ChannelPinsUpdate(mut event) => {
let context = context(conn, data);
- event_handler.on_channel_pins_update(context, event);
+ event_handler.channel_pins_update(context, event);
},
Event::ChannelRecipientAdd(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_channel_recipient_addition(context, event.channel_id, event.user);
+ event_handler.channel_recipient_addition(context, event.channel_id, event.user);
},
Event::ChannelRecipientRemove(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_channel_recipient_removal(context, event.channel_id, event.user);
+ event_handler.channel_recipient_removal(context, event.channel_id, event.user);
},
Event::ChannelUpdate(mut event) => {
update!(event);
@@ -172,20 +172,20 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
feature_cache! {{
let before = CACHE.read().channel(event.channel.id());
- event_handler.on_channel_update(context, before, event.channel);
+ event_handler.channel_update(context, before, event.channel);
} else {
- event_handler.on_channel_update(context, event.channel);
+ event_handler.channel_update(context, event.channel);
}}
},
Event::GuildBanAdd(mut event) => {
let context = context(conn, data);
- event_handler.on_guild_ban_addition(context, event.guild_id, event.user);
+ event_handler.guild_ban_addition(context, event.guild_id, event.user);
},
Event::GuildBanRemove(mut event) => {
let context = context(conn, data);
- event_handler.on_guild_ban_removal(context, event.guild_id, event.user);
+ event_handler.guild_ban_removal(context, event.guild_id, event.user);
},
Event::GuildCreate(mut event) => {
#[cfg(feature = "cache")]
@@ -212,16 +212,16 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
.map(|(&id, _)| id)
.collect::<Vec<GuildId>>();
- event_handler.on_cached(context, guild_amount);
+ event_handler.cached(context, guild_amount);
}
}
let context = context(conn, data);
feature_cache! {{
- event_handler.on_guild_create(context, event.guild, _is_new);
+ event_handler.guild_create(context, event.guild, _is_new);
} else {
- event_handler.on_guild_create(context, event.guild);
+ event_handler.guild_create(context, event.guild);
}}
},
Event::GuildDelete(mut event) => {
@@ -229,9 +229,9 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
let context = context(conn, data);
feature_cache! {{
- event_handler.on_guild_delete(context, event.guild, _full);
+ event_handler.guild_delete(context, event.guild, _full);
} else {
- event_handler.on_guild_delete(context, event.guild);
+ event_handler.guild_delete(context, event.guild);
}}
},
Event::GuildEmojisUpdate(mut event) => {
@@ -239,28 +239,28 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
let context = context(conn, data);
- event_handler.on_guild_emojis_update(context, event.guild_id, event.emojis);
+ event_handler.guild_emojis_update(context, event.guild_id, event.emojis);
},
Event::GuildIntegrationsUpdate(mut event) => {
let context = context(conn, data);
- event_handler.on_guild_integrations_update(context, event.guild_id);
+ event_handler.guild_integrations_update(context, event.guild_id);
},
Event::GuildMemberAdd(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_guild_member_addition(context, event.guild_id, event.member);
+ event_handler.guild_member_addition(context, event.guild_id, event.member);
},
Event::GuildMemberRemove(mut event) => {
let _member = update!(event);
let context = context(conn, data);
feature_cache! {{
- event_handler.on_guild_member_removal(context, event.guild_id, event.user, _member);
+ event_handler.guild_member_removal(context, event.guild_id, event.user, _member);
} else {
- event_handler.on_guild_member_removal(context, event.guild_id, event.user);
+ event_handler.guild_member_removal(context, event.guild_id, event.user);
}}
},
Event::GuildMemberUpdate(mut event) => {
@@ -276,9 +276,9 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
.unwrap()
.clone();
- event_handler.on_guild_member_update(context, _before, after);
+ event_handler.guild_member_update(context, _before, after);
} else {
- event_handler.on_guild_member_update(context, event);
+ event_handler.guild_member_update(context, event);
}}
},
Event::GuildMembersChunk(mut event) => {
@@ -286,23 +286,23 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
let context = context(conn, data);
- event_handler.on_guild_members_chunk(context, event.guild_id, event.members);
+ event_handler.guild_members_chunk(context, event.guild_id, event.members);
},
Event::GuildRoleCreate(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_guild_role_create(context, event.guild_id, event.role);
+ event_handler.guild_role_create(context, event.guild_id, event.role);
},
Event::GuildRoleDelete(mut event) => {
let _role = update!(event);
let context = context(conn, data);
feature_cache! {{
- event_handler.on_guild_role_delete(context, event.guild_id, event.role_id, _role);
+ event_handler.guild_role_delete(context, event.guild_id, event.role_id, _role);
} else {
- event_handler.on_guild_role_delete(context, event.guild_id, event.role_id);
+ event_handler.guild_role_delete(context, event.guild_id, event.role_id);
}}
},
Event::GuildRoleUpdate(mut event) => {
@@ -310,9 +310,9 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
let context = context(conn, data);
feature_cache! {{
- event_handler.on_guild_role_update(context, event.guild_id, _before, event.role);
+ event_handler.guild_role_update(context, event.guild_id, _before, event.role);
} else {
- event_handler.on_guild_role_update(context, event.guild_id, event.role);
+ event_handler.guild_role_update(context, event.guild_id, event.role);
}}
},
Event::GuildUnavailable(mut event) => {
@@ -320,7 +320,7 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
let context = context(conn, data);
- event_handler.on_guild_unavailable(context, event.guild_id);
+ event_handler.guild_unavailable(context, event.guild_id);
},
Event::GuildUpdate(mut event) => {
update!(event);
@@ -333,9 +333,9 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
.get(&event.guild.id)
.cloned();
- event_handler.on_guild_update(context, before, event.guild);
+ event_handler.guild_update(context, before, event.guild);
} else {
- event_handler.on_guild_update(context, event.guild);
+ event_handler.guild_update(context, event.guild);
}}
},
// Already handled by the framework check macro
@@ -343,46 +343,46 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
Event::MessageDeleteBulk(mut event) => {
let context = context(conn, data);
- event_handler.on_message_delete_bulk(context, event.channel_id, event.ids);
+ event_handler.message_delete_bulk(context, event.channel_id, event.ids);
},
Event::MessageDelete(mut event) => {
let context = context(conn, data);
- event_handler.on_message_delete(context, event.channel_id, event.message_id);
+ event_handler.message_delete(context, event.channel_id, event.message_id);
},
Event::MessageUpdate(mut event) => {
let context = context(conn, data);
- event_handler.on_message_update(context, event);
+ event_handler.message_update(context, event);
},
Event::PresencesReplace(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_presence_replace(context, event.presences);
+ event_handler.presence_replace(context, event.presences);
},
Event::PresenceUpdate(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_presence_update(context, event);
+ event_handler.presence_update(context, event);
},
Event::ReactionAdd(mut event) => {
let context = context(conn, data);
- event_handler.on_reaction_add(context, event.reaction);
+ event_handler.reaction_add(context, event.reaction);
},
Event::ReactionRemove(mut event) => {
let context = context(conn, data);
- event_handler.on_reaction_remove(context, event.reaction);
+ event_handler.reaction_remove(context, event.reaction);
},
Event::ReactionRemoveAll(mut event) => {
let context = context(conn, data);
- event_handler.on_reaction_remove_all(context, event.channel_id, event.message_id);
+ event_handler.reaction_remove_all(context, event.channel_id, event.message_id);
},
Event::Ready(mut event) => {
update!(event);
@@ -395,56 +395,56 @@ fn handle_event<H: EventHandler + 'static>(event: Event,
.map(move |_| {
let context = context(conn, data);
- event_handler.on_ready(context, event.ready);
+ event_handler.ready(context, event.ready);
});
} else {
let context = context(conn, data);
- event_handler.on_ready(context, event.ready);
+ event_handler.ready(context, event.ready);
}
}
},
Event::Resumed(mut event) => {
let context = context(conn, data);
- event_handler.on_resume(context, event);
+ event_handler.resume(context, event);
},
Event::TypingStart(mut event) => {
let context = context(conn, data);
- event_handler.on_typing_start(context, event);
+ event_handler.typing_start(context, event);
},
Event::Unknown(mut event) => {
let context = context(conn, data);
- event_handler.on_unknown(context, event.kind, event.value);
+ event_handler.unknown(context, event.kind, event.value);
},
Event::UserUpdate(mut event) => {
let _before = update!(event);
let context = context(conn, data);
feature_cache! {{
- event_handler.on_user_update(context, _before.unwrap(), event.current_user);
+ event_handler.user_update(context, _before.unwrap(), event.current_user);
} else {
- event_handler.on_user_update(context, event.current_user);
+ event_handler.user_update(context, event.current_user);
}}
},
Event::VoiceServerUpdate(mut event) => {
let context = context(conn, data);
- event_handler.on_voice_server_update(context, event);
+ event_handler.voice_server_update(context, event);
},
Event::VoiceStateUpdate(mut event) => {
update!(event);
let context = context(conn, data);
- event_handler.on_voice_state_update(context, event.guild_id, event.voice_state);
+ event_handler.voice_state_update(context, event.guild_id, event.voice_state);
},
Event::WebhookUpdate(mut event) => {
let context = context(conn, data);
- event_handler.on_webhook_update(context, event.guild_id, event.channel_id);
+ event_handler.webhook_update(context, event.guild_id, event.channel_id);
},
}
}
diff --git a/src/client/event_handler.rs b/src/client/event_handler.rs
index 0c618c2..5c2f131 100644
--- a/src/client/event_handler.rs
+++ b/src/client/event_handler.rs
@@ -8,73 +8,73 @@ use model::*;
pub trait EventHandler {
#[cfg(feature = "cache")]
- fn on_cached(&self, _: Context, _: Vec<GuildId>) {}
- fn on_channel_create(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
- fn on_category_create(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
- fn on_category_delete(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
- fn on_private_channel_create(&self, _: Context, _: Arc<RwLock<PrivateChannel>>) {}
- fn on_channel_delete(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
- fn on_channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {}
- fn on_channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {}
- fn on_channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {}
+ fn cached(&self, _: Context, _: Vec<GuildId>) {}
+ fn channel_create(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
+ fn category_create(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
+ fn category_delete(&self, _: Context, _: Arc<RwLock<ChannelCategory>>) {}
+ fn private_channel_create(&self, _: Context, _: Arc<RwLock<PrivateChannel>>) {}
+ fn channel_delete(&self, _: Context, _: Arc<RwLock<GuildChannel>>) {}
+ fn channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {}
+ fn channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {}
+ fn channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {}
#[cfg(feature = "cache")]
- fn on_channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {}
+ fn channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {}
#[cfg(not(feature = "cache"))]
- fn on_channel_update(&self, _: Context, _: Channel) {}
- fn on_guild_ban_addition(&self, _: Context, _: GuildId, _: User) {}
- fn on_guild_ban_removal(&self, _: Context, _: GuildId, _: User) {}
+ fn channel_update(&self, _: Context, _: Channel) {}
+ fn guild_ban_addition(&self, _: Context, _: GuildId, _: User) {}
+ fn guild_ban_removal(&self, _: Context, _: GuildId, _: User) {}
#[cfg(feature = "cache")]
- fn on_guild_create(&self, _: Context, _: Guild, _: bool) {}
+ fn guild_create(&self, _: Context, _: Guild, _: bool) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_create(&self, _: Context, _: Guild) {}
+ fn guild_create(&self, _: Context, _: Guild) {}
#[cfg(feature = "cache")]
- fn on_guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {}
+ fn guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_delete(&self, _: Context, _: PartialGuild) {}
- fn on_guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {}
- fn on_guild_integrations_update(&self, _: Context, _: GuildId) {}
- fn on_guild_member_addition(&self, _: Context, _: GuildId, _: Member) {}
+ fn guild_delete(&self, _: Context, _: PartialGuild) {}
+ fn guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {}
+ fn guild_integrations_update(&self, _: Context, _: GuildId) {}
+ fn guild_member_addition(&self, _: Context, _: GuildId, _: Member) {}
#[cfg(feature = "cache")]
- fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {}
+ fn guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User) {}
+ fn guild_member_removal(&self, _: Context, _: GuildId, _: User) {}
#[cfg(feature = "cache")]
- fn on_guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {}
+ fn guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {}
- fn on_guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {}
- fn on_guild_role_create(&self, _: Context, _: GuildId, _: Role) {}
+ fn guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {}
+ fn guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {}
+ fn guild_role_create(&self, _: Context, _: GuildId, _: Role) {}
#[cfg(feature = "cache")]
- fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {}
+ fn guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {}
+ fn guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {}
#[cfg(feature = "cache")]
- fn on_guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {}
+ fn guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_role_update(&self, _: Context, _: GuildId, _: Role) {}
- fn on_guild_unavailable(&self, _: Context, _: GuildId) {}
+ fn guild_role_update(&self, _: Context, _: GuildId, _: Role) {}
+ fn guild_unavailable(&self, _: Context, _: GuildId) {}
#[cfg(feature = "cache")]
- fn on_guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {}
+ fn guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {}
#[cfg(not(feature = "cache"))]
- fn on_guild_update(&self, _: Context, _: PartialGuild) {}
- fn on_message(&self, _: Context, _: Message) {}
- fn on_message_delete(&self, _: Context, _: ChannelId, _: MessageId) {}
- fn on_message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {}
- fn on_reaction_add(&self, _: Context, _: Reaction) {}
- fn on_reaction_remove(&self, _: Context, _: Reaction) {}
- fn on_reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {}
- fn on_message_update(&self, _: Context, _: MessageUpdateEvent) {}
- fn on_presence_replace(&self, _: Context, _: Vec<Presence>) {}
- fn on_presence_update(&self, _: Context, _: PresenceUpdateEvent) {}
- fn on_ready(&self, _: Context, _: Ready) {}
- fn on_resume(&self, _: Context, _: ResumedEvent) {}
- fn on_typing_start(&self, _: Context, _: TypingStartEvent) {}
- fn on_unknown(&self, _: Context, _: String, _: Value) {}
+ fn guild_update(&self, _: Context, _: PartialGuild) {}
+ fn message(&self, _: Context, _: Message) {}
+ fn message_delete(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {}
+ fn reaction_add(&self, _: Context, _: Reaction) {}
+ fn reaction_remove(&self, _: Context, _: Reaction) {}
+ fn reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn message_update(&self, _: Context, _: MessageUpdateEvent) {}
+ fn presence_replace(&self, _: Context, _: Vec<Presence>) {}
+ fn presence_update(&self, _: Context, _: PresenceUpdateEvent) {}
+ fn ready(&self, _: Context, _: Ready) {}
+ fn resume(&self, _: Context, _: ResumedEvent) {}
+ fn typing_start(&self, _: Context, _: TypingStartEvent) {}
+ fn unknown(&self, _: Context, _: String, _: Value) {}
#[cfg(feature = "cache")]
- fn on_user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {}
+ fn user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {}
#[cfg(not(feature = "cache"))]
- fn on_user_update(&self, _: Context, _: CurrentUser) {}
- fn on_voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {}
- fn on_voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {}
- fn on_webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {}
+ fn user_update(&self, _: Context, _: CurrentUser) {}
+ fn voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {}
+ fn voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {}
+ fn webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {}
}