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const { Command } = require('discord.js-commando');
const emoji = require('emoji-random');
module.exports = class RemoveVoice extends Command {
constructor(client) {
super(client, {
name: 'remove',
group: 'voice',
memberName: 'remove',
description: 'Removes a song from the current queue.',
guildOnly: true,
args: [
{
key: 'songNumber',
prompt: 'What song would you like to remove from the current queue?',
type: 'integer'
}
],
examples: ['uwu!remove 2'],
clientPermissions: ['SPEAK', 'CONNECT', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
});
}
run(msg, { songNumber }) {
if (songNumber < 1 && songNumber >= msg.guild.musicData.queue.length) {
return msg.reply('Please enter a valid song. ' + emoji.random());
}
var voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.reply('Please join a channel and try again. ' + emoji.random());
if (
typeof msg.guild.musicData.songDispatcher == 'undefined' ||
msg.guild.musicData.songDispatcher == null
) {
return msg.reply('There isn\'t any audio playing right now. ' + emoji.random());
}
msg.guild.musicData.queue.splice(songNumber - 1, 1);
return msg.say(`Removed song **#${songNumber}** from current queue. ` + emoji.random());
}
};
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