const { Command } = require('discord.js-commando'); const emoji = require('emoji-random'); module.exports = class RemoveVoice extends Command { constructor(client) { super(client, { name: 'remove', group: 'voice', memberName: 'remove', description: 'Removes a song from the current queue.', guildOnly: true, args: [ { key: 'songNumber', prompt: 'What song would you like to remove from the current queue?', type: 'integer' } ], examples: ['uwu!remove 2'], clientPermissions: ['SPEAK', 'CONNECT', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY'], userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'], }); } run(msg, { songNumber }) { if (songNumber < 1 && songNumber >= msg.guild.musicData.queue.length) { return msg.reply('Please enter a valid song. ' + emoji.random()); } var voiceChannel = msg.member.voice.channel; if (!voiceChannel) return msg.reply('Please join a channel and try again. ' + emoji.random()); if ( typeof msg.guild.musicData.songDispatcher == 'undefined' || msg.guild.musicData.songDispatcher == null ) { return msg.reply('There isn\'t any audio playing right now. ' + emoji.random()); } msg.guild.musicData.queue.splice(songNumber - 1, 1); return msg.say(`Removed song **#${songNumber}** from current queue. ` + emoji.random()); } };