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const { Command } = require('discord.js-commando');
const emoji = require('emoji-random');
module.exports = class JoinVoice extends Command {
constructor(client) {
super(client, {
name: 'join',
group: 'voice',
memberName: 'join',
description: 'Joins your current voice channel.',
throttling: {
usages: 2,
duration: 5
},
guildOnly: true,
examples: ['uwu!join'],
clientPermissions: ['SPEAK', 'CONNECT', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
});
}
run(msg) {
if (msg.guild.musicData.isPlaying == false && msg.member.voice.channel) {
msg.member.voice.channel.join();
msg.reply('Succesfully joined voice channel. ' + emoji.random());
} else if (msg.guild.musicData.isPlaying == false) {
msg.reply('I\'m already in voice channel. ' + emoji.random());
} else if (!msg.member.voice.channel) {
msg.reply('Please join a channel and try again. ' + emoji.random());
}
}
};
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