const { Command } = require('discord.js-commando'); const emoji = require('emoji-random'); module.exports = class JoinVoice extends Command { constructor(client) { super(client, { name: 'join', group: 'voice', memberName: 'join', description: 'Joins your current voice channel.', throttling: { usages: 2, duration: 5 }, guildOnly: true, examples: ['uwu!join'], clientPermissions: ['SPEAK', 'CONNECT', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY'], userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'], }); } run(msg) { if (msg.guild.musicData.isPlaying == false && msg.member.voice.channel) { msg.member.voice.channel.join(); msg.reply('Succesfully joined voice channel. ' + emoji.random()); } else if (msg.guild.musicData.isPlaying == false) { msg.reply('I\'m already in voice channel. ' + emoji.random()); } else if (!msg.member.voice.channel) { msg.reply('Please join a channel and try again. ' + emoji.random()); } } };