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-rw-r--r--src/commands/voice/volume.js45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/commands/voice/volume.js b/src/commands/voice/volume.js
new file mode 100644
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--- /dev/null
+++ b/src/commands/voice/volume.js
@@ -0,0 +1,45 @@
+const { Command } = require('discord.js-commando');
+const emoji = require('emoji-random');
+
+module.exports = class VolumeVoice extends Command {
+ constructor(client) {
+ super(client, {
+ name: 'volume',
+ aliases: ['vol'],
+ group: 'voice',
+ memberName: 'volume',
+ description: 'Changes volume of any currentaly playing audio.',
+ guildOnly: true,
+ args: [
+ {
+ key: 'wantedVol',
+ prompt: 'What would volume you like? (1 to 200)',
+ type: 'integer',
+ validate: wantedVol => wantedVol >= 1 && wantedVol <= 200
+ }
+ ],
+ examples: [
+ 'uwu!volume 20',
+ 'uwu!vol 50'
+ ],
+ clientPermissions: ['SPEAK', 'CONNECT', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
+ userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
+ });
+ }
+ run(msg, { wantedVol }) {
+ var voiceChannel = msg.member.voice.channel;
+ if (!voiceChannel) return msg.reply('Please join a channel and try again. ' + emoji.random());
+
+ if (
+ typeof msg.guild.musicData.songDispatcher == 'undefined' ||
+ msg.guild.musicData.songDispatcher == null
+ ) {
+ return msg.reply('There isn\'t any audio playing right now. ' + emoji.random());
+ }
+
+ const volume = wantedVol / 100;
+ msg.guild.musicData.volume = volume;
+ msg.guild.musicData.songDispatcher.setVolume(volume);
+ msg.reply(`Volume is now: **${wantedVol}%**. ` + emoji.random());
+ }
+}; \ No newline at end of file