| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Removed nvsf_ prefix from all shader variables. | Jason Maskell | 2016-08-01 | 8 | -59/+187 |
| * | Had some compilation issues without previously generated code, fixed now. | Jason Maskell | 2016-07-25 | 1 | -1/+1 |
| * | Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoi... | Jason Maskell | 2016-05-16 | 10 | -667/+7 |
| * | Restructuring starts. Got some initial CMake problems sorted. Need to extend. | Jason Maskell | 2016-05-12 | 3 | -5/+5 |
| * | Initial commit with PS4 and XBone stuff trimmed. | Jason Maskell | 2016-05-09 | 18 | -0/+1329 |