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* Removed nvsf_ prefix from all shader variables.Jason Maskell2016-08-011-110/+110
* Added support for RFC 104, the logging interface: https://docs.google.com/doc...Jason Maskell2016-05-311-6/+7
* Excised D3D9 and 10 support from library.Jason Maskell2016-05-251-1470/+2
* D3D11 test is compiling and running with a rendering error (ocean is grey and...Jason Maskell2016-05-191-137/+131
* Initial commit with PS4 and XBone stuff trimmed.Jason Maskell2016-05-091-0/+5168