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* Removed nvsf_ prefix from all shader variables.Jason Maskell2016-08-011-1/+1
* Had some compilation issues without previously generated code, fixed now.Jason Maskell2016-07-251-1/+1
* Excised D3D9 and 10 support from library.Jason Maskell2016-05-251-36/+1
* Initial commit with PS4 and XBone stuff trimmed.Jason Maskell2016-05-091-0/+824