| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Removed nvsf_ prefix from all shader variables. | Jason Maskell | 2016-08-01 | 1 | -1/+1 |
| * | Had some compilation issues without previously generated code, fixed now. | Jason Maskell | 2016-07-25 | 1 | -1/+1 |
| * | Excised D3D9 and 10 support from library. | Jason Maskell | 2016-05-25 | 1 | -36/+1 |
| * | Initial commit with PS4 and XBone stuff trimmed. | Jason Maskell | 2016-05-09 | 1 | -0/+824 |