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* Remove CUDA Toolkit dependencyHEADmasterNRD_like_APIsabdulajees2017-02-154-13/+13
* Removed nvsf_ prefix from all shader variables.Jason Maskell2016-08-011-4/+14
* Don't need FindDirectX anymore, so deleted it and modified the cmake files.Jason Maskell2016-07-283-6/+6
* Added Packman support - now the GenerateProjects.bat uses Packman to pull dep...Jason Maskell2016-07-264-10/+6
* Had some compilation issues without previously generated code, fixed now.Jason Maskell2016-07-253-16/+21
* Renamed Logger.h to GFSDK_Logger.h since it's a shared header.Jason Maskell2016-05-313-2/+144
* Added support for RFC 104, the logging interface: https://docs.google.com/doc...Jason Maskell2016-05-313-2/+15
* Added OpenGL sample - compiles and runs but doesn't work.Jason Maskell2016-05-232-3/+143
* Moved media to a more central location.Jason Maskell2016-05-232-5/+5
* D3D11 test is compiling and running with a rendering error (ocean is grey and...Jason Maskell2016-05-192-12/+183
* Added the ability to specify the "media" directory for the test project.Jason Maskell2016-05-161-2/+2
* Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoi...Jason Maskell2016-05-162-9/+192
* Project now compiles with Cmake.Jason Maskell2016-05-121-12/+73
* Restructuring starts. Got some initial CMake problems sorted. Need to extend.Jason Maskell2016-05-121-0/+232