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authorsabdulajees <[email protected]>2017-02-15 22:28:24 -0600
committersabdulajees <[email protected]>2017-02-15 22:28:24 -0600
commitbcb9fac9a618b36e29757996b7df93404075dfd3 (patch)
tree42f54f9e45e4ac8bb9cad2b1221197b499d4e0ca /compiler/cmake
parentRemoving commented out script code (diff)
downloadwaveworks_archive-NRD_like_API.tar.xz
waveworks_archive-NRD_like_API.zip
Remove CUDA Toolkit dependencyHEADmasterNRD_like_API
Diffstat (limited to 'compiler/cmake')
-rw-r--r--compiler/cmake/NvWaveWorks.cmake20
-rw-r--r--compiler/cmake/ServerApp.cmake2
-rw-r--r--compiler/cmake/sample_d3d11.cmake2
-rw-r--r--compiler/cmake/test_d3d11.cmake2
4 files changed, 13 insertions, 13 deletions
diff --git a/compiler/cmake/NvWaveWorks.cmake b/compiler/cmake/NvWaveWorks.cmake
index 79982df..e4a1cd6 100644
--- a/compiler/cmake/NvWaveWorks.cmake
+++ b/compiler/cmake/NvWaveWorks.cmake
@@ -2,7 +2,7 @@
# Build NvWaveWorks (PROJECT not SOLUTION)
#
-FIND_PACKAGE(CUDA REQUIRED)
+# FIND_PACKAGE(CUDA REQUIRED)
FIND_PACKAGE(FXC REQUIRED)
@@ -77,10 +77,10 @@ SET(CPP_FILES
${WW_SOURCE_DIR}/Entrypoints.cpp
${WW_SOURCE_DIR}/FFT_Simulation_CPU.cpp
- ${WW_SOURCE_DIR}/FFT_Simulation_CUDA.cpp
+ # ${WW_SOURCE_DIR}/FFT_Simulation_CUDA.cpp
${WW_SOURCE_DIR}/FFT_Simulation_DirectCompute.cpp
${WW_SOURCE_DIR}/FFT_Simulation_Manager_CPU.cpp
- ${WW_SOURCE_DIR}/FFT_Simulation_Manager_CUDA.cpp
+ # ${WW_SOURCE_DIR}/FFT_Simulation_Manager_CUDA.cpp
${WW_SOURCE_DIR}/FFT_Simulation_Manager_DirectCompute.cpp
${WW_SOURCE_DIR}/GFX_Timer.cpp
@@ -98,11 +98,11 @@ SET(H_FILES
${WW_SOURCE_DIR}/FFT_API_Support.h
${WW_SOURCE_DIR}/FFT_Simulation.h
${WW_SOURCE_DIR}/FFT_Simulation_CPU_impl.h
- ${WW_SOURCE_DIR}/FFT_Simulation_CUDA_impl.h
+ # ${WW_SOURCE_DIR}/FFT_Simulation_CUDA_impl.h
${WW_SOURCE_DIR}/FFT_Simulation_DirectCompute_impl.h
${WW_SOURCE_DIR}/FFT_Simulation_Manager.h
${WW_SOURCE_DIR}/FFT_Simulation_Manager_CPU_impl.h
- ${WW_SOURCE_DIR}/FFT_Simulation_Manager_CUDA_impl.h
+ # ${WW_SOURCE_DIR}/FFT_Simulation_Manager_CUDA_impl.h
${WW_SOURCE_DIR}/FFT_Simulation_Manager_DirectCompute_impl.h
${WW_SOURCE_DIR}/Float16_Util.h
${WW_SOURCE_DIR}/GFX_Timer_impl.h
@@ -136,9 +136,9 @@ SET(HLSL_FILES
${WW_SOURCE_DIR}/FFT_Simulation_DirectCompute_shader.hlsl
)
-SET(CUDA_FILES
- ${WW_SOURCE_DIR}/FFT_Simulation_CUDA_kernel.cu
-)
+# SET(CUDA_FILES
+ # ${WW_SOURCE_DIR}/FFT_Simulation_CUDA_kernel.cu
+# )
SET(FX_FILES
${SHADER_SRC_DIR}/CalcGradient.fx
@@ -257,7 +257,7 @@ SOURCE_GROUP("fx" FILES ${FX_FILES})
TARGET_INCLUDE_DIRECTORIES(WaveWorks
PRIVATE ${WW_PLATFORM_INCLUDES}
- PRIVATE ${CUDA_INCLUDE_DIRS}
+ # PRIVATE ${CUDA_INCLUDE_DIRS}
PRIVATE ${GEN_SRC_DIR}
PRIVATE ${COMMON_SOURCE_DIR}
@@ -277,7 +277,7 @@ TARGET_COMPILE_DEFINITIONS(WaveWorks
IF(TARGET_BUILD_PLATFORM STREQUAL "Windows")
# Add linked libraries
- TARGET_LINK_LIBRARIES(WaveWorks PUBLIC ${CUDA_LIBRARIES} dxguid.lib )
+ TARGET_LINK_LIBRARIES(WaveWorks PUBLIC dxguid.lib )
IF(CMAKE_CL_64)
SET(LIBPATH_SUFFIX "win64")
diff --git a/compiler/cmake/ServerApp.cmake b/compiler/cmake/ServerApp.cmake
index 866fd0d..c88db77 100644
--- a/compiler/cmake/ServerApp.cmake
+++ b/compiler/cmake/ServerApp.cmake
@@ -115,7 +115,7 @@ TARGET_COMPILE_DEFINITIONS(ServerApp
IF(TARGET_BUILD_PLATFORM STREQUAL "Windows")
# Add linked libraries
- TARGET_LINK_LIBRARIES(ServerApp PUBLIC WaveWorks Ws2_32.lib comctl32.lib ${CUDA_LIBRARIES})
+ TARGET_LINK_LIBRARIES(ServerApp PUBLIC WaveWorks Ws2_32.lib comctl32.lib)
IF(CMAKE_CL_64)
SET(LIBPATH_SUFFIX "win64")
diff --git a/compiler/cmake/sample_d3d11.cmake b/compiler/cmake/sample_d3d11.cmake
index b9ebb9d..22ef0ea 100644
--- a/compiler/cmake/sample_d3d11.cmake
+++ b/compiler/cmake/sample_d3d11.cmake
@@ -149,7 +149,7 @@ TARGET_COMPILE_DEFINITIONS(SampleD3D11
IF(TARGET_BUILD_PLATFORM STREQUAL "Windows")
# Add linked libraries
- TARGET_LINK_LIBRARIES(SampleD3D11 PUBLIC WaveWorks Ws2_32.lib comctl32.lib Usp10.lib ${CUDA_LIBRARIES} dxguid.lib d3d11.lib ${DXUT_LIBRARIES} ${FX11_LIBRARIES} ${DXTK_LIBRARIES})
+ TARGET_LINK_LIBRARIES(SampleD3D11 PUBLIC WaveWorks Ws2_32.lib comctl32.lib Usp10.lib dxguid.lib d3d11.lib ${DXUT_LIBRARIES} ${FX11_LIBRARIES} ${DXTK_LIBRARIES})
IF(CMAKE_CL_64)
SET(LIBPATH_SUFFIX "win64")
diff --git a/compiler/cmake/test_d3d11.cmake b/compiler/cmake/test_d3d11.cmake
index 78f2470..5ca904d 100644
--- a/compiler/cmake/test_d3d11.cmake
+++ b/compiler/cmake/test_d3d11.cmake
@@ -159,7 +159,7 @@ TARGET_COMPILE_DEFINITIONS(TestD3D11
IF(TARGET_BUILD_PLATFORM STREQUAL "Windows")
# Add linked libraries
- TARGET_LINK_LIBRARIES(TestD3D11 PUBLIC WaveWorks Ws2_32.lib comctl32.lib Usp10.lib ${CUDA_LIBRARIES} dxguid.lib d3d11.lib ${DXUT_LIBRARIES} ${FX11_LIBRARIES} ${DXTK_LIBRARIES})
+ TARGET_LINK_LIBRARIES(TestD3D11 PUBLIC WaveWorks Ws2_32.lib comctl32.lib Usp10.lib dxguid.lib d3d11.lib ${DXUT_LIBRARIES} ${FX11_LIBRARIES} ${DXTK_LIBRARIES})
IF(CMAKE_CL_64)
SET(LIBPATH_SUFFIX "win64")