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path: root/src/generated/Quadtree_SM5_sig.h
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Diffstat (limited to 'src/generated/Quadtree_SM5_sig.h')
-rw-r--r--src/generated/Quadtree_SM5_sig.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/generated/Quadtree_SM5_sig.h b/src/generated/Quadtree_SM5_sig.h
deleted file mode 100644
index 185a11e..0000000
--- a/src/generated/Quadtree_SM5_sig.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#if 0
-//
-// Generated by Microsoft (R) D3D Shader Disassembler
-//
-//
-// Input signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------- ------
-// POSITION 0 xyzw 0 NONE float xyzw
-//
-//
-// Output signature:
-//
-// Name Index Mask Register SysValue Format Used
-// -------------------- ----- ------ -------- -------- ------- ------
-// SV_Position 0 xyzw 0 POS float xyzw
-//
-vs_5_0
-dcl_globalFlags refactoringAllowed
-dcl_input v0.xyzw
-dcl_output_siv o0.xyzw, position
-mov o0.xyzw, v0.xyzw
-ret
-// Approximately 0 instruction slots used
-#endif
-
-const BYTE g_GFSDK_WAVEWORKS_VERTEX_INPUT_Sig[] =
-{
- 68, 88, 66, 67, 53, 192,
- 8, 24, 97, 223, 48, 192,
- 236, 66, 223, 132, 46, 54,
- 142, 252, 1, 0, 0, 0,
- 220, 0, 0, 0, 3, 0,
- 0, 0, 44, 0, 0, 0,
- 96, 0, 0, 0, 148, 0,
- 0, 0, 73, 83, 71, 78,
- 44, 0, 0, 0, 1, 0,
- 0, 0, 8, 0, 0, 0,
- 32, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 0, 0,
- 0, 0, 15, 15, 0, 0,
- 80, 79, 83, 73, 84, 73,
- 79, 78, 0, 171, 171, 171,
- 79, 83, 71, 78, 44, 0,
- 0, 0, 1, 0, 0, 0,
- 8, 0, 0, 0, 32, 0,
- 0, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 3, 0,
- 0, 0, 0, 0, 0, 0,
- 15, 0, 0, 0, 83, 86,
- 95, 80, 111, 115, 105, 116,
- 105, 111, 110, 0, 83, 72,
- 69, 88, 64, 0, 0, 0,
- 80, 0, 1, 0, 16, 0,
- 0, 0, 106, 8, 0, 1,
- 95, 0, 0, 3, 242, 16,
- 16, 0, 0, 0, 0, 0,
- 103, 0, 0, 4, 242, 32,
- 16, 0, 0, 0, 0, 0,
- 1, 0, 0, 0, 54, 0,
- 0, 5, 242, 32, 16, 0,
- 0, 0, 0, 0, 70, 30,
- 16, 0, 0, 0, 0, 0,
- 62, 0, 0, 1
-};