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authorJason Maskell <[email protected]>2016-05-25 16:03:19 +0200
committerJason Maskell <[email protected]>2016-05-25 16:03:19 +0200
commit77385b9689f3d626ab4582dceea140443e961985 (patch)
tree85d3c5014bd1734dae44be34329613b37fb50199 /sample
parentExcised D3D9 and 10 support from library. (diff)
downloadwaveworks_archive-77385b9689f3d626ab4582dceea140443e961985.tar.xz
waveworks_archive-77385b9689f3d626ab4582dceea140443e961985.zip
Added path to opengl media search path. Removed commented out code left over from old DXUT in d3d11 test.
Diffstat (limited to 'sample')
-rw-r--r--sample/opengl/ocean_surface.cppbin64730 -> 64832 bytes
-rw-r--r--sample/opengl/sample_opengl.cpp6
2 files changed, 5 insertions, 1 deletions
diff --git a/sample/opengl/ocean_surface.cpp b/sample/opengl/ocean_surface.cpp
index 8542e01..72c2fe9 100644
--- a/sample/opengl/ocean_surface.cpp
+++ b/sample/opengl/ocean_surface.cpp
Binary files differ
diff --git a/sample/opengl/sample_opengl.cpp b/sample/opengl/sample_opengl.cpp
index 8bcebf6..a6e052c 100644
--- a/sample/opengl/sample_opengl.cpp
+++ b/sample/opengl/sample_opengl.cpp
@@ -611,8 +611,12 @@ int main(void)
if(!GFSDK_WaveWorks_Simulation_DetailLevelIsSupported_GL2((GFSDK_WaveWorks_Simulation_DetailLevel)detail_level))
break;
}
- if(0 == detail_level)
+ if (0 == detail_level)
+ {
+ fprintf(stdout, "Fatal Error: No supported detail levels. \n");
return false;
+ }
+
g_max_detail_level = (GFSDK_WaveWorks_Simulation_DetailLevel)(detail_level - 1);
// initializing simulation