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| author | Jason Maskell <[email protected]> | 2016-05-25 16:03:19 +0200 |
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| committer | Jason Maskell <[email protected]> | 2016-05-25 16:03:19 +0200 |
| commit | 77385b9689f3d626ab4582dceea140443e961985 (patch) | |
| tree | 85d3c5014bd1734dae44be34329613b37fb50199 /sample/opengl/ocean_surface.cpp | |
| parent | Excised D3D9 and 10 support from library. (diff) | |
| download | waveworks_archive-77385b9689f3d626ab4582dceea140443e961985.tar.xz waveworks_archive-77385b9689f3d626ab4582dceea140443e961985.zip | |
Added path to opengl media search path. Removed commented out code left over from old DXUT in d3d11 test.
Diffstat (limited to 'sample/opengl/ocean_surface.cpp')
| -rw-r--r-- | sample/opengl/ocean_surface.cpp | bin | 64730 -> 64832 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/sample/opengl/ocean_surface.cpp b/sample/opengl/ocean_surface.cpp Binary files differindex 8542e01..72c2fe9 100644 --- a/sample/opengl/ocean_surface.cpp +++ b/sample/opengl/ocean_surface.cpp |