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| author | Jason Maskell <Jason Maskell> | 2016-07-25 12:13:14 +0700 |
|---|---|---|
| committer | Jason Maskell <Jason Maskell> | 2016-07-25 12:13:14 +0700 |
| commit | 9fc34880f8e0674cb61a8dd479c64280d056cca2 (patch) | |
| tree | 417b6f4b8163b32d96bfec784ff3f4bcb2f0bfb6 /GenerateProjects.bat | |
| parent | Renamed Logger.h to GFSDK_Logger.h since it's a shared header. (diff) | |
| download | waveworks_archive-9fc34880f8e0674cb61a8dd479c64280d056cca2.tar.xz waveworks_archive-9fc34880f8e0674cb61a8dd479c64280d056cca2.zip | |
Had some compilation issues without previously generated code, fixed now.
Disabled OpenGL in the D3D11 build, for now. This is an ugly hack and needs to be fixed.
Separated FindFXC into its own finder so that we can fail when it's not found.
Diffstat (limited to 'GenerateProjects.bat')
| -rw-r--r-- | GenerateProjects.bat | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/GenerateProjects.bat b/GenerateProjects.bat index ad815e8..cbc826b 100644 --- a/GenerateProjects.bat +++ b/GenerateProjects.bat @@ -4,8 +4,6 @@ REM Make sure the various variables that we need are set IF NOT DEFINED GW_DEPS_ROOT GOTO GW_DEPS_ROOT_UNDEFINED -IF NOT DEFINED CUDA_BIN_PATH GOTO CUDA_ROOT_UNDEFINED - REM Generate projects here rmdir /s /q compiler\vc12win64-cmake\ |