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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
#ifndef SN_JOINT_REPX_SERIALIZER_H
#define SN_JOINT_REPX_SERIALIZER_H
/** \addtogroup RepXSerializers
  @{
*/

#include "extensions/PxRepXSimpleType.h"
#include "SnRepXSerializerImpl.h"

#if !PX_DOXYGEN
namespace physx
{
#endif
	
	class XmlReader;
	class XmlMemoryAllocator;
	class XmlWriter;
	class MemoryBuffer;
	
	template<typename TJointType>
	struct PxJointRepXSerializer : public RepXSerializerImpl<TJointType>
	{
		PxJointRepXSerializer(PxAllocatorCallback& inAllocator) : RepXSerializerImpl<TJointType>(inAllocator) {}
		virtual PxRepXObject fileToObject(XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection);
		virtual void objectToFileImpl(const TJointType* inObj, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs&);
		virtual TJointType* allocateObject(PxRepXInstantiationArgs&) { return NULL; }
	};

#if PX_SUPPORT_EXTERN_TEMPLATE
	// explicit template instantiations declarations
	extern template struct PxJointRepXSerializer<PxD6Joint>;
	extern template struct PxJointRepXSerializer<PxDistanceJoint>;
	extern template struct PxJointRepXSerializer<PxFixedJoint>;
	extern template struct PxJointRepXSerializer<PxPrismaticJoint>;
	extern template struct PxJointRepXSerializer<PxRevoluteJoint>;
	extern template struct PxJointRepXSerializer<PxSphericalJoint>;
#endif

#if !PX_DOXYGEN
} // namespace physx
#endif

/** @} */
#endif