// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef SN_JOINT_REPX_SERIALIZER_H #define SN_JOINT_REPX_SERIALIZER_H /** \addtogroup RepXSerializers @{ */ #include "extensions/PxRepXSimpleType.h" #include "SnRepXSerializerImpl.h" #if !PX_DOXYGEN namespace physx { #endif class XmlReader; class XmlMemoryAllocator; class XmlWriter; class MemoryBuffer; template struct PxJointRepXSerializer : public RepXSerializerImpl { PxJointRepXSerializer(PxAllocatorCallback& inAllocator) : RepXSerializerImpl(inAllocator) {} virtual PxRepXObject fileToObject(XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection); virtual void objectToFileImpl(const TJointType* inObj, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs&); virtual TJointType* allocateObject(PxRepXInstantiationArgs&) { return NULL; } }; #if PX_SUPPORT_EXTERN_TEMPLATE // explicit template instantiations declarations extern template struct PxJointRepXSerializer; extern template struct PxJointRepXSerializer; extern template struct PxJointRepXSerializer; extern template struct PxJointRepXSerializer; extern template struct PxJointRepXSerializer; extern template struct PxJointRepXSerializer; #endif #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif