aboutsummaryrefslogtreecommitdiff
path: root/PhysX_3.4/Source/GeomUtils/src/pcm/GuPCMContactConvexMesh.cpp
blob: c470d7e4ad8168493678374a9dae975e14924f45 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  


#include "GuVecBox.h"
#include "GuVecConvexHull.h"
#include "GuVecConvexHullNoScale.h"
#include "GuVecTriangle.h"
#include "GuGeometryUnion.h"

#include "GuContactMethodImpl.h"
#include "GuPCMShapeConvex.h"
#include "GuConvexUtilsInternal.h"
#include "PxTriangleMesh.h"
#include "GuContactBuffer.h"
#include "GuPCMContactConvexCommon.h"
#include "GuPCMContactMeshCallback.h"
#include "GuIntersectionTriangleBox.h"
#include "GuBox.h"

using namespace physx;
using namespace Gu;
using namespace physx::shdfnd::aos;

namespace physx
{

struct PCMConvexVsMeshContactGenerationCallback : PCMMeshContactGenerationCallback<PCMConvexVsMeshContactGenerationCallback>
{
	PCMConvexVsMeshContactGenerationCallback& operator=(const PCMConvexVsMeshContactGenerationCallback&);
public:
	PCMConvexVsMeshContactGeneration	mGeneration;
	const BoxPadded&					mBox;

	PCMConvexVsMeshContactGenerationCallback(
		const Ps::aos::FloatVArg					contactDistance,
		const Ps::aos::FloatVArg					replaceBreakingThreshold,
		const PsTransformV&							convexTransform,
		const PsTransformV&							meshTransform,
		MultiplePersistentContactManifold&			multiManifold,
		ContactBuffer&								contactBuffer,
		const PolygonalData&						polyData,
		SupportLocal*								polyMap,
		Ps::InlineArray<PxU32, LOCAL_CONTACTS_SIZE>* delayedContacts,
		const Cm::FastVertex2ShapeScaling&			convexScaling,
		bool										idtConvexScale,
		const Cm::FastVertex2ShapeScaling&			meshScaling,
		const PxU8*									extraTriData,
		bool										idtMeshScale,
		bool										silhouetteEdgesAreActive,
		const BoxPadded&							box,
		Cm::RenderOutput*							renderOutput = NULL
		
	) :
		PCMMeshContactGenerationCallback<PCMConvexVsMeshContactGenerationCallback>(meshScaling, extraTriData, idtMeshScale),
		mGeneration(contactDistance, replaceBreakingThreshold, convexTransform, meshTransform, multiManifold, contactBuffer, polyData, polyMap, 
			delayedContacts, convexScaling, idtConvexScale, silhouetteEdgesAreActive, renderOutput),
		mBox(box)
	{
	}

	PX_FORCE_INLINE Ps::IntBool doTest(const PxVec3& v0, const PxVec3& v1, const PxVec3& v2)
	{
		// PT: this one is safe because midphase vertices are directly passed to the function
		return intersectTriangleBox(mBox, v0, v1, v2);
	}

	template<PxU32 CacheSize>
	void processTriangleCache(TriangleCache<CacheSize>& cache)
	{
		mGeneration.processTriangleCache<CacheSize, PCMConvexVsMeshContactGeneration>(cache);
	}
	
};


bool Gu::PCMContactConvexMesh(const PolygonalData& polyData, SupportLocal* polyMap, const Ps::aos::FloatVArg minMargin, const PxBounds3& hullAABB, const PxTriangleMeshGeometryLL& shapeMesh,
						const PxTransform& transform0, const PxTransform& transform1,
						PxReal contactDistance, ContactBuffer& contactBuffer,
						const Cm::FastVertex2ShapeScaling& convexScaling, const Cm::FastVertex2ShapeScaling& meshScaling,
						bool idtConvexScale, bool idtMeshScale, Gu::MultiplePersistentContactManifold& multiManifold,
						Cm::RenderOutput* renderOutput)

{
	using namespace Ps::aos;

	const QuatV q0 = QuatVLoadA(&transform0.q.x);
	const Vec3V p0 = V3LoadA(&transform0.p.x);

	const QuatV q1 = QuatVLoadA(&transform1.q.x);
	const Vec3V p1 = V3LoadA(&transform1.p.x);

	const FloatV contactDist = FLoad(contactDistance);
	//Transfer A into the local space of B
	const PsTransformV convexTransform(p0, q0);//box
	const PsTransformV meshTransform(p1, q1);//triangleMesh  
	const PsTransformV curTransform = meshTransform.transformInv(convexTransform);
	
	
	if(multiManifold.invalidate(curTransform, minMargin))
	{
		const FloatV replaceBreakingThreshold = FMul(minMargin, FLoad(0.05f));
		multiManifold.mNumManifolds = 0;
		multiManifold.setRelativeTransform(curTransform); 

	
		////////////////////
		const TriangleMesh* PX_RESTRICT meshData = shapeMesh.meshData;

		const Cm::Matrix34 world0(transform0);
		const Cm::Matrix34 world1(transform1);
		BoxPadded hullOBB;
		computeHullOBB(hullOBB, hullAABB, contactDistance, world0, world1, meshScaling, idtMeshScale);

		// Setup the collider

		Ps::InlineArray<PxU32,LOCAL_CONTACTS_SIZE> delayedContacts;
		
		const PxU8* PX_RESTRICT extraData = meshData->getExtraTrigData();
		PCMConvexVsMeshContactGenerationCallback blockCallback(
			contactDist, replaceBreakingThreshold, convexTransform, meshTransform, multiManifold, contactBuffer,
			polyData, polyMap, &delayedContacts, convexScaling, idtConvexScale, meshScaling, extraData, idtMeshScale, true, 
			hullOBB, renderOutput);

		Midphase::intersectOBB(meshData, hullOBB, blockCallback, true);

		PX_ASSERT(multiManifold.mNumManifolds <= GU_MAX_MANIFOLD_SIZE);

		blockCallback.flushCache();
		//This is very important
		blockCallback.mGeneration.generateLastContacts();
		blockCallback.mGeneration.processContacts(GU_SINGLE_MANIFOLD_CACHE_SIZE, false);

#if PCM_LOW_LEVEL_DEBUG
		multiManifold.drawManifold(*renderOutput, transform0, transform1);
#endif
	}
	else
	{
		const PsMatTransformV aToB(curTransform);
		const FloatV projectBreakingThreshold = FMul(minMargin, FLoad(0.8f));
		multiManifold.refreshManifold(aToB, projectBreakingThreshold, contactDist);
	}

	return multiManifold.addManifoldContactsToContactBuffer(contactBuffer, meshTransform);
}

bool Gu::pcmContactConvexMesh(GU_CONTACT_METHOD_ARGS)
{
	using namespace Ps::aos;
	PX_UNUSED(renderOutput);

	const PxConvexMeshGeometryLL& shapeConvex = shape0.get<const PxConvexMeshGeometryLL>();
	const PxTriangleMeshGeometryLL& shapeMesh = shape1.get<const PxTriangleMeshGeometryLL>();

	const ConvexHullData* hullData = shapeConvex.hullData;
	MultiplePersistentContactManifold& multiManifold = cache.getMultipleManifold();

	const PsTransformV convexTransform = loadTransformA(transform0);

	const bool idtScaleMesh = shapeMesh.scale.isIdentity();

	Cm::FastVertex2ShapeScaling meshScaling;
	if(!idtScaleMesh)
		meshScaling.init(shapeMesh.scale);

	Cm::FastVertex2ShapeScaling convexScaling;
	PxBounds3 hullAABB;
	PolygonalData polyData;
	const bool idtScaleConvex = getPCMConvexData(shape0, convexScaling, hullAABB, polyData);
	const QuatV vQuat = QuatVLoadU(&shapeConvex.scale.rotation.x);

	const Vec3V vScale = V3LoadU_SafeReadW(shapeConvex.scale.scale);	// PT: safe because 'rotation' follows 'scale' in PxMeshScale
	
	const PxReal toleranceScale = params.mToleranceLength;
	const FloatV minMargin = CalculatePCMConvexMargin(hullData, vScale, toleranceScale, GU_PCM_MESH_MANIFOLD_EPSILON);
	
	ConvexHullV convexHull(hullData, V3Zero(), vScale, vQuat, idtScaleConvex);

	if(idtScaleConvex)
	{
		SupportLocalImpl<Gu::ConvexHullNoScaleV> convexMap(static_cast<ConvexHullNoScaleV&>(convexHull), convexTransform, convexHull.vertex2Shape, convexHull.shape2Vertex, true);
		return Gu::PCMContactConvexMesh(polyData, &convexMap, minMargin, hullAABB, shapeMesh,transform0,transform1, params.mContactDistance, contactBuffer, convexScaling,  
			meshScaling, idtScaleConvex, idtScaleMesh, multiManifold, renderOutput);
	}
	else
	{
		SupportLocalImpl<Gu::ConvexHullV> convexMap(convexHull, convexTransform, convexHull.vertex2Shape, convexHull.shape2Vertex, false);
		return Gu::PCMContactConvexMesh(polyData, &convexMap, minMargin, hullAABB, shapeMesh,transform0,transform1, params.mContactDistance, contactBuffer, convexScaling,  
			meshScaling, idtScaleConvex, idtScaleMesh, multiManifold, renderOutput);
	}
}

bool Gu::pcmContactBoxMesh(GU_CONTACT_METHOD_ARGS)
{
	using namespace Ps::aos;
	PX_UNUSED(renderOutput);

	MultiplePersistentContactManifold& multiManifold = cache.getMultipleManifold();

	const PxBoxGeometry& shapeBox = shape0.get<const PxBoxGeometry>();
	const PxTriangleMeshGeometryLL& shapeMesh = shape1.get<const PxTriangleMeshGeometryLL>();

	const PxBounds3 hullAABB(-shapeBox.halfExtents, shapeBox.halfExtents);  

	const bool idtMeshScale = shapeMesh.scale.isIdentity();

	Cm::FastVertex2ShapeScaling meshScaling;
	if(!idtMeshScale)
		meshScaling.init(shapeMesh.scale);

	Cm::FastVertex2ShapeScaling idtScaling;

	const Vec3V boxExtents = V3LoadU(shapeBox.halfExtents);
	const PxReal toleranceLength = params.mToleranceLength;
	const FloatV minMargin = Gu::CalculatePCMBoxMargin(boxExtents, toleranceLength, GU_PCM_MESH_MANIFOLD_EPSILON);

	BoxV boxV(V3Zero(), boxExtents);

	const PsTransformV boxTransform = loadTransformA(transform0);//box

	PolygonalData polyData;
	PCMPolygonalBox polyBox(shapeBox.halfExtents);
	polyBox.getPolygonalData(&polyData);

	Mat33V identity =  M33Identity();
	SupportLocalImpl<BoxV> boxMap(boxV, boxTransform, identity, identity, true);

	return Gu::PCMContactConvexMesh(polyData, &boxMap, minMargin, hullAABB, shapeMesh,transform0,transform1, params.mContactDistance, contactBuffer, idtScaling,  meshScaling, 
		true, idtMeshScale, multiManifold, renderOutput);
}

}