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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef GU_BIG_CONVEX_DATA_H
#define GU_BIG_CONVEX_DATA_H
#include "foundation/PxSimpleTypes.h"
namespace physx
{
class BigConvexDataBuilder;
class PxcHillClimb;
class BigConvexData;
// Data
namespace Gu
{
struct Valency
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
PxU16 mCount;
PxU16 mOffset;
};
PX_COMPILE_TIME_ASSERT(sizeof(Gu::Valency) == 4);
struct BigConvexRawData
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
// Support vertex map
PxU16 mSubdiv; // "Gaussmap" subdivision
PxU16 mNbSamples; // Total #samples in gaussmap PT: this is not even needed at runtime!
PxU8* mSamples;
PX_FORCE_INLINE const PxU8* getSamples2() const
{
return mSamples + mNbSamples;
}
//~Support vertex map
// Valencies data
PxU32 mNbVerts; //!< Number of vertices
PxU32 mNbAdjVerts; //!< Total number of adjacent vertices ### PT: this is useless at runtime and should not be stored here
Gu::Valency* mValencies; //!< A list of mNbVerts valencies (= number of neighbors)
PxU8* mAdjacentVerts; //!< List of adjacent vertices
//~Valencies data
};
#if PX_P64_FAMILY
PX_COMPILE_TIME_ASSERT(sizeof(Gu::BigConvexRawData) == 40);
#else
PX_COMPILE_TIME_ASSERT(sizeof(Gu::BigConvexRawData) == 24);
#endif
} // namespace Gu
}
#endif
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