// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef GU_BIG_CONVEX_DATA_H #define GU_BIG_CONVEX_DATA_H #include "foundation/PxSimpleTypes.h" namespace physx { class BigConvexDataBuilder; class PxcHillClimb; class BigConvexData; // Data namespace Gu { struct Valency { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== PxU16 mCount; PxU16 mOffset; }; PX_COMPILE_TIME_ASSERT(sizeof(Gu::Valency) == 4); struct BigConvexRawData { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== // Support vertex map PxU16 mSubdiv; // "Gaussmap" subdivision PxU16 mNbSamples; // Total #samples in gaussmap PT: this is not even needed at runtime! PxU8* mSamples; PX_FORCE_INLINE const PxU8* getSamples2() const { return mSamples + mNbSamples; } //~Support vertex map // Valencies data PxU32 mNbVerts; //!< Number of vertices PxU32 mNbAdjVerts; //!< Total number of adjacent vertices ### PT: this is useless at runtime and should not be stored here Gu::Valency* mValencies; //!< A list of mNbVerts valencies (= number of neighbors) PxU8* mAdjacentVerts; //!< List of adjacent vertices //~Valencies data }; #if PX_P64_FAMILY PX_COMPILE_TIME_ASSERT(sizeof(Gu::BigConvexRawData) == 40); #else PX_COMPILE_TIME_ASSERT(sizeof(Gu::BigConvexRawData) == 24); #endif } // namespace Gu } #endif