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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  

#ifndef PX_PHYSICS_COMMON_VISUALIZATION
#define PX_PHYSICS_COMMON_VISUALIZATION

#include "foundation/PxTransform.h"
#include "CmPhysXCommon.h"
#include "PxConstraintDesc.h"
#include "CmRenderOutput.h"

namespace physx
{
namespace Cm
{
	PX_PHYSX_COMMON_API void visualizeJointFrames(RenderOutput& out,
							  PxReal scale,
							  const PxTransform& parent,
							  const PxTransform& child);

	PX_PHYSX_COMMON_API void visualizeLinearLimit(RenderOutput& out,
							  PxReal scale,
							  const PxTransform& t0,
							  const PxTransform& t1,
							  PxReal value,
							  bool active);

	PX_PHYSX_COMMON_API void visualizeAngularLimit(RenderOutput& out,
							   PxReal scale,
							   const PxTransform& t0,
							   PxReal lower,
							   PxReal upper,
							   bool active);

	PX_PHYSX_COMMON_API void visualizeLimitCone(RenderOutput& out,
							PxReal scale,
							const PxTransform& t,
							PxReal ySwing,
							PxReal zSwing,
							bool active);

	PX_PHYSX_COMMON_API void visualizeDoubleCone(RenderOutput& out,
							 PxReal scale,
							 const PxTransform& t,
							 PxReal angle,
							 bool active);
	
	struct ConstraintImmediateVisualizer : public PxConstraintVisualizer
	{
		PxF32			mFrameScale;
		PxF32			mLimitScale;
		RenderOutput&	mCmOutput;

		//Not possible to implement
		ConstraintImmediateVisualizer& operator=( const ConstraintImmediateVisualizer& );

		ConstraintImmediateVisualizer( PxF32 _frameScale, PxF32 _limitScale, RenderOutput& _output )
			: mFrameScale( _frameScale )
			, mLimitScale( _limitScale )
			, mCmOutput( _output )
		{
		}

		virtual void visualizeJointFrames( const PxTransform& parent, const PxTransform& child )
		{
			Cm::visualizeJointFrames(mCmOutput, mFrameScale, parent, child );
		}

		virtual void visualizeLinearLimit( const PxTransform& t0, const PxTransform& t1, PxReal value, bool active )
		{
			Cm::visualizeLinearLimit( mCmOutput, mLimitScale, t0, t1, value, active );
		}

		virtual void visualizeAngularLimit( const PxTransform& t0, PxReal lower, PxReal upper, bool active)
		{
			Cm::visualizeAngularLimit( mCmOutput, mLimitScale, t0, lower, upper, active );
		}

		virtual void visualizeLimitCone( const PxTransform& t, PxReal ySwing, PxReal zSwing, bool active)
		{
			Cm::visualizeLimitCone( mCmOutput, mLimitScale, t, ySwing, zSwing, active );
		}

		virtual void visualizeDoubleCone( const PxTransform& t, PxReal angle, bool active)
		{
			Cm::visualizeDoubleCone( mCmOutput, mLimitScale, t, angle, active );
		}

		virtual void visualizeLine( const PxVec3& p0, const PxVec3& p1, PxU32 color)
		{
			mCmOutput << color;
			mCmOutput.outputSegment(p0, p1);
		}
	};
}

}

#endif