1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
#define PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
/** \addtogroup extensions
@{
*/
#include "common/PxPhysXCommonConfig.h"
#include "PxClothMeshDesc.h"
#include "cloth/PxClothFabric.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxPhysics;
struct PxFabricCookerImpl;
/**
\deprecated The PhysX cloth feature has been deprecated in PhysX version 3.4.1
*/
class PX_DEPRECATED PxClothFabricCooker
{
public:
/**
\brief Cooks a triangle mesh to a PxClothFabricDesc.
\param desc The cloth mesh descriptor on which the generation of the cooked mesh depends.
\param gravity A normalized vector which specifies the direction of gravity.
This information allows the cooker to generate a fabric with higher quality simulation behavior.
\param useGeodesicTether A flag to indicate whether to compute geodesic distance for tether constraints.
\note The geodesic option for tether only works for manifold input. For non-manifold input, a simple Euclidean distance will be used.
For more detailed cooker status for such cases, try running PxClothGeodesicTetherCooker directly.
*/
PxClothFabricCooker(const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
~PxClothFabricCooker();
/** \brief Returns the fabric descriptor to create the fabric. */
PxClothFabricDesc getDescriptor() const;
/** \brief Saves the fabric data to a platform and version dependent stream. */
void save(PxOutputStream& stream, bool platformMismatch) const;
private:
PxFabricCookerImpl* mImpl;
};
/**
\brief Cooks a triangle mesh to a PxClothFabric.
\param physics The physics instance.
\param desc The cloth mesh descriptor on which the generation of the cooked mesh depends.
\param gravity A normalized vector which specifies the direction of gravity.
This information allows the cooker to generate a fabric with higher quality simulation behavior.
\param useGeodesicTether A flag to indicate whether to compute geodesic distance for tether constraints.
\return The created cloth fabric, or NULL if creation failed.
*/
PxClothFabric* PxClothFabricCreate(PxPhysics& physics,
const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif // PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
|