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/*
* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef __FIELD_BOUNDARY_WRAPPER_H__
#define __FIELD_BOUNDARY_WRAPPER_H__
#include "Apex.h"
#include "ApexSDKHelpers.h"
#include "ApexActor.h"
#include "FieldBoundaryIntl.h"
#if APEX_CUDA_SUPPORT
#include "ApexCudaWrapper.h"
#endif
#include "FieldSamplerCommon.h"
namespace nvidia
{
namespace fieldsampler
{
class FieldSamplerManager;
class FieldBoundaryWrapper : public ApexResourceInterface, public ApexResource
{
public:
// ApexResourceInterface methods
void release();
void setListIndex(ResourceList& list, uint32_t index)
{
m_listIndex = index;
m_list = &list;
}
uint32_t getListIndex() const
{
return m_listIndex;
}
FieldBoundaryWrapper(ResourceList& list, FieldSamplerManager* manager, FieldBoundaryIntl* fieldBoundary, const FieldBoundaryDescIntl& fieldBoundaryDesc);
FieldBoundaryIntl* getInternalFieldBoundary() const
{
return mFieldBoundary;
}
PX_INLINE const FieldBoundaryDescIntl& getInternalFieldBoundaryDesc() const
{
return mFieldBoundaryDesc;
}
void update();
const nvidia::Array<FieldShapeDescIntl>& getFieldShapes() const
{
return mFieldShapes;
}
bool getFieldShapesChanged() const
{
return mFieldShapesChanged;
}
protected:
FieldSamplerManager* mManager;
FieldBoundaryIntl* mFieldBoundary;
FieldBoundaryDescIntl mFieldBoundaryDesc;
nvidia::Array<FieldShapeDescIntl> mFieldShapes;
bool mFieldShapesChanged;
};
}
} // end namespace nvidia::apex
#endif
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