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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h')
| -rw-r--r-- | APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h b/APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h new file mode 100644 index 00000000..fbaf10f5 --- /dev/null +++ b/APEX_1.4/module/fieldsampler/include/FieldBoundaryWrapper.h @@ -0,0 +1,85 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __FIELD_BOUNDARY_WRAPPER_H__ +#define __FIELD_BOUNDARY_WRAPPER_H__ + +#include "Apex.h" +#include "ApexSDKHelpers.h" +#include "ApexActor.h" +#include "FieldBoundaryIntl.h" + +#if APEX_CUDA_SUPPORT +#include "ApexCudaWrapper.h" +#endif + +#include "FieldSamplerCommon.h" + + +namespace nvidia +{ +namespace fieldsampler +{ + +class FieldSamplerManager; + + +class FieldBoundaryWrapper : public ApexResourceInterface, public ApexResource +{ +public: + // ApexResourceInterface methods + void release(); + void setListIndex(ResourceList& list, uint32_t index) + { + m_listIndex = index; + m_list = &list; + } + uint32_t getListIndex() const + { + return m_listIndex; + } + + FieldBoundaryWrapper(ResourceList& list, FieldSamplerManager* manager, FieldBoundaryIntl* fieldBoundary, const FieldBoundaryDescIntl& fieldBoundaryDesc); + + FieldBoundaryIntl* getInternalFieldBoundary() const + { + return mFieldBoundary; + } + PX_INLINE const FieldBoundaryDescIntl& getInternalFieldBoundaryDesc() const + { + return mFieldBoundaryDesc; + } + + void update(); + + const nvidia::Array<FieldShapeDescIntl>& getFieldShapes() const + { + return mFieldShapes; + } + bool getFieldShapesChanged() const + { + return mFieldShapesChanged; + } + +protected: + FieldSamplerManager* mManager; + + FieldBoundaryIntl* mFieldBoundary; + FieldBoundaryDescIntl mFieldBoundaryDesc; + + nvidia::Array<FieldShapeDescIntl> mFieldShapes; + bool mFieldShapesChanged; +}; + +} +} // end namespace nvidia::apex + +#endif |