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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef APEX_SDKVERSION_STRING_H
#define APEX_SDKVERSION_STRING_H
/*!
\file
\brief APEX SDK versioning definitions
*/
#include "foundation/PxPreprocessor.h"
#include "ApexDefs.h"
//! \brief physx namespace
namespace nvidia
{
//! \brief apex namespace
namespace apex
{
/**
\brief These values are used to select version string GetApexSDKVersionString function should return
*/
enum ApexSDKVersionString
{
/**
\brief APEX version
*/
VERSION = 0,
/**
\brief APEX build changelist
*/
CHANGELIST = 1,
/**
\brief APEX tools build changelist
*/
TOOLS_CHANGELIST = 2,
/**
\brief APEX branch used to create build
*/
BRANCH = 3,
/**
\brief Time at which the build was created
*/
BUILD_TIME = 4,
/**
\brief Author of the build
*/
AUTHOR = 5,
/**
\brief Reason to prepare the build
*/
REASON = 6
};
/**
\def APEX_API
\brief Export the function declaration from its DLL
*/
/**
\def CALL_CONV
\brief Use C calling convention, required for exported functions
*/
#ifdef CALL_CONV
#undef CALL_CONV
#endif
#if PX_WINDOWS_FAMILY
#define APEX_API extern "C" __declspec(dllexport)
#define CALL_CONV __cdecl
#else
#define APEX_API extern "C"
#define CALL_CONV /* void */
#endif
/**
\brief Returns version strings
*/
APEX_API const char* CALL_CONV GetApexSDKVersionString(ApexSDKVersionString versionString);
}
} // end namespace nvidia::apex
#endif // APEX_SDKVERSION_STRING_H
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