// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef APEX_SDKVERSION_STRING_H #define APEX_SDKVERSION_STRING_H /*! \file \brief APEX SDK versioning definitions */ #include "foundation/PxPreprocessor.h" #include "ApexDefs.h" //! \brief physx namespace namespace nvidia { //! \brief apex namespace namespace apex { /** \brief These values are used to select version string GetApexSDKVersionString function should return */ enum ApexSDKVersionString { /** \brief APEX version */ VERSION = 0, /** \brief APEX build changelist */ CHANGELIST = 1, /** \brief APEX tools build changelist */ TOOLS_CHANGELIST = 2, /** \brief APEX branch used to create build */ BRANCH = 3, /** \brief Time at which the build was created */ BUILD_TIME = 4, /** \brief Author of the build */ AUTHOR = 5, /** \brief Reason to prepare the build */ REASON = 6 }; /** \def APEX_API \brief Export the function declaration from its DLL */ /** \def CALL_CONV \brief Use C calling convention, required for exported functions */ #ifdef CALL_CONV #undef CALL_CONV #endif #if PX_WINDOWS_FAMILY #define APEX_API extern "C" __declspec(dllexport) #define CALL_CONV __cdecl #else #define APEX_API extern "C" #define CALL_CONV /* void */ #endif /** \brief Returns version strings */ APEX_API const char* CALL_CONV GetApexSDKVersionString(ApexSDKVersionString versionString); } } // end namespace nvidia::apex #endif // APEX_SDKVERSION_STRING_H