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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef APEX_RENDER_DEBUG_H
#define APEX_RENDER_DEBUG_H
#include "RenderDebugInterface.h"
namespace nvidia
{
namespace apex
{
class ApexSDKImpl;
RenderDebugInterface* createApexRenderDebug(ApexSDKImpl* a, RENDER_DEBUG::RenderDebugInterface* interface, bool useRemote);
void releaseApexRenderDebug(RenderDebugInterface* n);
}
} // end namespace nvidia::apex
#endif
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