/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef APEX_RENDER_DEBUG_H #define APEX_RENDER_DEBUG_H #include "RenderDebugInterface.h" namespace nvidia { namespace apex { class ApexSDKImpl; RenderDebugInterface* createApexRenderDebug(ApexSDKImpl* a, RENDER_DEBUG::RenderDebugInterface* interface, bool useRemote); void releaseApexRenderDebug(RenderDebugInterface* n); } } // end namespace nvidia::apex #endif