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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "ApexResource.h"
#include "ApexSDKHelpers.h"
namespace nvidia
{
namespace apex
{
ApexResource::~ApexResource()
{
removeSelf();
}
void ApexResource::removeSelf()
{
if (m_list && m_listIndex != 0xFFFFFFFF)
{
m_list->remove(m_listIndex);
}
m_list = NULL;
m_listIndex = 0xFFFFFFFF;
}
} // namespace apex
} // namespace nvidia
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