/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #include "ApexResource.h" #include "ApexSDKHelpers.h" namespace nvidia { namespace apex { ApexResource::~ApexResource() { removeSelf(); } void ApexResource::removeSelf() { if (m_list && m_listIndex != 0xFFFFFFFF) { m_list->remove(m_listIndex); } m_list = NULL; m_listIndex = 0xFFFFFFFF; } } // namespace apex } // namespace nvidia