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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
#ifndef HEADER_DebugColorParamsListener_h
#define HEADER_DebugColorParamsListener_h
#include "NvParameters.h"
#include "nvparameterized/NvParameterized.h"
#include "nvparameterized/NvParameterizedTraits.h"
#include "DebugColorParams.h"
#include "ApexSDKIntl.h"
namespace nvidia
{
namespace apex
{
#define MAX_COLOR_NAME_LENGTH 32
class DebugColorParamsEx : public DebugColorParams
{
public:
DebugColorParamsEx(NvParameterized::Traits* traits, ApexSDKIntl* mSdk) :
DebugColorParams(traits),
mApexSdk(mSdk) {}
~DebugColorParamsEx()
{
}
void destroy()
{
this->~DebugColorParamsEx();
this->DebugColorParams::destroy();
}
NvParameterized::ErrorType setParamU32(const NvParameterized::Handle& handle, uint32_t val)
{
NvParameterized::ErrorType err = NvParameterized::NvParameters::setParamU32(handle, val);
NvParameterized::Handle& h = const_cast<NvParameterized::Handle&>(handle);
char color[MAX_COLOR_NAME_LENGTH];
h.getLongName(color, MAX_COLOR_NAME_LENGTH);
mApexSdk->updateDebugColorParams(color, val);
return err;
}
private:
ApexSDKIntl* mApexSdk;
};
}
} // namespace nvidia::apex::
#endif
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